Player Matchup

Ah Puch
Ah Puch
Renkis13
Ah Puch
Level 139
God Stats
15W - 10L
1,513 SR
Queue Stats
406W - 378L
1,425 Elo+
Party 1
Vamana
Vamana
Vio1et Fox
Vamana
Level 129
God Stats
11W - 7L
1,656 SR
Queue Stats
540W - 485L
1,469 Elo+
Party 1
Loki
Loki
xWHOkillinYOUx
Loki
Level 127
God Stats
2W - 4L
1,549 SR
Queue Stats
88W - 94L
1,463 Elo+
Solo
Team Averages
Level 132
1,573 SR
1,453 Elo+

VS

Team Averages
Level 103
1,499 SR
1,345 Elo+
Hercules
Hercules
VAINHEMOGOBLIN
Hercules
Level 74
God Stats
9W - 7L
1,434 SR
Queue Stats
40W - 59L
1,340 Elo+
Party 2
Anubis
Anubis
nekodemon861
Anubis
Level 83
God Stats
3W - 5L
1,424 SR
Queue Stats
27W - 50L
1,248 Elo+
Solo
Hachiman
Hachiman
sangindawg
Hachiman
Level 152
God Stats
4W - 3L
1,639 SR
Queue Stats
33W - 43L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Renkis13
Ah Puch
19
3 / 1 / 6
12,559
698
24,728
12,406
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
Vio1et Fox
Vamana
19
4 / 2 / 7
13,928
774
16,085
25,514
35,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 5 / 5
11,879
660
9,828
14,641
6,980
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 3 / 5
11,435
635
10,270
21,842
27,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
16
1 / 7 / 4
10,567
587
6,582
16,179
11,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
sangindawg
Hachiman
19
4 / 2 / 3
12,415
690
18,138
20,355
9,539
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
12
Kills
8
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Renkis13
Ah Puch
3
1
6
6
L
Hercules
3
3
5
1.83
W
Vamana
Vio1et Fox
Vamana
4
2
7
3.75
L
Anubis
1
7
4
0.43
L
Hachiman
sangindawg
Hachiman
4
2
3
2.75
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,641
Damage
34,990
52,561
Taken
58,376
48,909
Mitigated
48,549
16,937
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Renkis13
Ah Puch
24,728
410
0
4,506
12,406
6,404
1,011
2,411
9,995
75,735
0
L
Hercules
10,270
3,428
260
2,350
21,842
27,540
0
11,112
10,730
0
25,500
W
Vamana
Vio1et Fox
Vamana
16,085
7,587
2,706
8,958
25,514
35,525
1,181
2,292
23,222
4,291
42,506
L
Anubis
6,582
39
354
4,059
16,179
11,470
359
7,600
8,579
40,191
0
L
Hachiman
sangindawg
Hachiman
18,138
8,477
0
4,988
20,355
9,539
219
8,072
12,283
0
82,762
W
9,828
2,251
0
767
14,641
6,980
703
1,924
12,717
0
46,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,366
Gold Earned
34,417
205
Minions Killed
207
0
Camps Cleared
0
1,001,537
Distance Traveled
885,415
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,559
698
115
6
0
311,012
1
L
Hercules
11,435
635
25
1
0
350,203
3
W
Vamana
13,928
774
51
3
0
361,585
0
L
Anubis
10,567
587
60
3
0
241,751
2
L
Hachiman
12,415
690
122
7
0
293,461
7
W
Loki
11,879
660
39
2
0
328,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role