Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Demonslayer4700
Thanatos
Level 41
God Stats
1W - 1L
1,468 SR
Queue Stats
70W - 92L
1,472 Elo+
Solo
Hera
Hera
HermitBeard
Hera
Level 126
God Stats
1W - 4L
1,177 SR
Queue Stats
315W - 345L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
TenGaugePancake
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,455 Elo+
Solo
Team Averages
Level 68
1,429 SR
1,474 Elo+

VS

Team Averages
Level 80
1,588 SR
1,478 Elo+
Kukulkan
Kukulkan
Joegurt20
Kukulkan
Level 48
God Stats
2W - 1L
1,685 SR
Queue Stats
168W - 152L
1,431 Elo+
Party 1
Discordia
Discordia
SUPERSTAR651
Discordia
Level 66
God Stats
2W - 1L
1,611 SR
Queue Stats
207W - 184L
1,457 Elo+
Party 1
Odin
Odin
Shwobby Bob
Odin
Level 81
God Stats
4W - 2L
1,716 SR
Queue Stats
280W - 258L
1,505 Elo+
Party 1
Chernobog
Chernobog
Tanky Bovine
Chernobog
Level 107
God Stats
2W - 6L
1,294 SR
Queue Stats
403W - 356L
1,484 Elo+
Party 1
Chang'e
Chang'e
frostyfrog280
Chang'e
Level 99
God Stats
1W - 2L
1,637 SR
Queue Stats
181W - 168L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 2 / 18
11,155
797
8,208
18,845
22,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
 
Sylvanus
18
6 / 1 / 19
10,863
776
12,057
17,357
15,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
18
10 / 3 / 11
11,348
811
14,513
12,986
6,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 2 / 18
10,522
752
14,815
13,479
6,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TenGaugePancake
Zhong Kui
19
9 / 0 / 16
11,608
829
15,336
16,489
13,733
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joegurt20
Kukulkan
15
2 / 8 / 2
9,113
651
10,845
14,020
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SUPERSTAR651
Discordia
17
3 / 4 / 3
9,512
679
17,381
11,453
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 1
8,808
629
4,711
13,821
12,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Tanky Bovine
Chernobog
16
1 / 7 / 2
8,650
618
9,291
14,931
7,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
13
0 / 8 / 4
8,223
587
9,318
15,168
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
20
32
Kills
8
8
Deaths
32
82
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
2
18
7.5
W
Sylvanus
 
Sylvanus
6
1
19
15.5
W
Thanatos
10
3
11
5.17
W
1
2
18
5
L
Kukulkan
Joegurt20
Kukulkan
2
8
2
0.38
L
Discordia
SUPERSTAR651
Discordia
3
4
3
1.13
L
2
5
1
0.5
L
Chernobog
Tanky Bovine
Chernobog
1
7
2
0.29
W
Zhong Kui
TenGaugePancake
Zhong Kui
9
0
16
17
L
Chang'e
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,929
Damage
51,546
79,156
Taken
69,393
64,729
Mitigated
36,863
59,610
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,208
747
2,770
2,232
18,845
22,375
842
7,251
11,594
0
14,069
W
Sylvanus
 
Sylvanus
12,057
982
18,213
10,206
17,357
15,556
548
9,230
8,127
15,247
0
W
Thanatos
14,513
2,642
1,625
7,937
12,986
6,809
2,700
4,989
7,997
0
27,954
W
14,815
2,091
1,880
1,585
13,479
6,256
2,093
7,335
6,144
35,431
0
L
Kukulkan
Joegurt20
Kukulkan
10,845
987
659
731
14,020
6,523
0
9,228
4,792
29,679
0
L
Discordia
SUPERSTAR651
Discordia
17,381
458
1,026
2,982
11,453
5,044
0
5,876
5,577
29,569
0
L
4,711
857
714
1,169
13,821
12,637
0
5,681
8,140
0
9,273
L
Chernobog
Tanky Bovine
Chernobog
9,291
4,687
650
852
14,931
7,179
0
10,661
4,270
0
21,275
W
Zhong Kui
TenGaugePancake
Zhong Kui
15,336
585
5,188
7,974
16,489
13,733
1,129
8,739
7,750
38,186
0
L
Chang'e
9,318
480
2,561
2,347
15,168
5,480
0
10,762
4,406
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
44,306
134
Minions Killed
145
0
Camps Cleared
0
1,475,755
Distance Traveled
1,193,125
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,155
797
7
1
0
284,785
1
W
Sylvanus
10,863
776
5
0
0
290,424
4
W
Thanatos
11,348
811
25
2
0
284,293
0
W
Hera
10,522
752
53
4
0
281,380
2
L
Kukulkan
9,113
651
47
3
0
203,435
0
L
Discordia
9,512
679
24
2
0
236,152
0
L
Odin
8,808
629
20
1
0
294,726
0
L
Chernobog
8,650
618
35
3
0
218,918
0
W
Zhong Kui
11,608
829
44
3
0
334,873
0
L
Chang'e
8,223
587
19
1
0
239,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role