Player Matchup

Nike
Nike
 
Nike
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DEMO711
Ne Zha
Level 89
God Stats
3W - 8L
1,374 SR
Queue Stats
83W - 97L
1,325 Elo+
Party 1
Nu Wa
Nu Wa
joseph2114
Nu Wa
Level 44
God Stats
10W - 15L
1,405 SR
Queue Stats
14W - 26L
1,279 Elo+
Party 1
Ymir
Ymir
shepherd746funny
Ymir
Level 47
God Stats
11W - 16L
1,418 SR
Queue Stats
83W - 114L
1,320 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,385 Elo+

VS

Team Averages
Level 94
1,444 SR
1,364 Elo+
Xing Tian
Xing Tian
NawJaw
Xing Tian
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 52L
1,273 Elo+
Solo
Eset
Eset
Tristen3943
Eset
Level 88
God Stats
5W - 6L
1,379 SR
Queue Stats
269W - 270L
1,333 Elo+
Solo
Kali
Kali
Z0M3IEy
Kali
Level 126
God Stats
14W - 17L
1,367 SR
Queue Stats
189W - 240L
1,338 Elo+
Solo
Ishtar
Ishtar
naobe
Ishtar
Level 85
God Stats
15W - 16L
1,572 SR
Queue Stats
332W - 243L
1,531 Elo+
Solo
Bacchus
Bacchus
xt_Lone_Star_tx
Bacchus
Level 125
God Stats
28W - 35L
1,405 SR
Queue Stats
404W - 506L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 1 / 0
7,115
508
3,433
7,978
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
 
Medusa
10
1 / 4 / 1
6,022
430
5,303
11,668
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
DEMO711
Ne Zha
11
2 / 3 / 2
6,662
476
4,643
13,729
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
10
1 / 2 / 0
6,169
441
3,148
6,945
2,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 2
5,922
423
1,847
13,057
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NawJaw
Xing Tian
13
0 / 0 / 5
7,539
539
5,875
8,328
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 2
7,883
563
4,715
5,972
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Z0M3IEy
Kali
13
4 / 0 / 3
7,555
540
4,593
9,006
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
naobe
Ishtar
13
5 / 1 / 2
8,372
598
10,750
9,818
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 8
7,956
568
9,298
10,621
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
0
1
L
Medusa
 
Medusa
1
4
1
0.38
L
Ne Zha
DEMO711
Ne Zha
2
3
2
1
W
Xing Tian
NawJaw
Xing Tian
0
0
5
2.5
W
2
2
2
1.5
W
Kali
Z0M3IEy
Kali
4
0
3
5.5
L
Nu Wa
1
2
0
0.5
W
Ishtar
naobe
Ishtar
5
1
2
6
L
0
4
2
0.25
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
35,231
53,377
Taken
43,745
24,517
Mitigated
27,413
12,424
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,433
445
355
1,830
7,978
4,558
610
3,498
4,110
0
46,112
L
Medusa
 
Medusa
5,303
3,122
0
4,168
11,668
3,924
155
2,099
9,569
0
37,797
L
Ne Zha
DEMO711
Ne Zha
4,643
1,310
0
3,512
13,729
5,180
0
3,554
10,067
0
32,910
W
Xing Tian
NawJaw
Xing Tian
5,875
135
0
3,648
8,328
5,459
539
688
7,640
42,095
0
W
4,715
651
12
1,253
5,972
2,426
307
1,065
4,907
60,023
0
W
Kali
Z0M3IEy
Kali
4,593
2,461
0
1,629
9,006
3,694
557
694
8,312
0
57,226
L
Nu Wa
3,148
597
0
918
6,945
2,646
0
5,229
1,716
36,765
0
W
Ishtar
naobe
Ishtar
10,750
6,321
0
6,133
9,818
4,091
0
930
8,888
0
67,130
L
1,847
729
266
1,375
13,057
8,209
0
4,601
8,352
19,596
0
W
9,298
1,829
370
2,728
10,621
11,743
19
1,618
9,003
28,199
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
39,305
251
Minions Killed
423
0
Camps Cleared
0
1,218,637
Distance Traveled
1,323,707
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,115
508
77
6
0
244,382
4
L
Medusa
6,022
430
38
3
0
221,516
3
L
Ne Zha
6,662
476
59
4
0
262,814
3
W
Xing Tian
7,539
539
83
6
0
253,989
6
W
Eset
7,883
563
105
8
0
267,590
6
W
Kali
7,555
540
96
7
0
291,201
5
L
Nu Wa
6,169
441
44
3
0
225,201
0
W
Ishtar
8,372
598
108
8
0
240,953
3
L
Ymir
5,922
423
33
2
0
264,724
2
W
Bacchus
7,956
568
31
2
0
269,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role