Player Matchup

Anhur
Anhur
ForgivenLeader
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 255L
1,470 Elo+
Party 2
Nike
Nike
MaximumDisaster-
Nike
Level 158
God Stats
2W - 2L
1,483 SR
Queue Stats
298W - 327L
1,484 Elo+
Solo
Persephone
Persephone
Sharkman-Arcanum
Persephone
Level 158
God Stats
8W - 10L
1,441 SR
Queue Stats
164W - 176L
1,462 Elo+
Party 2
Tiamat
Tiamat
XxleoXxjones
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
godslayerlvl20
Ravana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 122
1,485 SR
1,483 Elo+

VS

Team Averages
Level 132
1,473 SR
1,480 Elo+
Sun Wukong
Sun Wukong
Brenticus29icus
Sun Wukong
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
258W - 247L
1,444 Elo+
Solo
Rama
Rama
Julioarg9413
Rama
Level 160
God Stats
2W - 0L
1,683 SR
Queue Stats
279W - 290L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterMustang
Ah Muzen Cab
Level 138
God Stats
5W - 7L
1,431 SR
Queue Stats
350W - 382L
1,457 Elo+
Party 1
Thanatos
Thanatos
Prhzie
Thanatos
Level 127
God Stats
4W - 3L
1,332 SR
Queue Stats
122W - 102L
1,528 Elo+
Party 1
Medusa
Medusa
RickPearson
Medusa
Level 128
God Stats
1W - 1L
1,538 SR
Queue Stats
34W - 37L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 7
9,305
490
2,161
18,806
9,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 3 / 4
9,266
488
9,154
13,946
7,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Sharkman-Arcanum
Persephone
20
7 / 3 / 6
13,995
737
26,981
16,135
9,019
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
20
5 / 5 / 6
12,741
671
23,926
19,641
11,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 10 / 7
11,078
583
7,187
22,707
19,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brenticus29icus
Sun Wukong
20
3 / 4 / 16
12,880
678
12,372
20,943
20,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
4 / 4 / 14
13,452
708
18,638
16,978
7,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
MasterMustang
Ah Muzen Cab
20
6 / 1 / 18
13,803
726
18,215
15,827
7,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Prhzie
Thanatos
20
15 / 3 / 12
13,803
726
23,770
18,870
8,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
2 / 6 / 15
11,284
594
12,951
20,031
7,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
16
Kills
30
30
Deaths
18
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brenticus29icus
Sun Wukong
3
4
16
2.75
L
0
9
7
0.39
W
4
4
14
2.75
W
Ah Muzen Cab
MasterMustang
Ah Muzen Cab
6
1
18
15
L
2
3
4
1.33
W
Thanatos
Prhzie
Thanatos
15
3
12
7
W
Medusa
2
6
15
1.58
L
Persephone
Sharkman-Arcanum
Persephone
7
3
6
3.33
L
Tiamat
5
5
6
1.6
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,409
Damage
85,946
91,235
Taken
92,649
57,250
Mitigated
53,154
28,435
Healing
50,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brenticus29icus
Sun Wukong
12,372
2,136
3,113
9,120
20,943
20,851
540
11,254
9,689
0
33,003
L
2,161
753
1,946
2,394
18,806
9,821
0
0
18,806
0
9,746
W
18,638
8,372
2,123
2,898
16,978
7,707
4,576
9,899
7,079
0
55,824
W
Ah Muzen Cab
MasterMustang
Ah Muzen Cab
18,215
3,481
2,506
8,483
15,827
7,845
2,802
7,924
7,903
0
44,347
L
9,154
682
241
4,272
13,946
7,598
0
0
13,946
0
19,699
W
Thanatos
Prhzie
Thanatos
23,770
4,708
2,402
15,777
18,870
8,883
663
8,689
10,181
0
34,556
W
Medusa
12,951
4,490
586
3,771
20,031
7,868
1,917
13,141
6,890
0
27,100
L
Persephone
Sharkman-Arcanum
Persephone
26,981
1,757
726
6,364
16,135
9,019
0
0
16,132
65,333
0
L
Tiamat
23,926
1,390
1,822
7,210
19,641
11,089
76
0
19,641
44,488
0
L
7,187
1,185
882
2,578
22,707
19,723
0
0
22,707
0
13,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
65,222
195
Minions Killed
217
0
Camps Cleared
0
1,445,593
Distance Traveled
1,825,298
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,880
678
32
2
0
346,214
1
L
Anhur
9,305
490
26
1
0
277,706
2
W
Rama
13,452
708
81
4
0
304,311
0
W
Ah Muzen Cab
13,803
726
59
3
0
412,578
1
L
Nike
9,266
488
23
1
0
176,156
2
W
Thanatos
13,803
726
15
1
0
407,806
0
W
Medusa
11,284
594
30
2
0
354,389
1
L
Persephone
13,995
737
76
4
0
333,137
2
L
Tiamat
12,741
671
52
3
0
335,845
1
L
Ravana
11,078
583
18
1
0
322,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role