Player Matchup

Chaac
Chaac
Drizzynicks
Chaac
Level 108
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 12L
1,279 Elo+
Party 2
Merlin
Merlin
IcyWarzone123
Merlin
Level 28
God Stats
0W - 4L
1,353 SR
Queue Stats
3W - 16L
1,061 Elo+
Party 2
Aphrodite
Aphrodite
NokiaWooo
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,120 Elo+
Party 2
Thor
Thor
T Sizzzzle
Thor
Level 13
God Stats
1W - 2L
1,366 SR
Queue Stats
1W - 5L
1,066 Elo+
Party 2
Medusa
Medusa
xxGlitter_Bombxx
Medusa
Level 60
God Stats
2W - 2L
1,610 SR
Queue Stats
39W - 38L
1,431 Elo+
Solo
Team Averages
Level 47
1,426 SR
1,191 Elo+

VS

Team Averages
Level 101
1,566 SR
1,499 Elo+
Xing Tian
Xing Tian
JadenOkami
Xing Tian
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,540 Elo+
Party 1
King Arthur
King Arthur
Kaiizoku o
King Arthur
Level 53
God Stats
4W - 4L
1,422 SR
Queue Stats
16W - 8L
1,572 Elo+
Party 1
Chang'e
Chang'e
KuchiFritos
Chang'e
Level 117
God Stats
2W - 0L
1,736 SR
Queue Stats
40W - 25L
1,569 Elo+
Party 1
Loki
Loki
P3rson50
Loki
Level 83
God Stats
16W - 6L
1,632 SR
Queue Stats
68W - 48L
1,458 Elo+
Solo
Izanami
Izanami
Rikudou-Rinne
Izanami
Level 109
God Stats
43W - 35L
1,542 SR
Queue Stats
321W - 362L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,772
1,110
14,917
16,487
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 1
6,872
982
5,692
8,005
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
NokiaWooo
Aphrodite
12
0 / 6 / 3
7,046
1,007
3,540
9,827
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
7,003
1,000
2,144
9,134
4,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,746
964
2,207
4,852
1,731
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

182

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JadenOkami
Xing Tian
14
4 / 0 / 12
9,306
1,329
7,679
9,587
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Kaiizoku o
King Arthur
14
4 / 1 / 11
8,677
1,240
9,984
7,785
7,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
KuchiFritos
Chang'e
15
7 / 0 / 11
9,012
1,287
11,939
5,700
2,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
14
6 / 1 / 10
9,190
1,313
8,651
6,589
3,200
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
13
1 / 1 / 10
8,023
1,146
5,347
4,650
1,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
3
Kills
22
22
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
0
3
1
0.17
W
Xing Tian
JadenOkami
Xing Tian
4
0
12
10
W
King Arthur
Kaiizoku o
King Arthur
4
1
11
9.5
W
Chang'e
KuchiFritos
Chang'e
7
0
11
12.5
L
Aphrodite
NokiaWooo
Aphrodite
0
6
3
0.25
W
Loki
6
1
10
11
W
Izanami
1
1
10
6
L
0
4
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
43,600
48,305
Taken
34,311
30,359
Mitigated
27,006
4,985
Healing
6,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,917
4,322
0
3,027
16,487
13,590
0
7,743
8,744
0
23,700
L
5,692
695
0
0
8,005
2,725
0
1,877
6,128
18,820
0
W
Xing Tian
JadenOkami
Xing Tian
7,679
1,154
0
1,619
9,587
12,114
0
2,917
6,317
10,729
0
W
King Arthur
Kaiizoku o
King Arthur
9,984
1,707
0
0
7,785
7,393
0
2,609
4,980
0
28,995
W
Chang'e
KuchiFritos
Chang'e
11,939
2,017
2,240
2,230
5,700
2,457
0
1,431
4,140
23,440
0
L
Aphrodite
NokiaWooo
Aphrodite
3,540
725
538
1,420
9,827
8,277
0
5,820
4,007
8,625
0
W
Loki
8,651
2,503
0
0
6,589
3,200
0
1,777
4,776
0
20,082
W
Izanami
5,347
2,530
0
349
4,650
1,842
0
498
4,017
0
23,293
L
2,144
801
0
0
9,134
4,036
0
2,927
6,207
0
13,897
L
2,207
1,137
0
0
4,852
1,731
0
1,251
3,601
0
5,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
44,208
90
Minions Killed
140
3
Camps Cleared
9
503,742
Distance Traveled
681,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,772
1,110
16
2
0
121,222
0
L
Merlin
6,872
982
25
4
2
96,024
0
W
Xing Tian
9,306
1,329
4
1
0
147,965
0
W
King Arthur
8,677
1,240
49
7
0
129,745
0
W
Chang'e
9,012
1,287
19
3
1
136,748
0
L
Aphrodite
7,046
1,007
9
1
0
112,676
0
W
Loki
9,190
1,313
29
4
1
151,621
1
W
Izanami
8,023
1,146
39
6
7
115,144
0
L
Thor
7,003
1,000
28
4
1
113,896
1
L
Medusa
6,746
964
12
2
0
59,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role