Player Matchup

Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold V
Bushysquirrel21
Shiva
Gold V
Level 107
God Stats
2W - 2L
1,743 SR
Queue Stats
29W - 27L
1,631 MMR
Solo
Aphrodite
Aphrodite
Gold III
DaiseyDespair
Aphrodite
Gold III
Level 133
God Stats
25W - 22L
1,486 SR
Queue Stats
69W - 52L
1,587 MMR
Party 2
Cthulhu
Cthulhu
Gold II
DantalionDespair
Cthulhu
Gold II
Level 152
God Stats
42W - 17L
1,706 SR
Queue Stats
67W - 46L
1,587 MMR
Party 2
Loki
Loki
Platinum III
FadedCade
Loki
Platinum III
Level 140
God Stats
10W - 13L
1,567 SR
Queue Stats
294W - 302L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,600 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,624 SR
1,610 MMR
Thoth
Thoth
Gold IV
CordiallyTom
Thoth
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,721 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
Dip0L3
Ratatoskr
Gold II
Level 118
God Stats
20W - 9L
1,632 SR
Queue Stats
94W - 89L
1,623 MMR
Solo
Charybdis
Charybdis
Silver II
MrConfined
Charybdis
Silver II
Level 144
God Stats
7W - 3L
1,758 SR
Queue Stats
33W - 19L
1,548 MMR
Party 1
Khepri
Khepri
Gold III
MrNelson7
Khepri
Gold III
Level 145
God Stats
14W - 9L
1,665 SR
Queue Stats
338W - 341L
1,572 MMR
Solo
King Arthur
King Arthur
Silver I
OBS87
King Arthur
Silver I
Level 141
God Stats
1W - 0L
1,568 SR
Queue Stats
8W - 9L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 2 / 1
8,940
471
8,007
16,868
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 1
9,941
523
11,092
20,336
14,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
DaiseyDespair
Aphrodite
15
1 / 4 / 1
8,669
456
5,587
13,141
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
8,129
428
7,754
14,068
11,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
14
5 / 2 / 3
9,198
484
10,038
13,778
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorAnhurLancelotCabrakan

VS

Bans
JanusIshtarAtlasVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
9,858
519
17,176
9,503
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Dip0L3
Ratatoskr
15
6 / 4 / 2
9,969
525
6,545
16,341
6,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MrConfined
Charybdis
17
2 / 1 / 1
10,509
553
10,382
15,662
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MrNelson7
Khepri
13
0 / 1 / 4
8,805
463
5,476
12,195
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
OBS87
King Arthur
16
3 / 2 / 4
10,323
543
17,312
18,257
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
14
14
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
2
4
1
0.63
W
3
2
3
2.25
L
Aphrodite
DaiseyDespair
Aphrodite
1
4
1
0.38
L
2
2
2
1.5
W
Ratatoskr
Dip0L3
Ratatoskr
6
4
2
1.75
L
Loki
5
2
3
3.25
W
Charybdis
MrConfined
Charybdis
2
1
1
2.5
W
Khepri
MrNelson7
Khepri
0
1
4
2
W
King Arthur
OBS87
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
56,891
78,191
Taken
71,958
42,662
Mitigated
50,313
34,092
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,007
5,555
0
6,758
16,868
5,942
1,683
3,982
12,886
0
77,191
L
11,092
2,031
605
6,377
20,336
14,372
707
2,274
16,842
0
79,742
W
17,176
324
0
1,994
9,503
4,062
0
3,975
5,528
87,722
0
L
Aphrodite
DaiseyDespair
Aphrodite
5,587
767
3,627
6,677
13,141
5,711
0
7,742
5,399
79,651
0
L
7,754
540
1,125
2,335
14,068
11,641
0
4,573
9,338
36,090
54
W
Ratatoskr
Dip0L3
Ratatoskr
6,545
1,281
0
1,030
16,341
6,654
0
2,899
13,442
0
84,161
L
Loki
10,038
2,671
0
6,588
13,778
4,996
0
3,407
10,286
0
68,026
W
Charybdis
MrConfined
Charybdis
10,382
6,195
0
11,040
15,662
6,767
3,385
1,507
14,155
0
111,181
W
Khepri
MrNelson7
Khepri
5,476
945
0
2,902
12,195
15,136
0
4,710
7,485
27,920
1,685
W
King Arthur
OBS87
King Arthur
17,312
1,436
0
6,145
18,257
17,694
0
685
17,572
91
81,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
49,464
596
Minions Killed
580
0
Camps Cleared
0
1,860,728
Distance Traveled
1,854,262
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,940
471
143
8
0
350,433
5
L
Shiva
9,941
523
148
8
0
363,315
7
W
Thoth
9,858
519
129
7
0
368,331
8
L
Aphrodite
8,669
456
146
8
0
348,096
5
L
Cthulhu
8,129
428
49
3
0
385,279
8
W
Ratatoskr
9,969
525
100
5
0
438,415
1
L
Loki
9,198
484
110
6
0
413,605
6
W
Charybdis
10,509
553
171
9
0
317,082
5
W
Khepri
8,805
463
39
2
0
352,512
1
W
King Arthur
10,323
543
141
7
0
377,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role