Player Matchup

Cthulhu
Cthulhu
DuBxTapZ
Cthulhu
Level 69
God Stats
3W - 1L
1,790 SR
Queue Stats
15W - 16L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
Fng Okubyo
Erlang Shen
Level 160
God Stats
17W - 17L
1,466 SR
Queue Stats
357W - 423L
1,374 Elo+
Party 1
Da Ji
Da Ji
LilSkully40
Da Ji
Level 108
God Stats
14W - 6L
1,733 SR
Queue Stats
220W - 228L
1,426 Elo+
Party 1
Sol
Sol
ToxicXLei
Sol
Level 125
God Stats
36W - 41L
1,496 SR
Queue Stats
79W - 93L
1,444 Elo+
Party 1
Chiron
Chiron
Truth n Legacy
Chiron
Level 160
God Stats
3W - 1L
1,562 SR
Queue Stats
167W - 155L
1,635 Elo+
Party 1
Team Averages
Level 124
1,609 SR
1,492 Elo+

VS

Team Averages
Level 84
1,458 SR
1,564 Elo+
Da Ji
Da Ji
ArchmageJTL
Da Ji
Level 143
God Stats
0W - 2L
1,265 SR
Queue Stats
354W - 367L
1,482 Elo+
Solo
Bellona
Bellona
Knon
Bellona
Level 145
God Stats
2W - 2L
1,398 SR
Queue Stats
72W - 64L
1,566 Elo+
Solo
Maui
Maui
KuIgan
Maui
Level 27
God Stats
2W - 4L
1,424 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 2
Cupid
Cupid
Peýdaý
Cupid
Level 59
God Stats
1W - 1L
1,703 SR
Queue Stats
19W - 13L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xAGMAx4794
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuBxTapZ
Cthulhu
16
3 / 0 / 6
10,173
509
13,206
18,220
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Fng Okubyo
Erlang Shen
17
1 / 2 / 1
10,764
538
7,816
18,821
14,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 8
11,569
578
12,655
16,993
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 6
11,864
593
8,137
8,016
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 4
11,430
572
17,089
13,682
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,682
484
5,402
16,190
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Knon
Bellona
17
1 / 1 / 1
10,273
514
14,223
17,166
20,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
KuIgan
Maui
13
0 / 5 / 0
7,243
362
4,987
19,490
17,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Peýdaý
Cupid
13
0 / 6 / 1
8,100
405
11,732
20,691
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xAGMAx4794
Morgan Le Fay
14
0 / 8 / 0
8,972
449
4,533
15,178
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
23
Kills
3
4
Deaths
23
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Cthulhu
DuBxTapZ
Cthulhu
3
0
6
6
W
Erlang Shen
Fng Okubyo
Erlang Shen
1
2
1
0.75
L
Bellona
Knon
Bellona
1
1
1
1.5
L
Maui
KuIgan
Maui
0
5
0
0
W
5
2
8
4.5
L
Cupid
Peýdaý
Cupid
0
6
1
0.08
W
5
0
6
8
W
9
0
4
11
L
Morgan Le Fay
xAGMAx4794
Morgan Le Fay
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
40,877
75,732
Taken
88,715
49,751
Mitigated
59,760
37,704
Healing
29,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,402
1,160
0
7,234
16,190
7,694
0
2,079
14,111
0
89,108
W
Cthulhu
DuBxTapZ
Cthulhu
13,206
978
269
4,342
18,220
18,210
364
4,298
13,922
42,221
0
W
Erlang Shen
Fng Okubyo
Erlang Shen
7,816
4,613
0
11,592
18,821
14,306
612
0
18,821
0
72,362
L
Bellona
Knon
Bellona
14,223
5,197
0
8,411
17,166
20,099
0
1,332
15,834
0
89,733
L
Maui
KuIgan
Maui
4,987
1,062
876
2,149
19,490
17,258
0
4,335
15,155
27,073
0
W
12,655
4,138
0
8,734
16,993
7,616
763
1,259
15,734
0
105,383
L
Cupid
Peýdaý
Cupid
11,732
6,489
553
9,023
20,691
7,524
42
5,743
14,948
0
70,017
W
8,137
1,326
0
5,322
8,016
3,039
5,511
1,329
6,390
95,503
0
W
17,089
5,166
855
6,590
13,682
6,580
1,322
3,042
10,640
0
99,831
L
Morgan Le Fay
xAGMAx4794
Morgan Le Fay
4,533
932
0
1,591
15,178
7,185
0
7,854
7,324
65,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,800
Gold Earned
44,270
589
Minions Killed
618
0
Camps Cleared
0
1,914,510
Distance Traveled
1,775,627
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,682
484
156
8
0
428,620
6
W
Cthulhu
10,173
509
45
2
0
397,876
10
W
Erlang Shen
10,764
538
123
6
0
327,165
2
L
Bellona
10,273
514
168
8
0
369,404
6
L
Maui
7,243
362
45
2
0
336,108
1
W
Da Ji
11,569
578
140
7
0
442,768
1
L
Cupid
8,100
405
121
6
0
326,141
3
W
Sol
11,864
593
149
7
0
368,455
10
W
Chiron
11,430
572
132
7
0
378,246
5
L
Morgan Le Fay
8,972
449
128
6
0
315,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role