Player Matchup

Nu Wa
Nu Wa
Giantrangers
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MarcoAi9
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Ne Zha
Ne Zha
Monguit
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Supertribi
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Artemis
Artemis
VEGANZUMEBIES
Artemis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,204 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,332 Elo+

VS

Team Averages
Level 80
1,544 SR
1,497 Elo+
Ares
Ares
Beezt
Ares
Level 98
God Stats
3W - 0L
1,663 SR
Queue Stats
56W - 46L
1,537 Elo+
Party 3
He Bo
He Bo
FlyingAnalClaw
He Bo
Level 97
God Stats
2W - 0L
1,730 SR
Queue Stats
57W - 50L
1,539 Elo+
Party 3
Chaac
Chaac
Texas Red8344
Chaac
Level 87
God Stats
1W - 0L
1,177 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Twinkadon
Ao Kuang
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Party 3
Hun Batz
Hun Batz
muadib777
Hun Batz
Level 97
God Stats
1W - 0L
1,647 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 8
7,641
695
9,594
12,554
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
MarcoAi9
Hou Yi
14
1 / 8 / 7
8,002
727
5,446
14,646
7,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Monguit
Ne Zha
14
4 / 9 / 5
8,701
791
16,490
14,405
8,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 9 / 12
7,394
672
6,531
15,373
7,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
16
7 / 5 / 4
9,426
857
12,532
12,646
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Beezt
Ares
15
7 / 3 / 20
10,172
925
12,991
16,552
26,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
13 / 3 / 18
11,050
1,005
18,234
11,606
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 27
9,781
889
13,900
16,373
13,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Twinkadon
Ao Kuang
18
10 / 2 / 15
11,410
1,037
9,641
11,591
6,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
muadib777
Hun Batz
16
6 / 3 / 17
9,959
905
10,860
11,856
5,689
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
136
13
Kills
39
39
Deaths
14
36
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Ares
Beezt
Ares
7
3
20
5.67
W
13
3
18
7.33
L
1
8
8
0.63
L
Hou Yi
MarcoAi9
Hou Yi
1
8
7
0.56
L
Ne Zha
Monguit
Ne Zha
4
9
5
0.72
L
0
9
12
0.67
W
3
3
27
5.5
W
Ao Kuang
Twinkadon
Ao Kuang
10
2
15
8.75
L
Artemis
7
5
4
1.8
W
Hun Batz
muadib777
Hun Batz
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,593
Damage
65,626
69,624
Taken
67,978
34,051
Mitigated
57,553
10,136
Healing
23,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Beezt
Ares
12,991
699
71
1,621
16,552
26,416
297
2,567
13,985
17,068
0
W
18,234
447
1,814
4,587
11,606
5,347
567
2,345
9,261
34,839
0
L
9,594
2,967
312
748
12,554
5,436
0
7,216
5,338
17,230
0
L
Hou Yi
MarcoAi9
Hou Yi
5,446
2,859
532
1,142
14,646
7,161
580
8,999
5,647
0
17,752
L
Ne Zha
Monguit
Ne Zha
16,490
5,197
0
795
14,405
8,177
0
7,187
7,218
0
21,782
L
6,531
2,800
1,430
1,300
15,373
7,336
512
10,199
5,174
0
11,752
W
13,900
2,107
107
5,002
16,373
13,154
893
1,755
14,618
0
32,656
W
Ao Kuang
Twinkadon
Ao Kuang
9,641
3,360
2,068
5,411
11,591
6,947
3,461
1,238
10,353
16,701
0
L
Artemis
12,532
3,731
367
3,510
12,646
5,941
440
7,265
5,381
0
20,888
W
Hun Batz
muadib777
Hun Batz
10,860
889
55
2,469
11,856
5,689
2,655
1,689
10,167
0
32,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
52,372
93
Minions Killed
132
0
Camps Cleared
0
843,455
Distance Traveled
1,096,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,172
925
6
1
0
206,146
0
W
He Bo
11,050
1,005
28
3
0
225,176
0
L
Nu Wa
7,641
695
25
2
0
157,928
0
L
Hou Yi
8,002
727
22
2
0
152,687
0
L
Ne Zha
8,701
791
9
1
0
171,965
0
L
Ullr
7,394
672
11
1
0
174,662
1
W
Chaac
9,781
889
42
4
0
227,783
0
W
Ao Kuang
11,410
1,037
22
2
0
210,856
0
L
Artemis
9,426
857
26
2
0
186,213
0
W
Hun Batz
9,959
905
34
3
0
226,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role