Player Matchup

Gilgamesh
Gilgamesh
Falkara37
Gilgamesh
Level 49
God Stats
2W - 1L
1,676 SR
Queue Stats
83W - 82L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Plopenhauser
Cthulhu
Level 108
God Stats
1W - 4L
1,233 SR
Queue Stats
136W - 141L
1,464 Elo+
Party 1
Cerberus
Cerberus
Ratotooskie
Cerberus
Level 141
God Stats
1W - 2L
1,188 SR
Queue Stats
191W - 209L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
TehSaintz
Hou Yi
Level 61
God Stats
3W - 4L
1,543 SR
Queue Stats
161W - 169L
1,430 Elo+
Party 1
Thanatos
Thanatos
dagingerlord
Thanatos
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Party 1
Team Averages
Level 73
1,428 SR
1,449 Elo+

VS

Team Averages
Level 75
1,550 SR
1,409 Elo+
He Bo
He Bo
ItsF0rest
He Bo
Level 107
God Stats
0W - 1L
1,707 SR
Queue Stats
36W - 29L
1,527 Elo+
Party 2
Izanami
Izanami
Teledish
Izanami
Level 69
God Stats
2W - 2L
1,610 SR
Queue Stats
44W - 57L
1,384 Elo+
Party 2
Chaac
Chaac
huffdoom
Chaac
Level 106
God Stats
0W - 3L
1,436 SR
Queue Stats
88W - 89L
1,432 Elo+
Party 2
Pele
Pele
rico11100
Pele
Level 47
God Stats
0W - 2L
1,265 SR
Queue Stats
14W - 25L
1,271 Elo+
Party 2
Jormungandr
Jormungandr
woody12041
Jormungandr
Level 47
God Stats
0W - 1L
1,731 SR
Queue Stats
13W - 12L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Falkara37
Gilgamesh
10
2 / 0 / 1
5,928
593
3,593
8,078
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Plopenhauser
Cthulhu
9
4 / 1 / 3
5,560
556
6,327
6,806
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Ratotooskie
Cerberus
9
4 / 2 / 2
5,598
560
4,650
6,865
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
TehSaintz
Hou Yi
10
2 / 0 / 3
5,993
599
3,365
6,069
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
dagingerlord
Thanatos
9
2 / 0 / 2
5,332
533
2,083
8,215
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ItsF0rest
He Bo
9
1 / 3 / 1
5,375
538
3,895
5,751
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Teledish
Izanami
8
1 / 3 / 0
5,086
509
3,077
5,932
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
huffdoom
Chaac
10
1 / 2 / 0
5,839
584
8,063
9,439
6,589
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
6
0 / 3 / 2
4,532
453
792
6,545
2,050
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
woody12041
Jormungandr
7
0 / 3 / 1
4,935
494
3,235
6,274
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
3
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Falkara37
Gilgamesh
2
0
1
2.5
L
He Bo
ItsF0rest
He Bo
1
3
1
0.5
W
Cthulhu
Plopenhauser
Cthulhu
4
1
3
5.5
W
Cerberus
Ratotooskie
Cerberus
4
2
2
2.5
W
Hou Yi
TehSaintz
Hou Yi
2
0
3
3.5
L
Izanami
Teledish
Izanami
1
3
0
0.33
W
Thanatos
dagingerlord
Thanatos
2
0
2
3
L
Chaac
huffdoom
Chaac
1
2
0
0.5
L
Pele
0
3
2
0.33
L
Jormungandr
woody12041
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
19,062
36,033
Taken
33,941
17,418
Mitigated
16,191
14,633
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Falkara37
Gilgamesh
3,593
1,013
0
2,351
8,078
5,937
0
382
7,696
0
30,077
L
He Bo
ItsF0rest
He Bo
3,895
319
0
345
5,751
1,804
0
3,139
2,612
27,801
0
W
Cthulhu
Plopenhauser
Cthulhu
6,327
810
46
1,522
6,806
2,825
0
2,444
4,362
29,040
0
W
Cerberus
Ratotooskie
Cerberus
4,650
48
0
1,371
6,865
2,932
0
3,149
3,716
25,770
0
W
Hou Yi
TehSaintz
Hou Yi
3,365
1,500
0
2,766
6,069
2,122
0
962
5,107
0
40,853
L
Izanami
Teledish
Izanami
3,077
1,829
0
1,669
5,932
2,028
163
2,431
3,501
0
31,104
W
Thanatos
dagingerlord
Thanatos
2,083
496
0
6,577
8,215
3,602
0
193
8,022
0
29,958
L
Chaac
huffdoom
Chaac
8,063
1,132
0
2,859
9,439
6,589
0
819
8,620
0
40,842
L
Pele
792
179
0
411
6,545
2,050
0
2,160
4,385
0
15,450
L
Jormungandr
woody12041
Jormungandr
3,235
1,132
69
1,582
6,274
3,720
64
2,428
3,846
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,411
Gold Earned
25,767
308
Minions Killed
225
0
Camps Cleared
0
1,006,388
Distance Traveled
938,020
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,928
593
59
6
0
184,932
3
L
He Bo
5,375
538
46
5
0
193,565
2
W
Cthulhu
5,560
556
41
4
0
208,027
0
W
Cerberus
5,598
560
77
8
0
205,815
0
W
Hou Yi
5,993
599
77
8
0
189,215
0
L
Izanami
5,086
509
62
6
0
173,473
1
W
Thanatos
5,332
533
54
5
0
218,399
1
L
Chaac
5,839
584
68
7
0
196,705
1
L
Pele
4,532
453
27
3
0
188,740
0
L
Jormungandr
4,935
494
22
2
0
185,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role