Player Matchup

Erlang Shen
Erlang Shen
DARTHQUAN6
Erlang Shen
Level 87
God Stats
11W - 11L
1,464 SR
Queue Stats
147W - 174L
1,293 Elo+
Party 3
Cthulhu
Cthulhu
NoTimeChamp
Cthulhu
Level 100
God Stats
2W - 1L
1,311 SR
Queue Stats
108W - 104L
1,419 Elo+
Party 2
Hades
Hades
quintin777
Hades
Level 113
God Stats
12W - 10L
1,572 SR
Queue Stats
216W - 250L
1,316 Elo+
Party 3
Izanami
Izanami
vTc Blizzard
Izanami
Level 28
God Stats
28W - 16L
1,440 SR
Queue Stats
45W - 45L
1,290 Elo+
Party 3
Nike
Nike
xMrxNestiex
Nike
Level 84
God Stats
11W - 6L
1,471 SR
Queue Stats
71W - 67L
1,393 Elo+
Party 2
Team Averages
Level 82
1,452 SR
1,342 Elo+

VS

Team Averages
Level 38
1,438 SR
1,122 Elo+
Awilix
Awilix
AlexDG1
Awilix
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
31W - 43L
1,095 Elo+
Party 1
Bacchus
Bacchus
ElGordo-22-
Bacchus
Level 66
God Stats
3W - 2L
1,673 SR
Queue Stats
14W - 12L
1,446 Elo+
Solo
Mulan
Mulan
LukiasCM
Mulan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 41L
971 Elo+
Party 1
Danzaburou
Danzaburou
Mikeshawk69
Danzaburou
Level 48
God Stats
5W - 11L
1,410 SR
Queue Stats
25W - 67L
1,173 Elo+
Party 1
Kukulkan
Kukulkan
xBris
Kukulkan
Level 29
God Stats
3W - 6L
1,106 SR
Queue Stats
6W - 16L
925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DARTHQUAN6
Erlang Shen
14
2 / 0 / 8
9,008
450
4,505
17,179
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
NoTimeChamp
Cthulhu
14
1 / 5 / 7
9,705
485
5,801
20,340
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
17
8 / 1 / 3
11,233
562
15,331
15,574
9,489
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
vTc Blizzard
Izanami
17
5 / 1 / 4
11,257
563
7,748
13,650
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 3
10,614
531
12,464
15,336
12,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlexDG1
Awilix
13
1 / 6 / 1
8,443
422
5,550
16,285
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ElGordo-22-
Bacchus
11
0 / 4 / 4
8,110
406
3,387
15,093
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
LukiasCM
Mulan
14
0 / 4 / 1
9,028
451
7,084
12,936
7,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Mikeshawk69
Danzaburou
12
2 / 8 / 1
8,731
437
9,835
17,512
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xBris
Kukulkan
15
5 / 1 / 1
10,050
503
14,520
7,543
3,478
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
8
8
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlexDG1
Awilix
1
6
1
0.25
W
Erlang Shen
DARTHQUAN6
Erlang Shen
2
0
8
6
L
Bacchus
ElGordo-22-
Bacchus
0
4
4
0.5
L
Mulan
LukiasCM
Mulan
0
4
1
0.13
L
Danzaburou
Mikeshawk69
Danzaburou
2
8
1
0.31
W
Cthulhu
NoTimeChamp
Cthulhu
1
5
7
0.9
W
Hades
8
1
3
9.5
W
Izanami
vTc Blizzard
Izanami
5
1
4
7
L
Kukulkan
xBris
Kukulkan
5
1
1
5.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
40,376
82,079
Taken
69,369
52,491
Mitigated
38,554
32,570
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlexDG1
Awilix
5,550
3,065
0
0
16,285
6,099
275
5,387
10,898
0
54,245
W
Erlang Shen
DARTHQUAN6
Erlang Shen
4,505
2,802
0
8,118
17,179
8,466
870
3,940
13,239
0
34,213
L
Bacchus
ElGordo-22-
Bacchus
3,387
423
0
1,959
15,093
15,740
0
4,709
10,384
22,188
0
L
Mulan
LukiasCM
Mulan
7,084
804
0
1,239
12,936
7,150
1,027
1,358
11,578
0
60,549
L
Danzaburou
Mikeshawk69
Danzaburou
9,835
4,079
0
4,667
17,512
6,087
0
4,222
13,290
0
49,984
W
Cthulhu
NoTimeChamp
Cthulhu
5,801
267
234
5,338
20,340
16,578
951
5,265
15,075
56,536
1,943
W
Hades
15,331
919
799
9,543
15,574
9,489
863
7,109
8,465
95,539
0
W
Izanami
vTc Blizzard
Izanami
7,748
4,412
217
6,048
13,650
5,690
5,487
1,844
11,806
0
90,779
L
Kukulkan
xBris
Kukulkan
14,520
1,245
0
2,075
7,543
3,478
780
5,128
2,415
71,417
0
W
12,464
3,285
0
2,273
15,336
12,268
2,554
2,455
12,881
0
67,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,817
Gold Earned
44,362
531
Minions Killed
392
0
Camps Cleared
0
1,842,477
Distance Traveled
1,773,598
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,443
422
82
4
0
390,099
0
W
Erlang Shen
9,008
450
64
3
0
393,578
0
L
Bacchus
8,110
406
32
2
0
310,425
2
L
Mulan
9,028
451
115
6
0
353,961
2
L
Danzaburou
8,731
437
50
3
0
350,488
0
W
Cthulhu
9,705
485
99
5
0
372,177
2
W
Hades
11,233
562
133
7
0
367,871
3
W
Izanami
11,257
563
126
6
0
363,737
2
L
Kukulkan
10,050
503
113
6
0
368,625
1
W
Nike
10,614
531
109
5
0
345,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role