Player Matchup

Ao Kuang
Ao Kuang
Silver IV
NeyNick
Ao Kuang
Silver IV
Level 157
God Stats
1W - 0L
1,700 SR
Queue Stats
20W - 29L
1,278 MMR
Party 2
Loki
Loki
Silver III
lockparaguay
Loki
Silver III
Level 109
God Stats
1W - 0L
1,273 SR
Queue Stats
28W - 37L
1,145 MMR
Party 2
Horus
Horus
Silver III
stephan182
Horus
Silver III
Level 146
God Stats
1W - 1L
1,620 SR
Queue Stats
9W - 12L
1,382 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,531 SR
1,269 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 48
1,500 SR
1,150 MMR
Danzaburou
Danzaburou
Bronze IV
CDADDY6969
Danzaburou
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
997 MMR
Party 1
Sobek
Sobek
Bronze II
ELITECLUTCH44
Sobek
Bronze II
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 32L
1,053 MMR
Party 1
Kukulkan
Kukulkan
Bronze V
SHHHEEEEESHHH
Kukulkan
Bronze V
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,399 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NeyNick
Ao Kuang
19
8 / 4 / 3
14,469
762
24,601
24,617
18,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 4
14,104
742
12,163
19,331
10,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
19
2 / 1 / 8
14,668
772
11,537
26,361
42,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
AresThothMedusaAh Muzen CabChaac

VS

Bans
VamanaHou YiChironCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDADDY6969
Danzaburou
18
4 / 6 / 3
13,954
734
15,119
21,213
10,752
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 2 / 5
14,394
758
12,969
22,878
38,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SHHHEEEEESHHH
Kukulkan
18
2 / 5 / 3
12,256
645
11,790
11,284
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
8
9
Deaths
13
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CDADDY6969
Danzaburou
4
6
3
0.92
L
2
2
5
2.25
W
Ao Kuang
NeyNick
Ao Kuang
8
4
3
2.38
L
Kukulkan
SHHHEEEEESHHH
Kukulkan
2
5
3
0.7
W
3
4
4
1.25
W
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,301
Damage
39,878
70,309
Taken
55,375
71,460
Mitigated
55,268
24,300
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CDADDY6969
Danzaburou
15,119
9,590
0
5,398
21,213
10,752
305
8,255
12,958
0
48,441
L
12,969
2,219
0
5,580
22,878
38,123
56
12,210
10,668
35,159
0
W
Ao Kuang
NeyNick
Ao Kuang
24,601
7,258
0
10,661
24,617
18,540
941
8,408
16,209
94,851
9,873
L
Kukulkan
SHHHEEEEESHHH
Kukulkan
11,790
1,651
0
0
11,284
6,393
106
4,524
6,760
52,410
0
W
12,163
2,488
0
2,381
19,331
10,705
2,322
6,036
13,295
0
92,042
W
Horus
11,537
2,973
1,699
9,559
26,361
42,215
263
10,526
15,835
1,227
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
40,604
243
Minions Killed
187
0
Camps Cleared
0
1,115,851
Distance Traveled
956,458
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,954
734
67
4
0
293,453
2
L
Sobek
14,394
758
22
1
0
365,039
0
W
Ao Kuang
14,469
762
87
5
0
362,399
4
L
Kukulkan
12,256
645
98
5
0
297,966
1
W
Loki
14,104
742
125
7
0
371,527
2
W
Horus
14,668
772
31
2
0
381,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role