Player Matchup

Susano
Susano
JhordanX
Susano
Level 103
God Stats
3W - 2L
1,706 SR
Queue Stats
34W - 49L
1,423 Elo+
Party 2
Vulcan
Vulcan
Piñuflo
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,445 Elo+
Party 2
Skadi
Skadi
Xx Thoth xX01
Skadi
Level 63
God Stats
2W - 1L
1,802 SR
Queue Stats
14W - 26L
1,380 Elo+
Party 3
Cthulhu
Cthulhu
uGhosTh
Cthulhu
Level 16
God Stats
6W - 9L
1,552 SR
Queue Stats
11W - 19L
1,390 Elo+
Party 3
Shiva
Shiva
weslleyvitor
Shiva
Level 46
God Stats
2W - 6L
1,301 SR
Queue Stats
70W - 86L
1,415 Elo+
Solo
Team Averages
Level 51
1,572 SR
1,411 Elo+

VS

Team Averages
Level 51
1,416 SR
1,400 Elo+
Janus
Janus
CuculaD10S
Janus
Level 40
God Stats
9W - 10L
1,513 SR
Queue Stats
72W - 111L
1,356 Elo+
Party 1
Ymir
Ymir
ElGuieOMG
Ymir
Level 70
God Stats
19W - 23L
1,478 SR
Queue Stats
102W - 126L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
RIGBI567
Baron Samedi
Level 37
God Stats
5W - 4L
1,537 SR
Queue Stats
57W - 79L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
XxKL4PxX_Q14
Ne Zha
Level 45
God Stats
2W - 2L
1,357 SR
Queue Stats
11W - 10L
1,525 Elo+
Solo
Skadi
Skadi
tuvieja2432
Skadi
Level 61
God Stats
3W - 11L
1,196 SR
Queue Stats
51W - 66L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JhordanX
Susano
11
1 / 2 / 4
7,323
407
5,863
12,929
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Piñuflo
Vulcan
1
0 / 0 / 0
3,383
188
0
0
0
15
8 / 4 / 2
9,739
541
13,533
17,150
7,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
uGhosTh
Cthulhu
11
2 / 3 / 4
7,402
411
6,582
15,346
14,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 0
8,552
475
5,163
14,684
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 1 / 3
9,032
502
10,124
5,455
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
2 / 2 / 6
8,783
488
6,640
13,166
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RIGBI567
Baron Samedi
16
5 / 0 / 3
9,877
549
9,657
7,603
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
6 / 2 / 1
9,591
533
7,816
14,723
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 7 / 1
7,988
444
6,119
14,305
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
13
13
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
0
1
3
1.5
W
Ymir
2
2
6
2.5
L
Susano
JhordanX
Susano
1
2
4
1.5
L
Vulcan
Piñuflo
Vulcan
0
0
0
0
W
Baron Samedi
RIGBI567
Baron Samedi
5
0
3
6.5
L
8
4
2
2.25
W
Ne Zha
6
2
1
3.25
W
0
7
1
0.07
L
Cthulhu
uGhosTh
Cthulhu
2
3
4
1.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
40,356
60,109
Taken
55,252
32,865
Mitigated
34,352
18,573
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,124
284
0
2,677
5,455
2,317
1,513
1,114
4,341
75,190
0
W
Ymir
6,640
1,608
0
1,096
13,166
15,679
258
3,213
9,953
32,388
436
L
Susano
JhordanX
Susano
5,863
1,721
0
2,456
12,929
4,875
0
5,152
7,745
0
40,023
L
Vulcan
Piñuflo
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
RIGBI567
Baron Samedi
9,657
1,323
413
3,790
7,603
6,127
836
297
7,306
61,210
0
L
13,533
7,717
343
8,725
17,150
7,053
1,170
5,305
11,803
0
81,019
W
Ne Zha
7,816
3,035
0
2,128
14,723
5,875
0
1,261
13,462
0
72,919
W
6,119
3,284
0
1,704
14,305
4,354
730
697
13,608
0
57,692
L
Cthulhu
uGhosTh
Cthulhu
6,582
973
396
1,630
15,346
14,260
0
7,830
7,359
26,772
0
L
5,163
1,062
324
4,699
14,684
6,677
0
7,032
7,217
0
59,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
45,271
328
Minions Killed
494
0
Camps Cleared
0
1,220,635
Distance Traveled
1,651,532
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,032
502
138
8
0
358,855
1
W
Ymir
8,783
488
50
3
0
341,499
1
L
Susano
7,323
407
62
3
0
282,491
2
L
Vulcan
3,383
188
0
0
0
0
0
W
Baron Samedi
9,877
549
122
7
0
284,739
3
L
Skadi
9,739
541
115
6
0
302,304
4
W
Ne Zha
9,591
533
110
6
0
389,953
1
W
Skadi
7,988
444
74
4
0
276,486
2
L
Cthulhu
7,402
411
39
2
0
341,680
1
L
Shiva
8,552
475
112
6
0
294,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role