Player Matchup

Sun Wukong
Sun Wukong
Dannytheshizny
Sun Wukong
Level 72
God Stats
1W - 3L
1,355 SR
Queue Stats
34W - 39L
1,385 Elo+
Solo
Ymir
Ymir
Frannmb
Ymir
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 9L
1,150 Elo+
Party 1
Lancelot
Lancelot
Samucp28
Lancelot
Level 55
God Stats
8W - 9L
1,490 SR
Queue Stats
32W - 46L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
eladri_cp
Danzaburou
Level 65
God Stats
1W - 1L
1,530 SR
Queue Stats
66W - 65L
1,411 Elo+
Party 1
Hera
Hera
mercaderias300
Hera
Level 84
God Stats
55W - 62L
1,409 SR
Queue Stats
155W - 172L
1,367 Elo+
Party 1
Team Averages
Level 56
1,457 SR
1,329 Elo+

VS

Team Averages
Level 113
1,591 SR
1,665 Elo+
Set
Set
Alexir11
Set
Level 148
God Stats
3W - 1L
1,688 SR
Queue Stats
210W - 174L
1,630 Elo+
Party 2
Ra
Ra
BrxndonHK
Ra
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
33W - 4L
1,875 Elo+
Party 2
Ullr
Ullr
Senoari
Ullr
Level 128
God Stats
12W - 5L
1,602 SR
Queue Stats
188W - 142L
1,663 Elo+
Party 2
Athena
Athena
illMaverick 32
Athena
Level 157
God Stats
7W - 7L
1,501 SR
Queue Stats
315W - 281L
1,623 Elo+
Party 2
Hercules
Hercules
vG Merkz
Hercules
Level 126
God Stats
3W - 4L
1,460 SR
Queue Stats
95W - 77L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dannytheshizny
Sun Wukong
10
0 / 3 / 2
6,134
472
3,120
10,665
7,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Frannmb
Ymir
10
0 / 3 / 2
5,862
451
575
7,248
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Samucp28
Lancelot
11
3 / 3 / 1
6,881
529
7,263
9,663
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
eladri_cp
Danzaburou
9
0 / 5 / 1
5,437
418
2,437
9,020
3,088
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 1
6,034
464
7,848
8,552
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
8,225
633
7,991
11,532
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 7
8,261
635
5,371
5,906
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Senoari
Ullr
12
4 / 1 / 2
7,074
544
5,582
7,972
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 4
7,576
583
7,378
9,318
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
vG Merkz
Hercules
12
5 / 0 / 8
7,861
605
4,387
8,961
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
19
19
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
2
1
7
5.5
L
Sun Wukong
Dannytheshizny
Sun Wukong
0
3
2
0.33
L
Ymir
Frannmb
Ymir
0
3
2
0.33
L
Lancelot
Samucp28
Lancelot
3
3
1
1.17
W
Ullr
Senoari
Ullr
4
1
2
5
L
Danzaburou
eladri_cp
Danzaburou
0
5
1
0.1
W
0
1
4
2
L
1
5
1
0.3
W
Hercules
vG Merkz
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
30,709
45,148
Taken
43,689
21,962
Mitigated
26,229
4,888
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,991
3,226
0
1,641
11,532
5,187
57
312
11,220
0
71,448
W
5,371
1,084
579
1,555
5,906
2,183
0
0
5,906
74,365
0
L
Sun Wukong
Dannytheshizny
Sun Wukong
3,120
595
0
2,654
10,665
7,790
126
5,355
4,284
0
35,241
L
Ymir
Frannmb
Ymir
575
423
0
726
7,248
4,089
0
1,785
5,463
20,414
0
L
Lancelot
Samucp28
Lancelot
7,263
1,004
0
0
9,663
3,987
0
399
9,264
0
38,110
W
Ullr
Senoari
Ullr
5,582
2,432
0
1,217
7,972
3,707
63
4,227
3,745
0
58,922
L
Danzaburou
eladri_cp
Danzaburou
2,437
887
0
1,125
9,020
3,088
0
3,362
5,658
0
39,294
W
7,378
2,076
0
3,025
9,318
7,048
34
1,126
8,192
55,133
0
L
7,848
2,245
165
218
8,552
3,008
0
775
7,730
46,764
0
W
Hercules
vG Merkz
Hercules
4,387
2,088
0
3,946
8,961
8,104
0
2,758
6,203
0
15,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
38,997
296
Minions Killed
485
0
Camps Cleared
0
1,261,422
Distance Traveled
1,390,810
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,225
633
122
9
0
299,701
4
W
Ra
8,261
635
126
10
0
273,930
8
L
Sun Wukong
6,134
472
66
5
0
218,555
1
L
Ymir
5,862
451
31
2
0
238,823
0
L
Lancelot
6,881
529
65
5
0
307,289
0
W
Ullr
7,074
544
97
7
0
257,368
4
L
Danzaburou
5,437
418
65
5
0
252,152
3
W
Athena
7,576
583
112
9
0
264,620
4
L
Hera
6,034
464
69
5
0
244,603
0
W
Hercules
7,861
605
28
2
0
295,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role