Player Matchup

Ra
Ra
Jschneider5225
Ra
Level 114
God Stats
7W - 6L
1,553 SR
Queue Stats
207W - 172L
1,535 Elo+
Party 1
Chaac
Chaac
Lem0nBoi
Chaac
Level 68
God Stats
1W - 0L
1,715 SR
Queue Stats
45W - 40L
1,621 Elo+
Solo
Rama
Rama
LilyBe
Rama
Level 147
God Stats
16W - 9L
1,509 SR
Queue Stats
242W - 211L
1,523 Elo+
Party 1
Team Averages
Level 110
1,593 SR
1,560 Elo+

VS

Team Averages
Level 108
1,630 SR
1,580 Elo+
Loki
Loki
AggressivBookbag
Loki
Level 121
God Stats
1W - 2L
1,597 SR
Queue Stats
185W - 145L
1,549 Elo+
Party 2
Shiva
Shiva
LenTiko
Shiva
Level 117
God Stats
11W - 3L
1,749 SR
Queue Stats
195W - 99L
1,755 Elo+
Solo
Anubis
Anubis
xREMINGTON96x
Anubis
Level 85
God Stats
25W - 20L
1,544 SR
Queue Stats
179W - 224L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 8
15,624
710
11,461
20,123
10,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Lem0nBoi
Chaac
20
6 / 2 / 10
15,994
727
18,440
30,392
36,677
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
LilyBe
Rama
20
8 / 7 / 7
16,126
733
23,849
25,865
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 5
13,969
635
16,379
18,911
8,702
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
LenTiko
Shiva
20
10 / 4 / 3
16,461
748
34,411
23,609
23,387
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
1 / 7 / 8
14,040
638
13,625
19,782
9,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
13
13
Deaths
19
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
5
4
8
2.25
W
Chaac
Lem0nBoi
Chaac
6
2
10
5.5
L
Shiva
LenTiko
Shiva
10
4
3
2.88
W
Rama
LilyBe
Rama
8
7
7
1.64
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,750
Damage
64,415
76,380
Taken
62,302
56,262
Mitigated
41,525
27,142
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,379
1,600
0
500
18,911
8,702
0
4,768
14,143
0
87,370
W
11,461
582
2,345
6,796
20,123
10,524
411
2,938
17,185
86,083
0
W
Chaac
Lem0nBoi
Chaac
18,440
3,192
0
10,814
30,392
36,677
392
4,632
25,760
1,230
73,853
L
Shiva
LenTiko
Shiva
34,411
7,001
83
1,730
23,609
23,387
2,568
6,154
17,455
113
77,643
W
Rama
LilyBe
Rama
23,849
19,598
0
7,187
25,865
9,061
1,478
6,255
19,610
0
70,386
L
13,625
354
0
7,037
19,782
9,436
449
2,118
17,664
47,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
44,470
286
Minions Killed
260
0
Camps Cleared
0
1,055,779
Distance Traveled
1,148,752
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,969
635
108
5
0
372,168
1
W
Ra
15,624
710
141
6
0
392,410
1
W
Chaac
15,994
727
74
3
0
357,736
2
L
Shiva
16,461
748
81
4
0
443,790
5
W
Rama
16,126
733
71
3
0
305,633
0
L
Anubis
14,040
638
71
3
0
332,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role