Player Matchup

Ganesha
Ganesha
CAR WR3CK
Ganesha
Level 129
God Stats
17W - 9L
1,596 SR
Queue Stats
304W - 361L
1,413 Elo+
Party 1
Bastet
Bastet
OBreezieO
Bastet
Level 144
God Stats
11W - 8L
1,613 SR
Queue Stats
378W - 414L
1,443 Elo+
Party 1
Zeus
Zeus
o0_Ch4mnasty_0o
Zeus
Level 129
God Stats
3W - 5L
1,083 SR
Queue Stats
4W - 9L
1,106 Elo+
Solo
Team Averages
Level 134
1,431 SR
1,321 Elo+

VS

Team Averages
Level 125
1,430 SR
1,350 Elo+
Danzaburou
Danzaburou
AMORTELOKA
Danzaburou
Level 128
God Stats
26W - 41L
1,336 SR
Queue Stats
684W - 1,062L
1,339 Elo+
Party 2
Artemis
Artemis
TEUSA_JOGA
Artemis
Level 106
God Stats
142W - 175L
1,474 SR
Queue Stats
879W - 1,320L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
uneemployed
Kukulkan
Level 142
God Stats
97W - 121L
1,479 SR
Queue Stats
681W - 765L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CAR WR3CK
Ganesha
16
0 / 1 / 7
10,052
670
5,094
16,303
18,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
OBreezieO
Bastet
17
8 / 0 / 1
11,625
775
13,873
12,642
6,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 2 / 5
10,470
698
11,862
6,641
2,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMORTELOKA
Danzaburou
16
2 / 4 / 0
10,818
721
8,328
16,982
18,228
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TEUSA_JOGA
Artemis
14
0 / 1 / 2
8,962
597
4,821
8,045
6,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
uneemployed
Kukulkan
14
1 / 4 / 1
9,342
623
7,730
11,155
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AMORTELOKA
Danzaburou
2
4
0
0.5
W
Ganesha
CAR WR3CK
Ganesha
0
1
7
3.5
W
Bastet
OBreezieO
Bastet
8
0
1
8.5
L
Artemis
TEUSA_JOGA
Artemis
0
1
2
1
W
1
2
5
1.75
L
Kukulkan
uneemployed
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
20,879
35,586
Taken
36,182
27,389
Mitigated
29,453
6,921
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AMORTELOKA
Danzaburou
8,328
2,167
303
3,828
16,982
18,228
198
7,055
9,927
0
34,255
W
Ganesha
CAR WR3CK
Ganesha
5,094
387
90
2,110
16,303
18,483
308
2,738
13,565
31,319
0
W
Bastet
OBreezieO
Bastet
13,873
4,389
0
3,035
12,642
6,198
0
3,524
9,118
0
56,634
L
Artemis
TEUSA_JOGA
Artemis
4,821
1,766
238
496
8,045
6,651
735
5,562
2,483
0
19,636
W
11,862
1,022
0
1,686
6,641
2,708
500
1,537
5,104
53,776
0
L
Kukulkan
uneemployed
Kukulkan
7,730
970
69
2,426
11,155
4,574
398
4,404
6,751
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
29,122
201
Minions Killed
158
0
Camps Cleared
0
880,335
Distance Traveled
718,709
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,818
721
45
3
0
250,210
3
W
Ganesha
10,052
670
15
1
0
302,184
1
W
Bastet
11,625
775
81
5
0
316,200
1
L
Artemis
8,962
597
44
3
0
225,481
3
W
Zeus
10,470
698
105
7
0
261,951
4
L
Kukulkan
9,342
623
69
5
0
243,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role