Player Matchup

Nu Wa
Nu Wa
DaveyDayz
Nu Wa
Level 123
God Stats
1W - 0L
1,687 SR
Queue Stats
5W - 10L
1,442 Elo+
Party 1
Mulan
Mulan
JoeyFatNuts
Mulan
Level 146
God Stats
1W - 0L
1,409 SR
Queue Stats
19W - 14L
1,643 Elo+
Party 1
Hou Yi
Hou Yi
Rennobro
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,572 Elo+
Party 1
Team Averages
Level 132
1,532 SR
1,552 Elo+

VS

Team Averages
Level 124
1,452 SR
1,441 Elo+
Cerberus
Cerberus
CaucasianMan23
Cerberus
Level 117
God Stats
0W - 2L
1,223 SR
Queue Stats
70W - 56L
1,429 Elo+
Party 2
Shiva
Shiva
Dino-Dills
Shiva
Level 145
God Stats
3W - 4L
1,499 SR
Queue Stats
34W - 32L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ItzaKenny
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,635 SR
Queue Stats
30W - 20L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaveyDayz
Nu Wa
13
3 / 0 / 9
7,957
796
8,079
4,422
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 0 / 9
8,561
856
10,417
8,806
8,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Rennobro
Hou Yi
13
6 / 1 / 8
8,708
871
12,561
7,321
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 6 / 1
6,959
696
5,231
14,295
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
11
1 / 4 / 0
6,972
697
6,888
11,994
10,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ItzaKenny
Ah Muzen Cab
12
0 / 5 / 1
6,543
654
3,409
9,857
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
6
1
0.08
W
Nu Wa
DaveyDayz
Nu Wa
3
0
9
7.5
L
Shiva
1
4
0
0.25
L
Ah Muzen Cab
ItzaKenny
Ah Muzen Cab
0
5
1
0.1
W
6
0
9
10.5
W
Hou Yi
Rennobro
Hou Yi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,057
Damage
15,528
20,549
Taken
36,146
12,830
Mitigated
25,228
3,835
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,231
479
0
2,503
14,295
9,734
0
3,395
10,900
24,962
0
W
Nu Wa
DaveyDayz
Nu Wa
8,079
2,614
0
634
4,422
1,748
1,181
1,140
3,282
24,795
0
L
Shiva
6,888
732
852
1,770
11,994
10,311
276
3,001
8,993
0
21,147
L
Ah Muzen Cab
ItzaKenny
Ah Muzen Cab
3,409
780
0
1,156
9,857
5,183
580
1,730
8,127
0
28,640
W
10,417
2,704
724
1,370
8,806
8,148
762
2,241
6,231
0
23,144
W
Hou Yi
Rennobro
Hou Yi
12,561
5,940
0
1,107
7,321
2,934
1,342
1,913
5,084
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
20,474
112
Minions Killed
106
0
Camps Cleared
0
515,795
Distance Traveled
478,978
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,959
696
39
4
0
145,739
1
W
Nu Wa
7,957
796
39
4
0
169,422
4
L
Shiva
6,972
697
21
2
0
173,059
3
L
Ah Muzen Cab
6,543
654
46
5
0
160,180
1
W
Mulan
8,561
856
24
2
0
184,115
1
W
Hou Yi
8,708
871
49
5
0
162,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role