Player Matchup

Skadi
Skadi
 
Skadi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
DaGringo67
Zeus
Level 160
God Stats
2W - 1L
1,602 SR
Queue Stats
315W - 271L
1,700 Elo+
Party 1
Set
Set
Guineaman_
Set
Level 158
God Stats
3W - 1L
1,686 SR
Queue Stats
235W - 177L
1,718 Elo+
Party 1
Fenrir
Fenrir
HyperSonicSpree
Fenrir
Level 38
God Stats
6W - 0L
1,862 SR
Queue Stats
74W - 24L
1,730 Elo+
Party 1
Chronos
Chronos
SheMoansJosh_246
Chronos
Level 126
God Stats
25W - 25L
1,503 SR
Queue Stats
463W - 461L
1,504 Elo+
Party 3
Team Averages
Level 116
1,631 SR
1,630 Elo+

VS

Team Averages
Level 83
1,580 SR
1,508 Elo+
Ishtar
Ishtar
Cheliosz
Ishtar
Level 129
God Stats
21W - 15L
1,644 SR
Queue Stats
585W - 532L
1,563 Elo+
Party 2
Bacchus
Bacchus
DMitten
Bacchus
Level 160
God Stats
28W - 24L
1,595 SR
Queue Stats
458W - 457L
1,452 Elo+
Solo
Kukulkan
Kukulkan
FueledbyTears
Kukulkan
Level 41
God Stats
1W - 3L
1,565 SR
Queue Stats
33W - 32L
1,514 Elo+
Solo
Cerberus
Cerberus
KingArthas97
Cerberus
Level 25
God Stats
3W - 1L
1,879 SR
Queue Stats
61W - 52L
1,573 Elo+
Party 2
Achilles
Achilles
NerfMeAlready-_-
Achilles
Level 60
God Stats
0W - 3L
1,219 SR
Queue Stats
130W - 149L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 2 / 2
9,060
533
8,870
10,505
4,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
5 / 0 / 3
9,913
583
7,408
11,424
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 5
10,008
589
9,578
12,718
8,494
Cudgel

Cudgel

+10
Physical Power
+75
Health

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 3
8,218
483
7,292
10,817
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 3 / 1
9,027
531
5,111
10,640
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cheliosz
Ishtar
16
2 / 1 / 0
8,622
507
7,113
13,292
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bacchus
DMitten
Bacchus
10
0 / 4 / 1
6,312
371
3,837
12,104
7,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
FueledbyTears
Kukulkan
16
4 / 0 / 0
9,007
530
5,942
7,102
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
KingArthas97
Cerberus
10
0 / 1 / 2
6,947
409
3,822
11,799
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 5 / 1
7,903
465
7,169
14,084
10,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
7
7
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
2
0.5
L
Ishtar
Cheliosz
Ishtar
2
1
0
2
L
Bacchus
DMitten
Bacchus
0
4
1
0.13
W
5
0
3
6.5
L
Kukulkan
FueledbyTears
Kukulkan
4
0
0
4
W
3
2
5
2.75
W
3
0
3
4.5
L
Cerberus
KingArthas97
Cerberus
0
1
2
1
L
1
5
1
0.3
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
27,883
56,104
Taken
58,381
28,270
Mitigated
36,497
17,725
Healing
20,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,870
3,827
0
1,296
10,505
4,171
0
1,685
8,820
0
81,000
L
Ishtar
Cheliosz
Ishtar
7,113
3,433
0
7,436
13,292
4,859
0
571
12,575
0
78,109
L
Bacchus
DMitten
Bacchus
3,837
427
0
2,977
12,104
7,931
0
3,265
8,839
33,592
0
W
7,408
1,974
0
7,048
11,424
4,161
810
1,277
10,100
90,036
2,131
L
Kukulkan
FueledbyTears
Kukulkan
5,942
277
0
1,712
7,102
3,430
0
2,228
4,740
85,582
0
W
9,578
4,333
0
3,350
12,718
8,494
0
1,129
10,924
0
83,146
W
7,292
1,805
0
4,009
10,817
6,594
0
3,644
7,124
0
37,442
L
Cerberus
KingArthas97
Cerberus
3,822
67
402
3,675
11,799
9,571
0
4,157
7,441
17,942
1,997
L
7,169
2,518
0
4,126
14,084
10,706
0
2,226
11,766
0
54,425
W
5,111
1,534
0
2,022
10,640
4,850
282
5,809
4,734
83,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
38,791
618
Minions Killed
476
0
Camps Cleared
0
1,642,829
Distance Traveled
1,568,682
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,060
533
136
8
0
299,034
5
L
Ishtar
8,622
507
123
7
0
315,944
7
L
Bacchus
6,312
371
59
3
0
321,029
3
W
Zeus
9,913
583
144
8
0
325,380
1
L
Kukulkan
9,007
530
139
8
0
340,104
7
W
Set
10,008
589
134
8
0
328,075
3
W
Fenrir
8,218
483
69
4
0
364,360
1
L
Cerberus
6,947
409
53
3
0
301,711
2
L
Achilles
7,903
465
102
6
0
289,894
5
W
Chronos
9,027
531
135
8
0
325,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role