Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ImLostLOL
Ishtar
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,292 Elo+
Party 2
Thanatos
Thanatos
ItsBooShadow
Thanatos
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 4L
1,292 Elo+
Party 2
Janus
Janus
TheJigglyJoseph
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 2
Athena
Athena
TheJollyJulian
Athena
Level 127
God Stats
4W - 1L
1,498 SR
Queue Stats
30W - 25L
1,467 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,369 Elo+

VS

Team Averages
Level 90
1,509 SR
1,387 Elo+
Tiamat
Tiamat
Haymaker75889
Tiamat
Level 107
God Stats
1W - 4L
1,302 SR
Queue Stats
295W - 351L
1,355 Elo+
Party 1
Ymir
Ymir
Rere BBOYZ
Ymir
Level 60
God Stats
28W - 31L
1,446 SR
Queue Stats
101W - 138L
1,334 Elo+
Party 1
Mulan
Mulan
TreyThaKid3
Mulan
Level 60
God Stats
21W - 20L
1,433 SR
Queue Stats
129W - 142L
1,415 Elo+
Solo
Ravana
Ravana
hammdiggity
Ravana
Level 104
God Stats
3W - 2L
1,808 SR
Queue Stats
68W - 76L
1,409 Elo+
Solo
Cthulhu
Cthulhu
nefisto221188
Cthulhu
Level 120
God Stats
27W - 23L
1,555 SR
Queue Stats
574W - 591L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 1 / 2
10,031
627
10,699
11,699
11,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
ImLostLOL
Ishtar
14
4 / 0 / 8
8,282
518
15,094
10,671
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ItsBooShadow
Thanatos
15
13 / 1 / 2
10,113
632
13,117
15,250
8,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 9
9,134
571
10,541
5,017
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 12
8,358
522
7,976
11,808
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,435
527
3,976
10,379
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 3 / 1
8,076
505
3,219
18,410
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
7,471
467
7,461
16,862
11,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
11
1 / 4 / 0
7,316
457
5,388
12,080
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
11
1 / 6 / 1
6,801
425
6,108
20,026
9,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
23
Kills
4
4
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
2
4
L
0
5
1
0.1
W
Ishtar
ImLostLOL
Ishtar
4
0
8
8
W
Thanatos
ItsBooShadow
Thanatos
13
1
2
14
L
2
3
1
0.83
W
2
0
9
6.5
W
1
2
12
3.5
L
0
5
1
0.1
L
Ravana
1
4
0
0.25
L
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,427
Damage
26,152
54,445
Taken
77,757
35,695
Mitigated
47,258
33,026
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,699
4,271
0
7,615
11,699
11,379
1,897
0
11,699
0
75,790
L
3,976
230
0
1,380
10,379
5,254
960
6,930
3,449
63,206
0
W
Ishtar
ImLostLOL
Ishtar
15,094
11,475
0
6,860
10,671
5,007
364
5,177
5,494
0
68,177
W
Thanatos
ItsBooShadow
Thanatos
13,117
5,453
0
15,483
15,250
8,214
1,063
1,174
14,076
0
64,337
L
3,219
1,075
547
2,776
18,410
17,142
203
2,954
15,456
25,946
0
W
10,541
1,354
0
527
5,017
2,652
408
1,707
3,310
79,484
0
W
7,976
2,667
0
2,541
11,808
8,443
54
5,245
6,563
25,626
8,046
L
7,461
1,596
0
6,666
16,862
11,241
0
336
16,526
0
54,372
L
Ravana
5,388
1,544
0
1,897
12,080
3,727
0
1,470
10,610
0
59,121
L
Cthulhu
6,108
808
365
4,511
20,026
9,894
224
5,602
14,424
41,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
38,099
499
Minions Killed
420
0
Camps Cleared
0
1,583,573
Distance Traveled
1,427,480
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,031
627
135
8
0
289,190
4
L
Tiamat
8,435
527
125
8
0
291,692
1
W
Ishtar
8,282
518
97
6
0
282,730
1
W
Thanatos
10,113
632
105
7
0
371,308
5
L
Ymir
8,076
505
36
2
0
307,458
0
W
Janus
9,134
571
122
8
0
316,965
8
W
Athena
8,358
522
40
3
0
323,380
3
L
Mulan
7,471
467
96
6
0
257,972
2
L
Ravana
7,316
457
92
6
0
286,467
4
L
Cthulhu
6,801
425
71
4
0
283,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role