Player Matchup

Maui
Maui
AstaClover
Maui
Level 63
God Stats
2W - 0L
1,788 SR
Queue Stats
15W - 10L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Begingod
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,249 Elo+
Party 1
Ra
Ra
StarB0y
Ra
Level 134
God Stats
1W - 0L
1,508 SR
Queue Stats
6W - 7L
1,313 Elo+
Party 1
Izanami
Izanami
xChacaLZ
Izanami
Level 159
God Stats
3W - 2L
1,531 SR
Queue Stats
200W - 150L
1,515 Elo+
Party 1
Pele
Pele
xRyuzak
Pele
Level 156
God Stats
6W - 1L
1,652 SR
Queue Stats
126W - 102L
1,539 Elo+
Party 1
Team Averages
Level 132
1,596 SR
1,437 Elo+

VS

Team Averages
Level 119
1,448 SR
1,467 Elo+
Hercules
Hercules
 
Hercules
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BavnaroK
Janus
Level 108
God Stats
8W - 10L
1,462 SR
Queue Stats
44W - 55L
1,387 Elo+
Solo
Yemoja
Yemoja
GabMarks
Yemoja
Level 160
God Stats
9W - 16L
1,309 SR
Queue Stats
474W - 493L
1,466 Elo+
Solo
Chernobog
Chernobog
MartinChillemi
Chernobog
Level 100
God Stats
8W - 7L
1,466 SR
Queue Stats
126W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
7,080
506
3,321
7,257
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Begingod
Cu Chulainn
14
0 / 3 / 2
8,309
594
7,205
10,808
8,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 0 / 7
8,517
608
9,770
5,989
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
xChacaLZ
Izanami
14
5 / 0 / 1
8,296
593
9,888
5,967
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
xRyuzak
Pele
16
10 / 0 / 1
9,378
670
9,722
11,384
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 2 / 0
6,960
497
4,861
10,874
9,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
 
Ao Kuang
11
1 / 3 / 0
6,638
474
3,290
13,368
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
BavnaroK
Janus
11
0 / 5 / 0
6,502
464
4,532
7,152
2,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GabMarks
Yemoja
9
0 / 3 / 1
5,416
387
2,963
13,555
7,096
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
MartinChillemi
Chernobog
11
0 / 4 / 1
6,170
441
3,743
12,772
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
4
4
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
W
0
1
7
3.5
L
Janus
BavnaroK
Janus
0
5
0
0
W
Cu Chulainn
Begingod
Cu Chulainn
0
3
2
0.33
L
Yemoja
GabMarks
Yemoja
0
3
1
0.17
L
Chernobog
MartinChillemi
Chernobog
0
4
1
0.13
W
2
0
7
5.5
W
Izanami
xChacaLZ
Izanami
5
0
1
5.5
W
Pele
xRyuzak
Pele
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
19,389
41,405
Taken
57,721
24,277
Mitigated
27,706
15,604
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,861
1,267
0
4,376
10,874
9,951
0
145
10,729
0
41,218
L
Ao Kuang
 
Ao Kuang
3,290
1,060
0
2,144
13,368
4,410
0
3,038
10,330
53,215
0
W
3,321
1,401
0
1,371
7,257
4,874
303
2,683
4,574
12,409
0
L
Janus
BavnaroK
Janus
4,532
208
0
130
7,152
2,581
0
2,454
4,698
52,451
0
W
Cu Chulainn
Begingod
Cu Chulainn
7,205
1,294
0
949
10,808
8,729
221
889
9,364
2,256
55,460
L
Yemoja
GabMarks
Yemoja
2,963
624
1,194
1,271
13,555
7,096
126
4,807
8,748
17,250
0
L
Chernobog
MartinChillemi
Chernobog
3,743
2,124
0
3,634
12,772
3,668
231
2,927
9,845
0
54,718
W
9,770
1,083
455
1,961
5,989
2,939
1,186
3,457
2,532
73,265
0
W
Izanami
xChacaLZ
Izanami
9,888
6,597
0
3,160
5,967
2,577
1,220
1,100
4,867
0
70,865
W
Pele
xRyuzak
Pele
9,722
3,373
0
7,708
11,384
5,158
1,003
2,656
8,680
0
75,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,580
Gold Earned
31,686
499
Minions Killed
369
0
Camps Cleared
0
1,456,765
Distance Traveled
1,323,180
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,960
497
70
5
0
280,675
2
L
Ao Kuang
6,638
474
91
7
0
289,986
5
W
Maui
7,080
506
16
1
0
301,772
5
L
Janus
6,502
464
90
6
0
245,903
6
W
Cu Chulainn
8,309
594
106
8
0
311,214
4
L
Yemoja
5,416
387
33
2
0
261,975
1
L
Chernobog
6,170
441
85
6
0
244,641
5
W
Ra
8,517
608
127
9
0
300,545
3
W
Izanami
8,296
593
115
8
0
238,924
5
W
Pele
9,378
670
135
10
0
304,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role