Player Matchup

Chaac
Chaac
IPlayOften
Chaac
Level 28
God Stats
1W - 0L
1,310 SR
Queue Stats
44W - 38L
1,505 Elo+
Party 2
Olorun
Olorun
Imsensitive7741
Olorun
Level 28
God Stats
1W - 2L
1,246 SR
Queue Stats
64W - 92L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
King Naga2415
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Mario A JR 5
Sun Wukong
Level 156
God Stats
1W - 0L
1,279 SR
Queue Stats
103W - 98L
1,486 Elo+
Party 1
Lancelot
Lancelot
ShesMeImHer
Lancelot
Level 100
God Stats
1W - 1L
1,266 SR
Queue Stats
53W - 49L
1,498 Elo+
Party 2
Team Averages
Level 67
1,320 SR
1,462 Elo+

VS

Team Averages
Level 87
1,451 SR
1,529 Elo+
Persephone
Persephone
CptnINXANO
Persephone
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,722 Elo+
Party 4
Shiva
Shiva
Dboggs23
Shiva
Level 128
God Stats
0W - 4L
1,202 SR
Queue Stats
153W - 182L
1,516 Elo+
Party 4
Tiamat
Tiamat
Favio10
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,462 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JeanR
Morgan Le Fay
Level 160
God Stats
3W - 2L
1,624 SR
Queue Stats
79W - 81L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
MrSinapsiZ
Cthulhu
Level 115
God Stats
3W - 8L
1,431 SR
Queue Stats
117W - 113L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
7 / 3 / 10
10,759
897
18,203
19,802
20,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 7
9,737
811
13,862
10,705
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
King Naga2415
Danzaburou
16
4 / 5 / 8
9,818
818
17,782
14,207
6,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Mario A JR 5
Sun Wukong
16
7 / 6 / 10
10,039
837
13,121
18,201
17,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
ShesMeImHer
Lancelot
17
2 / 3 / 7
9,733
811
5,819
10,087
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CptnINXANO
Persephone
13
2 / 5 / 7
8,191
683
7,991
11,207
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Dboggs23
Shiva
18
9 / 4 / 6
9,912
826
16,628
23,871
27,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Favio10
Tiamat
14
0 / 6 / 9
7,533
628
4,166
12,649
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
JeanR
Morgan Le Fay
14
2 / 6 / 7
8,459
705
14,770
16,926
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MrSinapsiZ
Cthulhu
16
5 / 3 / 7
8,985
749
9,915
20,628
19,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
24
Kills
18
19
Deaths
24
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Persephone
CptnINXANO
Persephone
2
5
7
1.1
L
Shiva
Dboggs23
Shiva
9
4
6
3
L
Tiamat
Favio10
Tiamat
0
6
9
0.75
W
Chaac
7
3
10
4
W
4
2
7
3.75
L
Morgan Le Fay
JeanR
Morgan Le Fay
2
6
7
0.92
W
Danzaburou
King Naga2415
Danzaburou
4
5
8
1.6
W
Sun Wukong
Mario A JR 5
Sun Wukong
7
6
10
2
L
Cthulhu
MrSinapsiZ
Cthulhu
5
3
7
2.83
W
Lancelot
ShesMeImHer
Lancelot
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,787
Damage
53,470
73,002
Taken
85,281
55,057
Mitigated
70,135
29,824
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CptnINXANO
Persephone
7,991
812
0
833
11,207
4,732
228
2,009
9,193
15,568
0
L
Shiva
Dboggs23
Shiva
16,628
2,543
842
3,784
23,871
27,782
106
4,971
18,900
0
28,734
L
Tiamat
Favio10
Tiamat
4,166
639
392
1,119
12,649
8,818
75
1,127
11,522
10,112
0
W
Chaac
18,203
2,268
1,182
6,927
19,802
20,872
878
7,920
11,882
0
38,787
W
13,862
7,789
4,397
5,472
10,705
5,361
2,865
7,077
3,628
25,040
1,517
L
Morgan Le Fay
JeanR
Morgan Le Fay
14,770
705
3,402
4,621
16,926
8,981
184
354
16,572
23,324
0
W
Danzaburou
King Naga2415
Danzaburou
17,782
6,169
466
2,775
14,207
6,874
2,145
6,774
7,433
0
31,600
W
Sun Wukong
Mario A JR 5
Sun Wukong
13,121
2,457
571
3,619
18,201
17,338
1,560
8,646
9,081
0
20,504
L
Cthulhu
MrSinapsiZ
Cthulhu
9,915
790
2,227
6,770
20,628
19,822
0
4,730
15,898
20,038
0
W
Lancelot
ShesMeImHer
Lancelot
5,819
1,055
2,064
2,351
10,087
4,612
1,862
6,425
3,662
0
16,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,086
Gold Earned
43,080
136
Minions Killed
97
0
Camps Cleared
0
1,141,936
Distance Traveled
1,092,773
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,191
683
17
1
0
220,341
0
L
Shiva
9,912
826
26
2
0
229,512
0
L
Tiamat
7,533
628
10
1
0
207,633
0
W
Chaac
10,759
897
37
3
0
267,522
1
W
Olorun
9,737
811
33
3
0
211,484
4
L
Morgan Le Fay
8,459
705
23
2
0
228,242
5
W
Danzaburou
9,818
818
21
2
0
187,130
0
W
Sun Wukong
10,039
837
15
1
0
213,639
2
L
Cthulhu
8,985
749
21
2
0
207,045
0
W
Lancelot
9,733
811
30
3
0
262,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role