Player Matchup

Chaac
Chaac
EdmanTheChamp
Chaac
Level 104
God Stats
17W - 25L
1,388 SR
Queue Stats
187W - 222L
1,349 Elo+
Party 3
Izanami
Izanami
Milhouse7
Izanami
Level 113
God Stats
11W - 12L
1,529 SR
Queue Stats
176W - 203L
1,432 Elo+
Solo
Ganesha
Ganesha
anberten
Ganesha
Level 69
God Stats
4W - 6L
1,442 SR
Queue Stats
108W - 99L
1,440 Elo+
Solo
Tiamat
Tiamat
cowboybeebop3
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 277L
1,392 Elo+
Party 3
Loki
Loki
panthersfan59
Loki
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,165 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,356 Elo+

VS

Team Averages
Level 99
1,591 SR
1,450 Elo+
Fenrir
Fenrir
BarrelArrow
Fenrir
Level 126
God Stats
12W - 15L
1,462 SR
Queue Stats
208W - 229L
1,482 Elo+
Party 2
Cerberus
Cerberus
FynionTheDK
Cerberus
Level 88
God Stats
2W - 0L
1,726 SR
Queue Stats
25W - 18L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
GrumpyGrayFox
Nu Wa
Level 87
God Stats
5W - 3L
1,474 SR
Queue Stats
171W - 188L
1,457 Elo+
Party 2
Bellona
Bellona
LFTHNDDVL
Bellona
Level 106
God Stats
6W - 4L
1,569 SR
Queue Stats
33W - 25L
1,539 Elo+
Solo
Ishtar
Ishtar
Wale88
Ishtar
Level 87
God Stats
2W - 1L
1,726 SR
Queue Stats
157W - 161L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,793
520
9,839
16,007
14,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Milhouse7
Izanami
14
2 / 4 / 0
8,016
534
10,483
12,503
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
anberten
Ganesha
9
0 / 2 / 1
6,264
418
5,541
12,450
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,731
449
3,574
9,999
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 2 / 0
7,650
510
2,794
10,065
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 0 / 0
8,806
587
6,195
10,669
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
FynionTheDK
Cerberus
11
1 / 2 / 4
6,768
451
7,563
13,350
7,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 3
9,375
625
11,897
6,349
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LFTHNDDVL
Bellona
14
0 / 2 / 2
8,420
561
10,515
11,641
12,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Wale88
Ishtar
11
2 / 2 / 2
7,178
479
7,060
12,403
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
0
7
L
0
2
2
0.5
W
Cerberus
FynionTheDK
Cerberus
1
2
4
1.5
W
5
0
3
6.5
W
Bellona
LFTHNDDVL
Bellona
0
2
2
0.5
L
Izanami
Milhouse7
Izanami
2
4
0
0.5
W
Ishtar
Wale88
Ishtar
2
2
2
1.5
L
Ganesha
anberten
Ganesha
0
2
1
0.25
L
0
5
1
0.1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
43,230
61,024
Taken
54,412
35,890
Mitigated
30,678
16,857
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,195
1,948
0
5,801
10,669
4,876
0
652
10,017
0
69,975
L
9,839
2,549
0
5,881
16,007
14,864
529
1,325
14,682
0
64,399
W
Cerberus
FynionTheDK
Cerberus
7,563
967
514
3,530
13,350
7,042
142
5,049
8,301
31,649
0
W
11,897
2,893
0
2,092
6,349
2,497
492
2,120
4,229
80,319
0
W
Bellona
LFTHNDDVL
Bellona
10,515
5,552
0
3,533
11,641
12,465
0
490
11,151
0
63,597
L
Izanami
Milhouse7
Izanami
10,483
6,421
0
4,069
12,503
3,900
1,157
4,329
8,174
0
67,871
W
Ishtar
Wale88
Ishtar
7,060
4,521
0
4,960
12,403
3,798
256
804
11,599
0
41,475
L
Ganesha
anberten
Ganesha
5,541
744
0
959
12,450
8,984
469
6,963
5,487
26,698
0
L
3,574
577
159
1,797
9,999
4,830
0
5,578
4,421
40,711
0
L
2,794
456
0
3,992
10,065
3,312
0
1,265
8,800
0
52,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
40,547
459
Minions Killed
509
0
Camps Cleared
0
1,456,767
Distance Traveled
1,553,490
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,806
587
105
7
0
357,746
2
L
Chaac
7,793
520
139
9
0
300,425
4
W
Cerberus
6,768
451
56
4
0
301,843
6
W
Nu Wa
9,375
625
148
10
0
308,246
4
W
Bellona
8,420
561
139
9
0
304,017
2
L
Izanami
8,016
534
134
9
0
261,216
2
W
Ishtar
7,178
479
61
4
0
281,638
6
L
Ganesha
6,264
418
12
1
0
300,850
0
L
Tiamat
6,731
449
77
5
0
269,398
0
L
Loki
7,650
510
97
6
0
324,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role