Player Matchup

He Bo
He Bo
Gold IV
CordiallyTom
He Bo
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,767 MMR
Party 2
Loki
Loki
Platinum V
El_Cazador22345
Loki
Platinum V
Level 138
God Stats
2W - 4L
1,479 SR
Queue Stats
71W - 67L
1,689 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Lucid-HSOM
Heimdallr
Platinum V
Level 157
God Stats
16W - 17L
1,582 SR
Queue Stats
147W - 148L
1,737 MMR
Party 1
Ymir
Ymir
Silver II
MrConfined
Ymir
Silver II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,594 MMR
Party 2
Chaac
Chaac
Gold IV
Sir_Alonne99
Chaac
Gold IV
Level 128
God Stats
2W - 2L
1,596 SR
Queue Stats
10W - 7L
1,588 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,531 SR
1,675 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,624 SR
1,673 MMR
Kuzenbo
Kuzenbo
Gold II
Dip0L3
Kuzenbo
Gold II
Level 118
God Stats
17W - 7L
1,714 SR
Queue Stats
94W - 89L
1,669 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
IIIBEXIMOIII
Cu Chulainn
Gold III
Level 121
God Stats
7W - 4L
1,669 SR
Queue Stats
150W - 166L
1,713 MMR
Solo
Izanami
Izanami
Silver I
OBS87
Izanami
Silver I
Level 141
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 9L
1,635 MMR
Solo
Bastet
Bastet
Gold I
ZeusOnlyFanz
Bastet
Gold I
Level 152
God Stats
42W - 39L
1,614 SR
Queue Stats
208W - 197L
1,712 MMR
Solo
Yu Huang
Yu Huang
Gold III
jair_32103
Yu Huang
Gold III
Level 137
God Stats
1W - 2L
1,629 SR
Queue Stats
60W - 61L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,410
495
10,998
10,098
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 7
9,118
536
6,786
15,501
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Lucid-HSOM
Heimdallr
17
4 / 0 / 2
10,386
611
12,164
9,795
4,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 6
8,539
502
5,513
13,235
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 2
9,410
554
13,087
19,834
15,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PeleThorMulanHades

VS

Bans
IshtarSusanoAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dip0L3
Kuzenbo
11
1 / 2 / 2
7,640
449
5,575
14,196
16,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
IIIBEXIMOIII
Cu Chulainn
14
2 / 2 / 1
9,270
545
14,533
17,054
22,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
OBS87
Izanami
14
0 / 3 / 0
8,500
500
4,896
13,394
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
14
3 / 3 / 2
8,507
500
7,388
14,850
6,437
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
jair_32103
Yu Huang
12
0 / 3 / 2
7,354
433
6,895
9,598
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Kuzenbo
Dip0L3
Kuzenbo
1
2
2
1
W
3
2
7
3.25
L
Cu Chulainn
IIIBEXIMOIII
Cu Chulainn
2
2
1
1.25
W
Heimdallr
Lucid-HSOM
Heimdallr
4
0
2
5
W
2
0
6
5
L
Izanami
OBS87
Izanami
0
3
0
0
W
3
3
2
1.33
L
Bastet
3
3
2
1.33
L
Yu Huang
jair_32103
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
39,287
68,463
Taken
69,092
44,740
Mitigated
54,811
27,180
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,998
501
0
2,354
10,098
4,363
373
3,539
6,559
64,705
0
L
Kuzenbo
Dip0L3
Kuzenbo
5,575
2,264
0
2,716
14,196
16,695
0
6,027
8,169
26,495
0
W
6,786
1,478
0
7,196
15,501
6,558
0
2,801
12,700
0
73,316
L
Cu Chulainn
IIIBEXIMOIII
Cu Chulainn
14,533
2,838
0
5,258
17,054
22,157
836
1,786
15,268
6,119
70,846
W
Heimdallr
Lucid-HSOM
Heimdallr
12,164
6,137
0
7,492
9,795
4,923
897
1,361
8,434
0
102,459
W
5,513
1,146
0
1,948
13,235
13,757
0
4,673
8,428
25,928
2,561
L
Izanami
OBS87
Izanami
4,896
2,733
0
4,966
13,394
5,166
0
1,105
12,289
0
78,117
W
13,087
2,592
0
8,190
19,834
15,139
0
1,564
16,997
0
74,801
L
Bastet
7,388
1,195
0
2,794
14,850
6,437
672
2,972
11,878
0
54,186
L
Yu Huang
jair_32103
Yu Huang
6,895
903
0
1,850
9,598
4,356
126
4,464
5,116
51,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,863
Gold Earned
41,271
553
Minions Killed
502
0
Camps Cleared
0
1,674,444
Distance Traveled
1,676,136
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,410
495
109
6
0
334,683
7
L
Kuzenbo
7,640
449
36
2
0
333,857
3
W
Loki
9,118
536
109
6
0
363,026
3
L
Cu Chulainn
9,270
545
147
9
0
300,972
4
W
Heimdallr
10,386
611
155
9
0
297,003
0
W
Ymir
8,539
502
54
3
0
338,072
5
L
Izanami
8,500
500
149
9
0
337,121
4
W
Chaac
9,410
554
126
7
0
341,660
4
L
Bastet
8,507
500
85
5
0
370,660
3
L
Yu Huang
7,354
433
85
5
0
333,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role