Player Matchup

Sol
Sol
Gustavo778
Sol
Level 101
God Stats
2W - 0L
1,548 SR
Queue Stats
27W - 19L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
Melmac909
Guan Yu
Level 155
God Stats
6W - 1L
1,598 SR
Queue Stats
101W - 69L
1,670 Elo+
Party 1
Lancelot
Lancelot
MoyRoseteXD
Lancelot
Level 159
God Stats
2W - 1L
1,644 SR
Queue Stats
77W - 51L
1,657 Elo+
Party 1
Team Averages
Level 138
1,597 SR
1,613 Elo+

VS

Team Averages
Level 59
1,643 SR
1,687 Elo+
Skadi
Skadi
AlexXxRod00
Skadi
Level 17
God Stats
20W - 8L
1,820 SR
Queue Stats
24W - 12L
1,703 Elo+
Party 2
Chaac
Chaac
Shinkleo33
Chaac
Level 14
God Stats
2W - 9L
1,665 SR
Queue Stats
8W - 14L
1,636 Elo+
Party 2
Chang'e
Chang'e
TheFakeCocada
Chang'e
Level 146
God Stats
0W - 1L
1,444 SR
Queue Stats
74W - 35L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
11,781
736
13,884
11,160
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Melmac909
Guan Yu
17
4 / 3 / 13
11,749
734
12,675
19,981
24,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
MoyRoseteXD
Lancelot
19
13 / 2 / 6
13,994
875
29,906
21,332
18,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
10,410
651
4,845
16,902
6,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
1 / 5 / 5
10,741
671
9,886
24,046
18,758
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
17
5 / 8 / 2
12,057
754
13,740
20,964
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
7
7
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
4
2
12
5
W
Guan Yu
Melmac909
Guan Yu
4
3
13
3.5
W
Lancelot
MoyRoseteXD
Lancelot
13
2
6
8
L
Chaac
1
5
5
0.7
L
Chang'e
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,465
Damage
28,471
52,473
Taken
61,912
48,681
Mitigated
32,494
15,466
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,845
2,442
0
385
16,902
6,147
0
2,059
14,843
0
24,322
W
13,884
4,792
0
3,218
11,160
5,707
1,103
4,531
6,629
53,311
3,950
W
Guan Yu
Melmac909
Guan Yu
12,675
1,589
1,706
4,330
19,981
24,334
641
3,687
16,294
0
44,108
W
Lancelot
MoyRoseteXD
Lancelot
29,906
6,931
0
6,212
21,332
18,640
601
5,827
15,505
0
84,389
L
Chaac
9,886
2,837
0
2,350
24,046
18,758
0
6,632
17,414
0
24,038
L
Chang'e
13,740
1,308
2,671
4,853
20,964
7,589
0
4,749
16,215
48,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
33,208
214
Minions Killed
143
0
Camps Cleared
0
932,803
Distance Traveled
728,542
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,410
651
40
3
0
222,106
1
W
Sol
11,781
736
88
6
0
268,720
0
W
Guan Yu
11,749
734
52
3
0
308,118
2
W
Lancelot
13,994
875
74
5
0
355,965
1
L
Chaac
10,741
671
22
1
0
246,608
0
L
Chang'e
12,057
754
81
5
0
259,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role