Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Darev1l689
Loki
Level 65
God Stats
11W - 2L
1,857 SR
Queue Stats
83W - 90L
1,449 Elo+
Party 2
Eset
Eset
Endermax1204
Eset
Level 154
God Stats
2W - 0L
1,894 SR
Queue Stats
110W - 108L
1,528 Elo+
Party 2
Sol
Sol
GayLittleMothman
Sol
Level 85
God Stats
35W - 25L
1,555 SR
Queue Stats
136W - 115L
1,556 Elo+
Party 1
Charybdis
Charybdis
GinGGy1
Charybdis
Level 102
God Stats
12W - 8L
1,617 SR
Queue Stats
512W - 507L
1,507 Elo+
Solo
Team Averages
Level 110
1,684 SR
1,508 Elo+

VS

Team Averages
Level 93
1,444 SR
1,495 Elo+
Pele
Pele
ApocSlayer207
Pele
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,458 Elo+
Solo
Janus
Janus
Axphz
Janus
Level 125
God Stats
15W - 16L
1,343 SR
Queue Stats
54W - 63L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
IIcaruz
Ao Kuang
Level 105
God Stats
0W - 3L
1,379 SR
Queue Stats
150W - 146L
1,495 Elo+
Solo
Ymir
Ymir
ItsLuigi
Ymir
Level 88
God Stats
2W - 11L
1,366 SR
Queue Stats
152W - 154L
1,538 Elo+
Party 3
Cupid
Cupid
JDiggz27
Cupid
Level 98
God Stats
15W - 10L
1,632 SR
Queue Stats
243W - 248L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 0 / 6
7,075
544
7,387
10,820
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 0 / 6
7,505
577
6,267
9,362
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
4 / 2 / 1
8,520
655
8,492
8,509
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 3
7,764
597
3,943
7,927
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charybdis
GinGGy1
Charybdis
14
7 / 0 / 1
8,442
649
8,718
6,688
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,559
581
5,744
10,449
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Axphz
Janus
12
0 / 2 / 0
7,098
546
4,563
4,975
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
IIcaruz
Ao Kuang
11
2 / 1 / 0
6,910
532
3,096
11,425
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 4 / 0
5,278
406
4,609
12,509
8,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
JDiggz27
Cupid
11
0 / 3 / 0
6,261
482
3,438
11,374
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
6
3
L
0
3
1
0.17
L
Janus
Axphz
Janus
0
2
0
0
W
1
0
6
4
W
4
2
1
2.25
W
1
0
3
2.5
W
Charybdis
GinGGy1
Charybdis
7
0
1
7.5
L
Ao Kuang
IIcaruz
Ao Kuang
2
1
0
2
L
Ymir
0
4
0
0
L
Cupid
JDiggz27
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
21,450
43,306
Taken
50,732
21,154
Mitigated
23,519
19,450
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,387
2,748
1,308
4,057
10,820
8,861
22
1,997
8,569
93
27,312
L
5,744
1,515
0
5,384
10,449
5,511
1,440
6,062
4,387
0
62,073
L
Janus
Axphz
Janus
4,563
355
0
750
4,975
1,741
156
1,492
3,483
62,481
0
W
6,267
1,754
0
750
9,362
3,822
0
2,612
6,572
12
58,985
W
8,492
1,746
0
3,216
8,509
2,900
1,026
1,441
6,476
65,704
0
W
3,943
1,033
0
6,039
7,927
3,125
53
3,155
4,544
65,075
0
W
Charybdis
GinGGy1
Charybdis
8,718
5,860
0
4,080
6,688
2,446
717
1,846
4,616
0
61,711
L
Ao Kuang
IIcaruz
Ao Kuang
3,096
957
0
5,633
11,425
4,239
0
2,924
8,501
40,359
0
L
Ymir
4,609
1,366
0
1,519
12,509
8,916
0
2,062
10,447
14,817
1,118
L
Cupid
JDiggz27
Cupid
3,438
1,740
270
5,649
11,374
3,112
0
0
11,374
0
51,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
33,106
504
Minions Killed
436
0
Camps Cleared
0
1,343,306
Distance Traveled
1,256,363
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,075
544
30
2
0
277,635
3
L
Pele
7,559
581
131
10
0
256,926
2
L
Janus
7,098
546
126
10
0
253,181
3
W
Loki
7,505
577
99
8
0
312,829
6
W
Eset
8,520
655
130
10
0
267,622
3
W
Sol
7,764
597
131
10
0
242,407
3
W
Charybdis
8,442
649
114
9
0
242,813
4
L
Ao Kuang
6,910
532
76
6
0
296,636
6
L
Ymir
5,278
406
21
2
0
232,017
2
L
Cupid
6,261
482
82
6
0
217,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role