Player Matchup

Chaac
Chaac
Ainz_Ooal_Goan
Chaac
Level 139
God Stats
0W - 2L
1,349 SR
Queue Stats
52W - 39L
1,518 Elo+
Party 1
Anhur
Anhur
chainbound432
Anhur
Level 149
God Stats
1W - 2L
1,512 SR
Queue Stats
234W - 250L
1,503 Elo+
Party 1
Sol
Sol
ghsthvn
Sol
Level 16
God Stats
1W - 2L
1,394 SR
Queue Stats
8W - 13L
1,349 Elo+
Party 1
Team Averages
Level 101
1,418 SR
1,457 Elo+

VS

Team Averages
Level 63
1,616 SR
1,314 Elo+
Horus
Horus
H2O-YEAH
Horus
Level 115
God Stats
2W - 0L
1,735 SR
Queue Stats
15W - 13L
1,389 Elo+
Party 2
Scylla
Scylla
SheCouldChoke
Scylla
Level 14
God Stats
7W - 6L
1,774 SR
Queue Stats
8W - 11L
1,374 Elo+
Party 2
Artemis
Artemis
cheifarz0nTV
Artemis
Level 59
God Stats
19W - 31L
1,338 SR
Queue Stats
128W - 269L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 2
12,767
709
13,905
25,465
25,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 9 / 8
13,219
734
14,565
18,600
9,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
17
1 / 6 / 9
11,817
657
9,102
16,689
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
H2O-YEAH
Horus
19
9 / 2 / 7
13,879
771
18,933
23,507
33,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 6 / 10
13,646
758
15,257
13,872
6,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
cheifarz0nTV
Artemis
18
5 / 6 / 8
13,167
732
13,291
15,772
8,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
14
Kills
19
20
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
W
Horus
H2O-YEAH
Horus
9
2
7
6.25
W
5
6
10
1.67
L
4
9
8
0.89
W
Artemis
cheifarz0nTV
Artemis
5
6
8
1.5
L
Sol
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,572
Damage
47,481
60,754
Taken
53,151
42,338
Mitigated
49,079
16,657
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,905
2,015
0
10,232
25,465
25,506
106
7,730
17,211
0
52,025
W
Horus
H2O-YEAH
Horus
18,933
6,136
1,819
9,272
23,507
33,747
911
5,200
18,307
0
45,825
W
15,257
1,861
0
1,123
13,872
6,987
753
2,061
11,811
58,878
0
L
14,565
4,984
0
884
18,600
9,332
840
4,267
13,791
0
56,315
W
Artemis
cheifarz0nTV
Artemis
13,291
6,952
0
2,012
15,772
8,345
1,421
1,532
14,240
0
36,900
L
Sol
9,102
3,948
0
5,541
16,689
7,500
852
3,334
13,000
37,762
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
40,692
206
Minions Killed
153
0
Camps Cleared
0
848,577
Distance Traveled
827,721
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,767
709
60
3
0
325,330
0
W
Horus
13,879
771
39
2
0
308,689
2
W
Scylla
13,646
758
64
4
0
277,258
3
L
Anhur
13,219
734
86
5
0
254,179
1
W
Artemis
13,167
732
50
3
0
241,774
0
L
Sol
11,817
657
60
3
0
269,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role