Player Matchup

Janus
Janus
Dadisdaman1984
Janus
Level 98
God Stats
1W - 2L
1,735 SR
Queue Stats
93W - 100L
1,520 Elo+
Solo
Nemesis
Nemesis
Hunternoel13275
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Takydes
Arachne
Level 85
God Stats
5W - 3L
1,640 SR
Queue Stats
104W - 117L
1,486 Elo+
Party 1
Vulcan
Vulcan
WhitetBuffalo4
Vulcan
Level 127
God Stats
2W - 3L
1,383 SR
Queue Stats
160W - 177L
1,471 Elo+
Party 1
Chaac
Chaac
xXWhaPapaXx
Chaac
Level 120
God Stats
1W - 3L
1,389 SR
Queue Stats
30W - 44L
1,438 Elo+
Party 1
Team Averages
Level 86
1,529 SR
1,483 Elo+

VS

Team Averages
Level 124
1,457 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
ButtuhBean
Yu Huang
Level 78
God Stats
19W - 24L
1,355 SR
Queue Stats
298W - 346L
1,407 Elo+
Party 2
Geb
Geb
Chhor21
Geb
Level 156
God Stats
2W - 1L
1,310 SR
Queue Stats
244W - 298L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
Dr R Killz7
Kukulkan
Level 124
God Stats
43W - 39L
1,578 SR
Queue Stats
167W - 152L
1,545 Elo+
Solo
Cliodhna
Cliodhna
Duke_Nukem_lll
Cliodhna
Level 143
God Stats
11W - 10L
1,540 SR
Queue Stats
173W - 194L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
7,602
760
4,079
9,532
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 10 / 0
6,304
630
1,097
14,083
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Takydes
Arachne
12
1 / 3 / 0
6,917
692
5,066
10,039
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 0
6,470
647
9,625
9,404
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
6,317
632
3,527
12,709
7,715
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
9 / 1 / 4
8,689
869
9,415
12,917
10,588
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
ButtuhBean
Yu Huang
13
0 / 0 / 9
7,105
711
5,505
5,382
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
14
2 / 0 / 8
7,728
773
4,425
7,569
7,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Dr R Killz7
Kukulkan
14
2 / 0 / 7
7,678
768
9,625
8,164
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
18
10 / 0 / 4
9,771
977
16,075
7,791
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
23
26
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
1
4
11
W
Yu Huang
ButtuhBean
Yu Huang
0
0
9
4.5
W
Geb
2
0
8
6
L
0
6
1
0.08
W
Kukulkan
Dr R Killz7
Kukulkan
2
0
7
5.5
W
Cliodhna
10
0
4
12
L
0
10
0
0
L
Arachne
Takydes
Arachne
1
3
0
0.33
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
45,045
55,767
Taken
41,823
26,063
Mitigated
27,556
6,724
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,415
1,737
0
96
12,917
10,588
36
4,282
8,635
0
17,461
W
Yu Huang
ButtuhBean
Yu Huang
5,505
243
0
357
5,382
2,075
661
3,242
2,140
16,436
0
W
Geb
4,425
507
0
107
7,569
7,627
767
1,245
6,324
16,860
0
L
4,079
246
0
516
9,532
3,311
635
707
8,781
27,092
0
W
Kukulkan
Dr R Killz7
Kukulkan
9,625
656
0
2,307
8,164
3,322
230
2,731
5,433
34,997
0
W
Cliodhna
16,075
1,100
0
1,319
7,791
3,944
1,758
2,204
5,587
0
51,363
L
1,097
252
0
610
14,083
5,493
510
4,805
9,164
0
8,276
L
Arachne
Takydes
Arachne
5,066
2,956
0
1,337
10,039
5,739
0
3,315
6,474
0
10,939
L
9,625
5,204
0
363
9,404
3,805
0
3,429
5,853
23,305
0
L
3,527
702
256
3,642
12,709
7,715
0
6,671
5,940
0
11,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
40,971
149
Minions Killed
241
0
Camps Cleared
0
911,988
Distance Traveled
1,105,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,689
869
25
3
0
236,077
0
W
Yu Huang
7,105
711
33
3
0
207,883
0
W
Geb
7,728
773
25
3
0
213,827
0
L
Janus
7,602
760
67
7
0
169,932
1
W
Kukulkan
7,678
768
63
6
0
214,554
0
W
Cliodhna
9,771
977
95
10
0
233,406
2
L
Nemesis
6,304
630
13
1
0
166,334
0
L
Arachne
6,917
692
23
2
0
195,114
1
L
Vulcan
6,470
647
30
3
0
199,121
0
L
Chaac
6,317
632
16
2
0
181,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role