Player Matchup

Tyr
Tyr
K1ngE1essarr
Tyr
Level 101
God Stats
3W - 2L
1,631 SR
Queue Stats
59W - 41L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
KdKryptonite
Hou Yi
Level 120
God Stats
1W - 2L
1,238 SR
Queue Stats
63W - 41L
1,624 Elo+
Party 1
Olorun
Olorun
strangerDANjA
Olorun
Level 153
God Stats
43W - 66L
1,298 SR
Queue Stats
650W - 865L
1,471 Elo+
Solo
Team Averages
Level 125
1,389 SR
1,561 Elo+

VS

Team Averages
Level 115
1,587 SR
1,516 Elo+
Ne Zha
Ne Zha
BeatNik_Gold
Ne Zha
Level 151
God Stats
33W - 38L
1,493 SR
Queue Stats
650W - 747L
1,441 Elo+
Solo
Mulan
Mulan
Justjewz
Mulan
Level 81
God Stats
29W - 16L
1,641 SR
Queue Stats
126W - 111L
1,564 Elo+
Party 2
Hera
Hera
MeltedPumpkin
Hera
Level 112
God Stats
16W - 9L
1,628 SR
Queue Stats
77W - 78L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,639
665
9,238
13,611
18,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
3 / 2 / 1
9,296
715
10,453
11,566
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 0
8,160
628
2,143
5,708
3,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 1 / 4
9,521
732
7,850
8,911
4,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Justjewz
Mulan
16
2 / 0 / 4
9,128
702
9,047
11,622
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 3 / 4
9,451
727
10,190
8,605
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
6
6
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
4
4
W
Mulan
Justjewz
Mulan
2
0
4
4
L
1
3
3
0.83
L
Hou Yi
3
2
1
1.75
W
2
3
4
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
27,087
30,885
Taken
29,138
27,189
Mitigated
22,659
6,068
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,850
2,450
0
1,662
8,911
4,414
1,520
705
8,206
0
39,438
W
Mulan
Justjewz
Mulan
9,047
1,406
0
5,588
11,622
13,240
607
787
10,835
0
26,029
L
9,238
1,784
0
3,187
13,611
18,612
0
4,845
8,108
0
20,098
L
Hou Yi
10,453
4,521
0
1,279
11,566
5,154
0
3,828
7,525
0
54,499
W
10,190
2,455
0
3,552
8,605
5,005
771
699
7,906
53,816
0
L
2,143
667
220
1,382
5,708
3,423
0
1,620
3,939
25,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
28,100
151
Minions Killed
183
0
Camps Cleared
0
662,570
Distance Traveled
789,776
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,521
732
45
3
0
286,754
2
W
Mulan
9,128
702
35
3
0
256,412
3
L
Tyr
8,639
665
21
2
0
259,483
2
L
Hou Yi
9,296
715
87
7
0
228,513
1
W
Hera
9,451
727
103
8
0
246,610
3
L
Olorun
8,160
628
43
3
0
174,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role