Player Matchup

Fenrir
Fenrir
Masters
AbyssWatch0r
Fenrir
Masters
Level 154
God Stats
73W - 56L
1,766 SR
Queue Stats
158W - 127L
2,897 MMR
Party 3
Sobek
Sobek
Masters
Attxck
Sobek
Masters
Level 146
God Stats
3W - 3L
1,870 SR
Queue Stats
57W - 31L
2,721 MMR
Party 1
Ishtar
Ishtar
Diamond II
DivasOnlyFans
Ishtar
Diamond II
Level 53
God Stats
4W - 3L
1,716 SR
Queue Stats
44W - 22L
2,720 MMR
Party 1
Chronos
Chronos
Masters
KingFyTR
Chronos
Masters
Level 160
God Stats
32W - 14L
1,823 SR
Queue Stats
110W - 85L
2,712 MMR
Solo
Danzaburou
Danzaburou
Masters
Nanachi Ibu onu
Danzaburou
Masters
Level 61
God Stats
8W - 7L
1,665 SR
Queue Stats
142W - 121L
2,798 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 115
1,768 SR
2,770 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,524 SR
2,088 MMR
Susano
Susano
Diamond III
 
Susano
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Diamond II
 
Vamana
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
 
Agni
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Cirsi
Athena
Masters
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 41L
2,831 MMR
Party 2
Thanatos
Thanatos
Masters
GarryHasReturned
Thanatos
Masters
Level 157
God Stats
7W - 10L
1,620 SR
Queue Stats
419W - 355L
3,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 0
5,479
498
3,982
9,851
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Attxck
Sobek
9
0 / 2 / 0
5,382
489
3,171
8,742
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 3 / 0
5,235
476
4,510
7,882
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
KingFyTR
Chronos
10
1 / 2 / 1
5,731
521
6,154
9,935
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Nanachi Ibu onu
Danzaburou
12
2 / 3 / 0
6,839
622
8,727
9,390
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AwilixHadesLokiCabrakan

VS

Bans
Ao KuangBellonaYu HuangZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
6 / 0 / 2
6,983
635
7,879
8,465
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vamana
 
Vamana
11
1 / 1 / 2
6,484
589
3,839
9,066
8,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
 
Agni
11
0 / 2 / 2
6,354
578
5,850
7,521
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Cirsi
Athena
11
2 / 0 / 8
6,695
609
4,803
8,540
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 4
6,990
635
8,913
9,067
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
13
13
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
0
2
7
W
Vamana
 
Vamana
1
1
2
2
W
Agni
 
Agni
0
2
2
0.5
L
Fenrir
0
3
0
0
L
Sobek
Attxck
Sobek
0
2
0
0
W
Athena
Cirsi
Athena
2
0
8
6
L
0
3
0
0
W
4
0
4
6
L
Chronos
KingFyTR
Chronos
1
2
1
0.75
L
Danzaburou
Nanachi Ibu onu
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,544
Damage
31,284
45,800
Taken
42,659
21,303
Mitigated
25,681
13,628
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,879
3,208
0
878
8,465
3,738
0
2,363
6,102
0
53,861
W
Vamana
 
Vamana
3,839
1,173
0
3,757
9,066
8,138
0
0
9,066
0
39,479
W
Agni
 
Agni
5,850
745
0
2,368
7,521
3,227
0
3,882
3,639
49,182
0
L
Fenrir
3,982
1,377
0
1,230
9,851
3,638
0
838
9,013
0
41,867
L
Sobek
Attxck
Sobek
3,171
429
0
3,797
8,742
7,014
0
3,116
5,626
12,869
0
W
Athena
Cirsi
Athena
4,803
2,163
2,026
2,684
8,540
6,423
0
2,440
6,100
14,241
0
L
4,510
3,601
0
1,792
7,882
2,182
0
1,264
6,618
0
38,084
W
8,913
3,148
0
9,737
9,067
4,155
0
640
8,227
0
61,334
L
Chronos
KingFyTR
Chronos
6,154
2,911
0
2,889
9,935
4,111
0
4,992
4,943
48,777
0
L
Danzaburou
Nanachi Ibu onu
Danzaburou
8,727
3,819
0
3,920
9,390
4,358
0
443
8,947
0
47,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
33,506
355
Minions Killed
388
0
Camps Cleared
0
1,019,185
Distance Traveled
1,180,323
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,983
635
79
7
0
263,019
0
W
Vamana
6,484
589
85
8
0
212,287
3
W
Agni
6,354
578
99
9
0
233,998
4
L
Fenrir
5,479
498
83
8
0
240,548
3
L
Sobek
5,382
489
21
2
0
202,927
2
W
Athena
6,695
609
20
2
0
232,259
2
L
Ishtar
5,235
476
80
7
0
189,007
4
W
Thanatos
6,990
635
105
10
0
238,760
4
L
Chronos
5,731
521
80
7
0
196,944
5
L
Danzaburou
6,839
622
91
8
0
189,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role