Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CDADDY6969
Janus
Level 60
God Stats
4W - 4L
1,561 SR
Queue Stats
87W - 96L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SHHHEEEEESHHH
Tsukuyomi
Level 38
God Stats
2W - 1L
1,770 SR
Queue Stats
32W - 31L
1,468 Elo+
Party 2
Chaac
Chaac
XenozillaLV426
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,307 Elo+
Party 3
Cerberus
Cerberus
Yoann4
Cerberus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 49L
1,372 Elo+
Solo
Team Averages
Level 41
1,566 SR
1,422 Elo+

VS

Team Averages
Level 59
1,547 SR
1,462 Elo+
Mulan
Mulan
Bitflogger
Mulan
Level 53
God Stats
9W - 5L
1,764 SR
Queue Stats
30W - 21L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lubedbanana
Morgan Le Fay
Level 42
God Stats
2W - 4L
1,354 SR
Queue Stats
55W - 38L
1,488 Elo+
Solo
Neith
Neith
ThatGamerBro
Neith
Level 67
God Stats
17W - 12L
1,483 SR
Queue Stats
92W - 97L
1,512 Elo+
Party 1
Atlas
Atlas
TheReal3ch
Atlas
Level 24
God Stats
23W - 12L
1,829 SR
Queue Stats
47W - 45L
1,544 Elo+
Party 1
Fenrir
Fenrir
eelmaster1
Fenrir
Level 109
God Stats
2W - 3L
1,305 SR
Queue Stats
3W - 10L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 1
6,634
474
2,574
8,221
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
11
0 / 4 / 3
6,474
462
7,781
8,449
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SHHHEEEEESHHH
Tsukuyomi
10
0 / 4 / 1
5,984
427
2,444
14,156
5,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 2
5,976
427
4,722
10,672
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Yoann4
Cerberus
10
1 / 3 / 2
6,485
463
4,009
17,821
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
4 / 1 / 7
8,465
605
10,689
12,641
7,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Lubedbanana
Morgan Le Fay
12
2 / 0 / 2
7,264
519
10,849
8,978
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 0
7,735
553
7,364
4,805
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
12
2 / 0 / 8
7,726
552
10,311
12,501
10,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
eelmaster1
Fenrir
12
4 / 2 / 3
7,411
529
4,985
11,910
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
2
Kills
15
15
Deaths
3
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
0
1
1.5
W
Mulan
4
1
7
7.5
L
Janus
0
4
3
0.38
W
Morgan Le Fay
Lubedbanana
Morgan Le Fay
2
0
2
3
L
Tsukuyomi
SHHHEEEEESHHH
Tsukuyomi
0
4
1
0.13
W
3
0
0
3
W
Atlas
2
0
8
6
L
0
4
2
0.25
L
Cerberus
Yoann4
Cerberus
1
3
2
0.67
W
Fenrir
eelmaster1
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
44,198
59,319
Taken
50,835
32,882
Mitigated
27,993
14,104
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,574
1,656
0
1,308
8,221
2,812
108
3,170
5,051
0
35,755
W
Mulan
10,689
2,932
0
5,728
12,641
7,437
102
1,908
10,222
0
53,495
L
Janus
7,781
132
0
750
8,449
3,509
0
5,248
3,201
52,235
0
W
Morgan Le Fay
Lubedbanana
Morgan Le Fay
10,849
1,356
143
3,839
8,978
4,128
965
3,771
5,119
54,734
0
L
Tsukuyomi
SHHHEEEEESHHH
Tsukuyomi
2,444
502
0
4,359
14,156
5,018
0
2,212
11,944
0
33,042
W
7,364
3,403
0
2,354
4,805
1,644
834
801
4,004
0
59,417
W
Atlas
10,311
4,622
2,681
3,071
12,501
10,041
97
3,507
8,950
31,698
0
L
4,722
1,509
0
2,834
10,672
8,478
0
1,631
9,041
0
26,809
L
Cerberus
Yoann4
Cerberus
4,009
401
0
4,853
17,821
13,065
0
8,899
8,922
27,143
0
W
Fenrir
eelmaster1
Fenrir
4,985
732
0
1,171
11,910
4,743
0
1,803
10,107
0
41,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
38,601
329
Minions Killed
367
0
Camps Cleared
0
1,282,808
Distance Traveled
1,427,798
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,634
474
66
5
0
260,965
4
W
Mulan
8,465
605
89
6
0
277,342
3
L
Janus
6,474
462
96
7
0
255,931
1
W
Morgan Le Fay
7,264
519
77
6
0
299,935
0
L
Tsukuyomi
5,984
427
67
5
0
265,292
1
W
Neith
7,735
553
98
7
0
249,323
4
W
Atlas
7,726
552
41
3
0
270,807
0
L
Chaac
5,976
427
47
3
0
230,778
0
L
Cerberus
6,485
463
53
4
0
269,842
3
W
Fenrir
7,411
529
62
4
0
330,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role