Player Matchup

Ne Zha
Ne Zha
Conno123
Ne Zha
Level 159
God Stats
26W - 23L
1,619 SR
Queue Stats
109W - 106L
1,591 Elo+
Solo
Nox
Nox
MyNameIsJeff22
Nox
Level 103
God Stats
7W - 6L
1,491 SR
Queue Stats
32W - 22L
1,567 Elo+
Party 2
Xing Tian
Xing Tian
RonnieDevlin
Xing Tian
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 42L
1,614 Elo+
Party 2
Team Averages
Level 136
1,537 SR
1,591 Elo+

VS

Team Averages
Level 118
1,542 SR
1,697 Elo+
Ra
Ra
Atmyr
Ra
Level 126
God Stats
9W - 5L
1,569 SR
Queue Stats
357W - 142L
1,743 Elo+
Party 1
Horus
Horus
HoaqinArie
Horus
Level 160
God Stats
2W - 3L
1,603 SR
Queue Stats
211W - 93L
1,721 Elo+
Party 1
Xbalanque
Xbalanque
laura_l1998
Xbalanque
Level 68
God Stats
0W - 1L
1,455 SR
Queue Stats
23W - 12L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Conno123
Ne Zha
20
12 / 3 / 5
15,561
778
35,509
23,988
14,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 10
14,096
705
17,780
13,257
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
RonnieDevlin
Xing Tian
17
1 / 1 / 9
12,566
628
13,533
23,566
28,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
2 / 6 / 4
13,136
657
18,990
21,436
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
20
4 / 4 / 4
14,625
731
12,595
34,778
46,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
laura_l1998
Xbalanque
16
2 / 9 / 3
12,001
600
12,928
21,812
8,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
8
8
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
2
6
4
0.67
W
Ne Zha
Conno123
Ne Zha
12
3
5
4.83
L
Horus
4
4
4
1.5
W
6
4
10
2.75
W
Xing Tian
RonnieDevlin
Xing Tian
1
1
9
5.5
L
Xbalanque
laura_l1998
Xbalanque
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,822
Damage
44,513
60,811
Taken
78,026
49,089
Mitigated
65,498
11,334
Healing
25,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
18,990
539
4,455
6,618
21,436
10,101
881
10,735
10,701
78,572
0
W
Ne Zha
Conno123
Ne Zha
35,509
5,361
0
10,518
23,988
14,780
1,910
7,548
16,440
0
103,200
L
Horus
12,595
4,657
4,641
8,421
34,778
46,748
580
13,426
21,352
0
41,664
W
17,780
1,001
0
316
13,257
5,758
948
4,665
8,592
44,607
0
W
Xing Tian
RonnieDevlin
Xing Tian
13,533
1,019
0
500
23,566
28,551
175
7,047
16,519
55,551
0
L
Xbalanque
laura_l1998
Xbalanque
12,928
6,980
0
1,081
21,812
8,649
1,328
7,250
14,562
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
39,762
225
Minions Killed
212
0
Camps Cleared
0
1,022,072
Distance Traveled
965,818
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,136
657
127
6
0
339,308
1
W
Ne Zha
15,561
778
93
5
0
360,751
3
L
Horus
14,625
731
39
2
0
348,035
1
W
Nox
14,096
705
80
4
0
301,244
0
W
Xing Tian
12,566
628
52
3
0
360,077
6
L
Xbalanque
12,001
600
46
2
0
278,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role