Player Matchup

Poseidon
Poseidon
JohnnyRBies
Poseidon
Level 28
God Stats
26W - 10L
1,607 SR
Queue Stats
75W - 62L
1,420 Elo+
Party 2
Ares
Ares
Ryzen334
Ares
Level 86
God Stats
3W - 1L
1,784 SR
Queue Stats
113W - 107L
1,434 Elo+
Party 2
Neith
Neith
Soalheiro385
Neith
Level 67
God Stats
8W - 8L
1,480 SR
Queue Stats
95W - 139L
1,369 Elo+
Party 3
Freya
Freya
bigbennymack
Freya
Level 108
God Stats
0W - 3L
1,233 SR
Queue Stats
139W - 126L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
lucasginn
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 362L
1,448 Elo+
Party 3
Team Averages
Level 89
1,521 SR
1,422 Elo+

VS

Team Averages
Level 77
1,478 SR
1,407 Elo+
Heimdallr
Heimdallr
Barto Senpai
Heimdallr
Level 100
God Stats
30W - 30L
1,464 SR
Queue Stats
451W - 518L
1,347 Elo+
Party 1
Ymir
Ymir
FatsSensei
Ymir
Level 101
God Stats
30W - 29L
1,495 SR
Queue Stats
505W - 595L
1,366 Elo+
Party 1
Anubis
Anubis
Jrxzv
Anubis
Level 49
God Stats
10W - 15L
1,434 SR
Queue Stats
75W - 57L
1,425 Elo+
Party 4
Gilgamesh
Gilgamesh
NIGHTHUNTERXP
Gilgamesh
Level 45
God Stats
2W - 5L
1,470 SR
Queue Stats
42W - 27L
1,490 Elo+
Party 4
Lancelot
Lancelot
NamesPlease
Lancelot
Level 91
God Stats
2W - 1L
1,526 SR
Queue Stats
98W - 83L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JohnnyRBies
Poseidon
8
0 / 5 / 1
4,810
481
3,683
6,222
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
7
0 / 2 / 1
4,711
471
2,059
8,789
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,621
462
2,013
2,766
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 7 / 0
5,422
542
5,367
10,347
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
lucasginn
Gilgamesh
9
1 / 2 / 0
5,371
537
3,763
9,401
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Barto Senpai
Heimdallr
9
0 / 0 / 2
4,883
488
2,927
3,729
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 0 / 5
4,971
497
4,151
5,610
2,418
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Jrxzv
Anubis
10
6 / 1 / 5
6,564
656
8,023
6,308
3,462
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
NIGHTHUNTERXP
Gilgamesh
9
2 / 1 / 0
5,702
570
4,714
8,589
3,783
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
NamesPlease
Lancelot
10
7 / 1 / 3
6,428
643
5,002
7,893
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Barto Senpai
Heimdallr
0
0
2
1
W
1
0
5
3.5
L
Poseidon
JohnnyRBies
Poseidon
0
5
1
0.1
W
Anubis
Jrxzv
Anubis
6
1
5
8.5
W
Gilgamesh
NIGHTHUNTERXP
Gilgamesh
2
1
0
2
W
Lancelot
NamesPlease
Lancelot
7
1
3
8.5
L
Ares
0
2
1
0.25
L
0
0
0
0
L
2
7
0
0.29
L
Gilgamesh
lucasginn
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,885
Damage
24,817
37,525
Taken
32,129
16,237
Mitigated
14,289
9,755
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Barto Senpai
Heimdallr
2,927
1,602
0
219
3,729
1,321
0
387
3,342
0
26,415
W
4,151
1,584
0
800
5,610
2,418
0
2,081
3,492
15,323
4,384
L
Poseidon
JohnnyRBies
Poseidon
3,683
1,016
0
40
6,222
1,538
0
1,102
5,066
29,845
0
W
Anubis
Jrxzv
Anubis
8,023
1,369
0
3,712
6,308
3,462
0
4,790
1,271
37,102
0
W
Gilgamesh
NIGHTHUNTERXP
Gilgamesh
4,714
1,568
0
2,074
8,589
3,783
160
36
8,553
0
28,015
W
Lancelot
NamesPlease
Lancelot
5,002
2,364
0
710
7,893
3,305
0
3,349
4,362
0
34,889
L
Ares
2,059
253
0
2,150
8,789
4,481
0
4,572
3,955
12,119
0
L
2,013
783
0
1,925
2,766
895
26
476
2,224
0
27,290
L
5,367
2,218
0
1,731
10,347
3,330
0
5,327
4,998
20,448
0
L
Gilgamesh
lucasginn
Gilgamesh
3,763
1,375
0
3,909
9,401
5,993
0
0
9,401
0
29,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
28,548
214
Minions Killed
273
0
Camps Cleared
0
869,469
Distance Traveled
954,812
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,883
488
50
5
0
180,381
2
W
Ymir
4,971
497
38
4
0
181,332
3
L
Poseidon
4,810
481
46
5
0
192,337
3
W
Anubis
6,564
656
60
6
0
170,774
2
W
Gilgamesh
5,702
570
59
6
0
204,350
3
W
Lancelot
6,428
643
66
7
0
217,975
0
L
Ares
4,711
471
24
2
0
164,260
1
L
Neith
4,621
462
43
4
0
164,292
2
L
Freya
5,422
542
42
4
0
174,934
1
L
Gilgamesh
5,371
537
59
6
0
173,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role