Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AgentGoldPanda
Ah Muzen Cab
Level 65
God Stats
24W - 24L
1,468 SR
Queue Stats
88W - 108L
1,411 Elo+
Solo
Geb
Geb
Jschneider5225
Geb
Level 114
God Stats
1W - 4L
1,434 SR
Queue Stats
207W - 172L
1,535 Elo+
Party 1
Hades
Hades
LilyBe
Hades
Level 147
God Stats
0W - 6L
1,361 SR
Queue Stats
242W - 211L
1,523 Elo+
Party 1
Team Averages
Level 109
1,421 SR
1,490 Elo+

VS

Team Averages
Level 95
1,531 SR
1,580 Elo+
Sol
Sol
RealMuffinMan
Sol
Level 105
God Stats
13W - 6L
1,708 SR
Queue Stats
596W - 449L
1,608 Elo+
Party 2
Horus
Horus
hedaro
Horus
Level 102
God Stats
12W - 7L
1,570 SR
Queue Stats
551W - 397L
1,786 Elo+
Party 2
Fenrir
Fenrir
stolen3301
Fenrir
Level 78
God Stats
8W - 19L
1,314 SR
Queue Stats
237W - 415L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AgentGoldPanda
Ah Muzen Cab
16
2 / 2 / 2
10,507
657
13,656
9,469
4,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 0 / 3
10,541
659
4,837
16,248
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
LilyBe
Hades
17
2 / 3 / 2
11,068
692
15,715
15,089
9,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 1
11,381
711
19,071
14,417
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
hedaro
Horus
16
0 / 2 / 5
11,127
695
9,530
18,026
21,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
stolen3301
Fenrir
15
2 / 2 / 2
10,272
642
5,582
10,741
5,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AgentGoldPanda
Ah Muzen Cab
2
2
2
1.5
L
0
0
3
1.5
L
Hades
LilyBe
Hades
2
3
2
1
W
3
0
1
3.5
W
Horus
hedaro
Horus
0
2
5
1.25
W
Fenrir
stolen3301
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
34,183
40,806
Taken
43,184
35,367
Mitigated
33,193
14,300
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AgentGoldPanda
Ah Muzen Cab
13,656
3,843
0
3,436
9,469
4,484
1,097
3,310
6,159
0
58,664
L
4,837
1,388
0
2,409
16,248
21,094
216
6,931
9,317
18,313
0
L
Hades
LilyBe
Hades
15,715
2,537
1,450
7,005
15,089
9,789
315
8,054
7,035
64,457
0
W
19,071
6,855
0
8,228
14,417
6,815
1,556
7,463
6,954
77,015
7,699
W
Horus
hedaro
Horus
9,530
3,562
2,807
7,383
18,026
21,162
145
8,948
9,078
0
23,248
W
Fenrir
stolen3301
Fenrir
5,582
399
0
227
10,741
5,216
0
4,359
6,382
0
15,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
32,780
206
Minions Killed
183
0
Camps Cleared
0
900,891
Distance Traveled
931,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,507
657
83
5
0
292,890
3
L
Geb
10,541
659
19
1
0
317,867
0
L
Hades
11,068
692
104
7
0
290,134
2
W
Sol
11,381
711
126
8
0
308,599
3
W
Horus
11,127
695
38
2
0
302,735
2
W
Fenrir
10,272
642
19
1
0
320,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role