Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
IslandBirdKing
Osiris
Level 141
God Stats
1W - 0L
1,403 SR
Queue Stats
17W - 20L
1,451 Elo+
Party 1
Vulcan
Vulcan
JokerNsty
Vulcan
Level 118
God Stats
1W - 1L
1,482 SR
Queue Stats
34W - 45L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Ssgt_BlackBird
Cernunnos
Level 148
God Stats
2W - 0L
1,506 SR
Queue Stats
40W - 36L
1,451 Elo+
Party 1
Chang'e
Chang'e
asianbirdemperor
Chang'e
Level 122
God Stats
2W - 0L
1,736 SR
Queue Stats
138W - 140L
1,452 Elo+
Party 1
Team Averages
Level 131
1,526 SR
1,465 Elo+

VS

Team Averages
Level 99
1,399 SR
1,483 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CPT Bakshotz
Cu Chulainn
Level 109
God Stats
5W - 5L
1,624 SR
Queue Stats
67W - 60L
1,492 Elo+
Solo
Achilles
Achilles
TheDeadlyOne325
Achilles
Level 87
God Stats
0W - 1L
1,350 SR
Queue Stats
40W - 45L
1,451 Elo+
Party 2
Merlin
Merlin
VITCHIE RALENS
Merlin
Level 81
God Stats
0W - 7L
1,019 SR
Queue Stats
72W - 82L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 2 / 8
8,339
758
11,072
13,734
7,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 9
9,044
822
6,975
13,366
12,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
JokerNsty
Vulcan
17
6 / 1 / 7
9,370
852
15,965
7,332
3,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ssgt_BlackBird
Cernunnos
13
1 / 4 / 10
7,781
707
14,040
10,302
4,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 11
8,175
743
11,530
8,701
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 4 / 4
8,464
769
11,911
17,044
18,371
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
 
Jormungandr
14
1 / 4 / 6
7,938
722
9,367
16,208
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
CPT Bakshotz
Cu Chulainn
11
1 / 5 / 4
6,884
626
6,481
12,854
9,507
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
14
1 / 2 / 4
7,552
687
4,173
9,584
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 2 / 3
8,279
753
14,394
12,424
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
17
Kills
10
10
Deaths
17
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
8
4.5
L
Guan Yu
 
Guan Yu
5
4
4
1.75
L
Jormungandr
 
Jormungandr
1
4
6
1
L
Cu Chulainn
CPT Bakshotz
Cu Chulainn
1
5
4
0.6
W
3
2
9
3.75
W
Vulcan
JokerNsty
Vulcan
6
1
7
9.5
W
Cernunnos
Ssgt_BlackBird
Cernunnos
1
4
10
1.5
L
Achilles
1
2
4
1.5
L
2
2
3
1.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,582
Damage
46,326
53,435
Taken
68,114
31,809
Mitigated
63,827
23,159
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,072
1,574
1,707
3,836
13,734
7,687
0
5,801
7,807
0
16,961
L
Guan Yu
 
Guan Yu
11,911
542
6,909
4,644
17,044
18,371
0
6,731
10,313
0
20,746
L
Jormungandr
 
Jormungandr
9,367
2,643
899
1,537
16,208
19,506
60
7,807
8,401
21,739
0
L
Cu Chulainn
CPT Bakshotz
Cu Chulainn
6,481
1,480
956
1,961
12,854
9,507
0
3,747
9,107
0
7,829
W
6,975
1,690
2,480
2,294
13,366
12,824
121
6,579
6,552
0
11,700
W
Vulcan
JokerNsty
Vulcan
15,965
7,457
741
1,597
7,332
3,425
342
3,095
4,054
36,550
0
W
Cernunnos
Ssgt_BlackBird
Cernunnos
14,040
5,855
2,193
1,981
10,302
4,329
180
4,500
5,757
0
23,403
L
Achilles
4,173
213
0
629
9,584
9,877
208
3,856
5,728
0
7,490
L
14,394
1,034
1,318
2,325
12,424
6,566
0
5,354
7,070
40,543
0
W
11,530
691
3,166
3,164
8,701
3,544
186
3,786
4,790
19,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
39,117
106
Minions Killed
118
0
Camps Cleared
0
1,127,981
Distance Traveled
1,010,083
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,339
758
18
2
0
220,292
0
L
Guan Yu
8,464
769
15
1
0
233,559
0
L
Jormungandr
7,938
722
18
2
0
177,859
1
L
Cu Chulainn
6,884
626
0
0
0
203,729
0
W
Osiris
9,044
822
8
1
0
240,561
0
W
Vulcan
9,370
852
41
4
0
245,316
1
W
Cernunnos
7,781
707
15
1
0
171,758
0
L
Achilles
7,552
687
11
1
0
210,736
0
L
Merlin
8,279
753
74
7
0
184,200
0
W
Chang'e
8,175
743
24
2
0
250,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role