Player Matchup

Ishtar
Ishtar
CaraIsHere
Ishtar
Level 147
God Stats
0W - 3L
1,253 SR
Queue Stats
69W - 64L
1,531 Elo+
Solo
Discordia
Discordia
Chakaal49
Discordia
Level 108
God Stats
6W - 4L
1,544 SR
Queue Stats
328W - 324L
1,538 Elo+
Party 2
Achilles
Achilles
GangHouse
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Saimoo
Tsukuyomi
Level 125
God Stats
15W - 12L
1,581 SR
Queue Stats
211W - 199L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SeDrAx
Kumbhakarna
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,636 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,558 Elo+

VS

Team Averages
Level 60
1,520 SR
1,577 Elo+
Hercules
Hercules
HolyBible99
Hercules
Level 97
God Stats
6W - 9L
1,337 SR
Queue Stats
156W - 155L
1,515 Elo+
Solo
Ishtar
Ishtar
Puferpotato
Ishtar
Level 122
God Stats
4W - 4L
1,526 SR
Queue Stats
700W - 725L
1,552 Elo+
Solo
Thoth
Thoth
SmoshEm
Thoth
Level 31
God Stats
1W - 1L
1,247 SR
Queue Stats
9W - 6L
1,652 Elo+
Solo
Maui
Maui
frenkus2
Maui
Level 46
God Stats
4W - 1L
1,729 SR
Queue Stats
26W - 10L
1,624 Elo+
Party 1
King Arthur
King Arthur
tofsla_malyxa
King Arthur
Level 6
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 4L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaraIsHere
Ishtar
19
6 / 7 / 3
12,226
509
21,210
28,252
14,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Chakaal49
Discordia
18
4 / 7 / 4
11,045
460
18,237
17,266
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GangHouse
Achilles
17
3 / 3 / 1
10,587
441
11,075
23,421
29,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Saimoo
Tsukuyomi
18
4 / 8 / 6
11,217
467
19,815
25,211
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
SeDrAx
Kumbhakarna
14
2 / 6 / 6
9,837
410
9,535
33,017
43,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HolyBible99
Hercules
19
7 / 4 / 12
12,413
517
21,036
21,030
12,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
19
7 / 9 / 8
12,585
524
23,261
27,343
12,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
SmoshEm
Thoth
19
9 / 4 / 5
13,132
547
23,292
15,459
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
17
3 / 2 / 13
11,689
487
10,273
18,277
24,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
tofsla_malyxa
King Arthur
19
5 / 0 / 9
12,653
527
19,512
23,796
32,788
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
19
Kills
31
31
Deaths
19
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ishtar
CaraIsHere
Ishtar
6
7
3
1.07
L
Discordia
Chakaal49
Discordia
4
7
4
0.86
L
Achilles
GangHouse
Achilles
3
3
1
1.17
W
Hercules
HolyBible99
Hercules
7
4
12
3.25
W
Ishtar
7
9
8
1.22
L
Tsukuyomi
Saimoo
Tsukuyomi
4
8
6
0.88
L
Kumbhakarna
SeDrAx
Kumbhakarna
2
6
6
0.83
W
Thoth
SmoshEm
Thoth
9
4
5
2.88
W
Maui
3
2
13
4.75
W
King Arthur
tofsla_malyxa
King Arthur
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,872
Damage
97,374
127,167
Taken
105,905
106,864
Mitigated
89,461
27,081
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
CaraIsHere
Ishtar
21,210
13,948
0
9,374
28,252
14,827
2,200
7,090
21,162
0
118,287
L
Discordia
Chakaal49
Discordia
18,237
917
0
1,800
17,266
7,604
0
5,827
11,439
84,078
0
L
Achilles
GangHouse
Achilles
11,075
2,737
0
3,069
23,421
29,500
0
3,914
19,507
0
64,871
W
Hercules
HolyBible99
Hercules
21,036
6,434
0
3,833
21,030
12,714
204
5,329
15,653
0
124,491
W
Ishtar
23,261
17,204
0
10,811
27,343
12,309
674
4,930
22,303
0
105,512
L
Tsukuyomi
Saimoo
Tsukuyomi
19,815
4,779
0
6,290
25,211
11,548
0
7,701
17,510
0
96,394
L
Kumbhakarna
SeDrAx
Kumbhakarna
9,535
1,152
0
6,548
33,017
43,385
0
9,033
23,984
32,212
0
W
Thoth
SmoshEm
Thoth
23,292
384
0
1,131
15,459
6,861
13
7,244
8,109
102,935
0
W
Maui
10,273
1,813
655
3,454
18,277
24,789
27
5,519
12,405
43,487
0
W
King Arthur
tofsla_malyxa
King Arthur
19,512
1,128
0
5,330
23,796
32,788
0
4,750
18,311
0
93,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,912
Gold Earned
62,472
573
Minions Killed
637
0
Camps Cleared
0
2,217,904
Distance Traveled
2,295,629
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,226
509
184
8
0
392,503
4
L
Discordia
11,045
460
139
6
0
445,229
10
L
Achilles
10,587
441
117
5
0
438,677
3
W
Hercules
12,413
517
140
6
0
495,857
1
W
Ishtar
12,585
524
151
6
0
377,029
4
L
Tsukuyomi
11,217
467
112
5
0
500,398
4
L
Kumbhakarna
9,837
410
21
1
0
441,097
5
W
Thoth
13,132
547
148
6
0
442,562
2
W
Maui
11,689
487
63
3
0
463,439
1
W
King Arthur
12,653
527
135
6
0
516,742
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role