Player Matchup

Morgan Le Fay
Morgan Le Fay
AqueousPineapple
Morgan Le Fay
Level 107
God Stats
2W - 6L
1,531 SR
Queue Stats
103W - 109L
1,499 Elo+
Party 2
Rama
Rama
KevPo
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
Nellynell30
Kukulkan
Level 64
God Stats
35W - 44L
1,402 SR
Queue Stats
133W - 136L
1,524 Elo+
Party 3
Mulan
Mulan
Oakamatic03
Mulan
Level 69
God Stats
12W - 11L
1,529 SR
Queue Stats
182W - 203L
1,475 Elo+
Party 3
Maui
Maui
epicfeeder101
Maui
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Team Averages
Level 68
1,492 SR
1,496 Elo+

VS

Team Averages
Level 97
1,741 SR
1,642 Elo+
Jing Wei
Jing Wei
ARandomGoblin
Jing Wei
Level 12
God Stats
2W - 0L
1,692 SR
Queue Stats
11W - 4L
1,650 Elo+
Party 1
Discordia
Discordia
LunarElsa
Discordia
Level 160
God Stats
54W - 18L
1,770 SR
Queue Stats
564W - 273L
1,697 Elo+
Party 1
Shiva
Shiva
MageofLegend
Shiva
Level 160
God Stats
8W - 1L
1,861 SR
Queue Stats
263W - 131L
1,659 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheWholeMilkMan
Kumbhakarna
Level 28
God Stats
3W - 0L
1,821 SR
Queue Stats
85W - 26L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
WeslyPipes92
Kukulkan
Level 123
God Stats
5W - 3L
1,560 SR
Queue Stats
434W - 382L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AqueousPineapple
Morgan Le Fay
17
1 / 11 / 3
11,211
1,019
17,128
23,157
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
KevPo
Rama
17
3 / 6 / 5
11,624
1,057
17,983
26,032
11,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Nellynell30
Kukulkan
17
2 / 3 / 6
11,499
1,045
12,740
18,516
16,160
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 1 / 7
11,200
1,018
13,159
19,289
25,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 4 / 4
11,242
1,022
5,776
18,734
25,251
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

135

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARandomGoblin
Jing Wei
18
3 / 4 / 13
11,734
1,067
20,402
17,096
7,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Discordia
LunarElsa
Discordia
19
10 / 0 / 11
14,232
1,294
22,914
6,408
2,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 11
12,436
1,131
25,528
21,816
19,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
TheWholeMilkMan
Kumbhakarna
18
1 / 2 / 17
12,680
1,153
10,296
24,764
27,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
WeslyPipes92
Kukulkan
18
5 / 0 / 11
12,087
1,099
21,161
7,726
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
8
Kills
25
25
Deaths
9
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ARandomGoblin
Jing Wei
3
4
13
2.38
L
Morgan Le Fay
AqueousPineapple
Morgan Le Fay
1
11
3
0.23
L
Rama
KevPo
Rama
3
6
5
0.92
W
Discordia
LunarElsa
Discordia
10
0
11
15.5
W
6
3
11
3.83
L
Kukulkan
Nellynell30
Kukulkan
2
3
6
1.67
L
1
1
7
4.5
W
Kumbhakarna
TheWholeMilkMan
Kumbhakarna
1
2
17
4.75
W
Kukulkan
WeslyPipes92
Kukulkan
5
0
11
10.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,786
Damage
100,301
105,728
Taken
77,810
90,133
Mitigated
59,862
10,844
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ARandomGoblin
Jing Wei
20,402
12,449
0
2,819
17,096
7,238
0
10,953
6,050
0
40,212
L
Morgan Le Fay
AqueousPineapple
Morgan Le Fay
17,128
1,961
0
444
23,157
11,184
0
12,175
10,982
43,489
0
L
Rama
KevPo
Rama
17,983
16,270
0
6,168
26,032
11,562
0
13,573
12,459
0
42,062
W
Discordia
LunarElsa
Discordia
22,914
1,170
0
995
6,408
2,475
0
3,990
2,366
41,666
0
W
25,528
6,827
43
3,217
21,816
19,114
0
8,031
13,009
0
45,158
L
Kukulkan
Nellynell30
Kukulkan
12,740
1,798
589
771
18,516
16,160
0
10,377
8,139
44,812
0
L
13,159
1,922
0
1,498
19,289
25,976
0
8,268
11,021
0
23,169
W
Kumbhakarna
TheWholeMilkMan
Kumbhakarna
10,296
1,040
0
1,154
24,764
27,254
0
8,157
10,889
16,135
0
W
Kukulkan
WeslyPipes92
Kukulkan
21,161
127
0
207
7,726
3,781
0
3,713
3,735
42,284
0
L
5,776
1,455
0
1,374
18,734
25,251
0
9,978
8,756
6,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,776
Gold Earned
63,169
219
Minions Killed
204
4
Camps Cleared
6
1,010,762
Distance Traveled
1,187,153
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,734
1,067
43
4
1
237,818
0
L
Morgan Le Fay
11,211
1,019
77
7
1
193,493
0
L
Rama
11,624
1,057
47
4
0
188,619
0
W
Discordia
14,232
1,294
44
4
3
219,615
3
W
Shiva
12,436
1,131
52
5
1
250,931
0
L
Kukulkan
11,499
1,045
64
6
1
212,555
0
L
Mulan
11,200
1,018
24
2
2
220,439
0
W
Kumbhakarna
12,680
1,153
10
1
0
222,736
0
W
Kukulkan
12,087
1,099
55
5
1
256,053
0
L
Maui
11,242
1,022
7
1
0
195,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role