Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ikl_moi
Chiron
Level 141
God Stats
3W - 3L
1,476 SR
Queue Stats
267W - 354L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
LeKsY
Cthulhu
Level 145
God Stats
18W - 16L
1,487 SR
Queue Stats
147W - 160L
1,506 Elo+
Solo
Achilles
Achilles
Mister3merald
Achilles
Level 65
God Stats
10W - 6L
1,392 SR
Queue Stats
122W - 111L
1,469 Elo+
Solo
Sol
Sol
palta25
Sol
Level 61
God Stats
3W - 4L
1,533 SR
Queue Stats
115W - 171L
1,319 Elo+
Party 1
Team Averages
Level 111
1,478 SR
1,436 Elo+

VS

Team Averages
Level 124
1,452 SR
1,439 Elo+
Achilles
Achilles
BitReaper
Achilles
Level 68
God Stats
13W - 22L
1,672 SR
Queue Stats
207W - 227L
1,529 Elo+
Solo
Ra
Ra
CRIZPYCHINuGz
Ra
Level 129
God Stats
20W - 27L
1,398 SR
Queue Stats
265W - 321L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Direwolf40312
Sylvanus
Level 160
God Stats
52W - 54L
1,503 SR
Queue Stats
806W - 871L
1,472 Elo+
Solo
Izanami
Izanami
TH3JoKeRQc
Izanami
Level 122
God Stats
26W - 28L
1,459 SR
Queue Stats
314W - 334L
1,409 Elo+
Solo
Arachne
Arachne
VortiCo
Arachne
Level 140
God Stats
2W - 14L
1,229 SR
Queue Stats
549W - 632L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 6
9,459
556
6,576
11,373
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Ikl_moi
Chiron
17
3 / 0 / 3
9,667
569
10,002
13,597
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LeKsY
Cthulhu
13
3 / 4 / 8
8,778
516
10,425
18,217
19,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Mister3merald
Achilles
16
6 / 2 / 0
9,735
573
10,594
14,561
10,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
14
2 / 1 / 7
8,664
510
11,541
11,950
5,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BitReaper
Achilles
16
2 / 1 / 3
9,354
550
9,970
17,267
15,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 4
7,974
469
7,923
11,256
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Direwolf40312
Sylvanus
11
1 / 3 / 4
6,923
407
6,890
13,644
12,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TH3JoKeRQc
Izanami
13
1 / 5 / 1
8,216
483
10,565
14,246
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
VortiCo
Arachne
14
4 / 6 / 3
8,928
525
8,306
17,455
9,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
19
Kills
9
9
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
6
4
L
Achilles
BitReaper
Achilles
2
1
3
3.5
L
1
4
4
0.75
L
Sylvanus
Direwolf40312
Sylvanus
1
3
4
1
W
Chiron
Ikl_moi
Chiron
3
0
3
4.5
W
Cthulhu
LeKsY
Cthulhu
3
4
8
1.75
W
Achilles
Mister3merald
Achilles
6
2
0
3
L
Izanami
TH3JoKeRQc
Izanami
1
5
1
0.3
L
Arachne
VortiCo
Arachne
4
6
3
0.92
W
Sol
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
43,654
69,698
Taken
73,868
46,643
Mitigated
46,020
29,310
Healing
20,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,576
2,019
0
11,700
11,373
6,283
0
1,371
10,002
0
69,590
L
Achilles
BitReaper
Achilles
9,970
2,500
0
6,306
17,267
15,025
0
2,669
13,849
0
70,820
L
7,923
802
255
2,307
11,256
5,228
228
5,483
5,679
67,974
0
L
Sylvanus
Direwolf40312
Sylvanus
6,890
2,126
1,356
3,107
13,644
12,401
755
6,298
7,243
19,831
10,414
W
Chiron
Ikl_moi
Chiron
10,002
3,457
501
4,697
13,597
5,072
3,276
1,749
11,848
0
90,745
W
Cthulhu
LeKsY
Cthulhu
10,425
1,434
322
2,807
18,217
19,090
0
4,041
14,176
40,485
0
W
Achilles
Mister3merald
Achilles
10,594
3,250
0
4,186
14,561
10,853
504
1,220
13,341
0
62,345
L
Izanami
TH3JoKeRQc
Izanami
10,565
7,263
0
2,809
14,246
4,223
595
1,613
12,633
0
72,928
L
Arachne
VortiCo
Arachne
8,306
5,742
0
4,751
17,455
9,143
0
5,298
12,009
0
61,864
W
Sol
11,541
4,579
0
5,097
11,950
5,345
470
5,413
6,537
57,440
5,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
41,395
533
Minions Killed
488
0
Camps Cleared
0
1,667,188
Distance Traveled
1,604,318
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,459
556
111
7
0
340,230
0
L
Achilles
9,354
550
117
7
0
339,222
4
L
Ra
7,974
469
104
6
0
324,277
7
L
Sylvanus
6,923
407
38
2
0
316,029
2
W
Chiron
9,667
569
157
9
0
328,656
5
W
Cthulhu
8,778
516
52
3
0
337,095
5
W
Achilles
9,735
573
102
6
0
346,530
3
L
Izanami
8,216
483
120
7
0
273,399
1
L
Arachne
8,928
525
109
6
0
351,391
2
W
Sol
8,664
510
111
7
0
314,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role