Player Matchup

Hou Yi
Hou Yi
MëLtz
Hou Yi
Level 159
God Stats
195W - 30L
1,951 SR
Queue Stats
2,245W - 373L
1,893 Elo+
Party 1
Horus
Horus
RandiCap
Horus
Level 29
God Stats
13W - 5L
1,771 SR
Queue Stats
106W - 64L
1,745 Elo+
Party 1
Janus
Janus
xxBanSpeedRunxx
Janus
Level 17
God Stats
5W - 0L
2,019 SR
Queue Stats
39W - 0L
2,120 Elo+
Party 1
Team Averages
Level 68
1,914 SR
1,919 Elo+

VS

Team Averages
Level 47
1,698 SR
1,695 Elo+
Mulan
Mulan
AnacondaEars
Mulan
Level 18
God Stats
3W - 1L
1,831 SR
Queue Stats
46W - 11L
1,739 Elo+
Party 2
Gilgamesh
Gilgamesh
GreeneMachine00
Gilgamesh
Level 98
God Stats
7W - 4L
1,762 SR
Queue Stats
304W - 216L
1,674 Elo+
Party 2
Nox
Nox
Waterfrog8741
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 23L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MëLtz
Hou Yi
14
7 / 0 / 7
8,314
831
14,060
7,673
3,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
RandiCap
Horus
12
2 / 1 / 10
7,334
733
3,536
9,122
8,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 9
8,336
834
9,750
5,844
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,959
596
6,458
10,936
8,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GreeneMachine00
Gilgamesh
9
0 / 5 / 1
5,960
596
4,588
13,000
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 4 / 0
6,815
682
2,932
6,635
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Gilgamesh
GreeneMachine00
Gilgamesh
0
5
1
0.1
W
Hou Yi
MëLtz
Hou Yi
7
0
7
10.5
W
Horus
RandiCap
Horus
2
1
10
7
L
1
4
0
0.25
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,346
Damage
13,978
22,639
Taken
30,571
14,405
Mitigated
20,418
6,542
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,458
1,104
0
1,043
10,936
8,234
0
3,178
7,758
0
16,440
L
Gilgamesh
GreeneMachine00
Gilgamesh
4,588
702
0
1,017
13,000
9,310
0
3,671
9,329
0
9,483
W
Hou Yi
MëLtz
Hou Yi
14,060
8,355
0
1,104
7,673
3,352
774
658
6,525
28
38,775
W
Horus
RandiCap
Horus
3,536
1,644
2,054
2,884
9,122
8,668
47
1,614
7,118
198
10,040
L
2,932
810
0
271
6,635
2,874
0
3,166
3,469
24,081
0
W
9,750
586
0
500
5,844
2,385
0
708
4,911
38,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
18,734
140
Minions Killed
88
0
Camps Cleared
0
629,893
Distance Traveled
531,016
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,959
596
22
2
0
174,612
2
L
Gilgamesh
5,960
596
13
1
0
183,881
0
W
Hou Yi
8,314
831
44
4
0
191,401
2
W
Horus
7,334
733
16
2
0
217,510
3
L
Nox
6,815
682
53
5
0
172,523
1
W
Janus
8,336
834
80
8
0
220,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role