Player Matchup

Sylvanus
Sylvanus
Giacomo1032
Sylvanus
Level 69
God Stats
5W - 3L
1,352 SR
Queue Stats
21W - 25L
1,283 Elo+
Solo
Pele
Pele
KeenBuffalo543
Pele
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 97L
1,344 Elo+
Solo
Bellona
Bellona
Luna_Chick242
Bellona
Level 109
God Stats
48W - 60L
1,378 SR
Queue Stats
354W - 416L
1,300 Elo+
Solo
Artemis
Artemis
N a r d D o g 0
Artemis
Level 48
God Stats
3W - 1L
1,718 SR
Queue Stats
88W - 115L
1,322 Elo+
Solo
Zhong Kui
Zhong Kui
the_beast_shell
Zhong Kui
Level 89
God Stats
15W - 10L
1,582 SR
Queue Stats
108W - 124L
1,331 Elo+
Solo
Team Averages
Level 75
1,506 SR
1,316 Elo+

VS

Team Averages
Level 84
1,445 SR
1,323 Elo+
Kukulkan
Kukulkan
DirtyNikki
Kukulkan
Level 109
God Stats
64W - 53L
1,497 SR
Queue Stats
449W - 443L
1,334 Elo+
Solo
Shiva
Shiva
MYSTlC-_-Fusion
Shiva
Level 79
God Stats
2W - 1L
1,646 SR
Queue Stats
39W - 36L
1,344 Elo+
Solo
Hachiman
Hachiman
SoupCANSwindler
Hachiman
Level 101
God Stats
0W - 2L
1,257 SR
Queue Stats
176W - 239L
1,330 Elo+
Party 1
Geb
Geb
bluntqueen7939
Geb
Level 67
God Stats
2W - 4L
1,369 SR
Queue Stats
90W - 124L
1,280 Elo+
Party 1
Loki
Loki
braian6269
Loki
Level 64
God Stats
1W - 3L
1,456 SR
Queue Stats
65W - 78L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Giacomo1032
Sylvanus
12
3 / 0 / 8
8,976
528
7,164
14,977
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 1 / 4
8,613
507
3,963
12,358
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
15
3 / 1 / 0
9,355
550
8,720
14,655
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 6
8,538
502
14,935
11,322
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
the_beast_shell
Zhong Kui
15
4 / 1 / 1
9,553
562
10,349
14,360
11,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DirtyNikki
Kukulkan
14
3 / 1 / 0
8,421
495
10,065
10,526
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,718
454
9,391
14,366
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
9
0 / 7 / 1
5,828
343
8,393
14,131
4,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,747
397
6,170
19,101
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 1 / 0
5,572
328
510
3,040
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DirtyNikki
Kukulkan
3
1
0
3
W
Sylvanus
Giacomo1032
Sylvanus
3
0
8
7
W
0
1
4
2
W
Bellona
3
1
0
3
L
0
2
1
0.25
W
5
1
6
8
L
Hachiman
0
7
1
0.07
L
0
4
2
0.25
L
1
1
0
1
W
Zhong Kui
the_beast_shell
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
34,529
67,672
Taken
61,164
46,054
Mitigated
34,838
32,416
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DirtyNikki
Kukulkan
10,065
1,315
0
1,250
10,526
4,933
0
6,447
4,079
68,340
0
W
Sylvanus
Giacomo1032
Sylvanus
7,164
2,199
4,437
8,996
14,977
14,327
855
4,415
10,562
28,915
0
W
3,963
730
0
2,004
12,358
5,062
1,655
1,195
11,163
0
71,763
W
Bellona
8,720
3,694
0
4,695
14,655
10,151
318
0
14,655
0
63,636
L
9,391
2,801
0
6,958
14,366
8,982
23
0
14,366
0
56,974
W
14,935
7,584
492
3,909
11,322
5,080
1,738
4,042
7,280
0
52,206
L
Hachiman
8,393
3,488
0
3,461
14,131
4,671
0
5,080
9,051
0
40,723
L
6,170
571
0
4,437
19,101
15,443
216
5,886
13,215
18,732
0
L
510
137
98
1,057
3,040
809
0
100
2,940
0
8,838
W
Zhong Kui
the_beast_shell
Zhong Kui
10,349
927
0
7,883
14,360
11,434
1,726
6,583
7,777
70,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
34,286
477
Minions Killed
322
0
Camps Cleared
0
1,480,171
Distance Traveled
1,264,462
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,421
495
134
8
0
302,716
0
W
Sylvanus
8,976
528
45
3
0
247,071
0
W
Pele
8,613
507
128
8
0
358,821
9
W
Bellona
9,355
550
111
7
0
319,522
8
L
Shiva
7,718
454
94
6
0
309,547
4
W
Artemis
8,538
502
66
4
0
277,651
1
L
Hachiman
5,828
343
45
3
0
250,067
0
L
Geb
6,747
397
23
1
0
288,923
3
L
Loki
5,572
328
26
2
0
113,209
2
W
Zhong Kui
9,553
562
127
7
0
277,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role