Player Matchup

Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
CDADDY6969
Kukulkan
Level 60
God Stats
9W - 11L
1,427 SR
Queue Stats
87W - 96L
1,475 Elo+
Party 2
Anubis
Anubis
D2LORDS
Anubis
Level 44
God Stats
43W - 32L
1,592 SR
Queue Stats
65W - 73L
1,469 Elo+
Solo
Ymir
Ymir
SHHHEEEEESHHH
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,482 Elo+
Party 2
Izanami
Izanami
XenozillaLV426
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 4
Team Averages
Level 42
1,504 SR
1,462 Elo+

VS

Team Averages
Level 68
1,429 SR
1,445 Elo+
Kuzenbo
Kuzenbo
FrigginFrigger
Kuzenbo
Level 45
God Stats
11W - 11L
1,414 SR
Queue Stats
131W - 164L
1,375 Elo+
Party 3
Jing Wei
Jing Wei
Raidenlink13
Jing Wei
Level 39
God Stats
1W - 1L
1,261 SR
Queue Stats
43W - 65L
1,429 Elo+
Party 1
Scylla
Scylla
SirWeenieHut
Scylla
Level 79
God Stats
6W - 6L
1,519 SR
Queue Stats
43W - 46L
1,492 Elo+
Party 3
King Arthur
King Arthur
SoftWine
King Arthur
Level 86
God Stats
149W - 163L
1,495 SR
Queue Stats
235W - 255L
1,513 Elo+
Party 1
Bellona
Bellona
Urayulii
Bellona
Level 93
God Stats
12W - 12L
1,457 SR
Queue Stats
223W - 264L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 1 / 3
9,279
488
6,027
11,802
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
CDADDY6969
Kukulkan
16
1 / 4 / 5
10,026
528
12,735
10,452
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
D2LORDS
Anubis
16
3 / 6 / 1
10,197
537
14,847
17,424
10,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 1
8,005
421
4,950
17,560
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 0
8,377
441
6,881
10,060
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,706
458
5,550
19,540
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Raidenlink13
Jing Wei
15
2 / 2 / 1
9,028
475
11,551
13,199
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
18
7 / 2 / 2
10,801
568
9,979
8,719
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SoftWine
King Arthur
14
2 / 1 / 4
9,231
486
5,621
13,397
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Urayulii
Bellona
17
4 / 0 / 6
10,794
568
12,770
15,589
13,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
15
15
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
3
4.5
L
Kukulkan
CDADDY6969
Kukulkan
1
4
5
0.88
L
Anubis
D2LORDS
Anubis
3
6
1
0.58
W
0
2
5
1.25
W
Jing Wei
Raidenlink13
Jing Wei
2
2
1
1.25
L
0
3
1
0.17
W
Scylla
7
2
2
4
W
King Arthur
SoftWine
King Arthur
2
1
4
4
W
Bellona
Urayulii
Bellona
4
0
6
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
45,471
67,298
Taken
70,444
41,125
Mitigated
49,397
17,275
Healing
28,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,027
949
0
4,581
11,802
4,929
0
1,122
10,680
0
74,781
L
Kukulkan
CDADDY6969
Kukulkan
12,735
456
0
1,277
10,452
5,462
682
4,424
6,028
100,289
0
L
Anubis
D2LORDS
Anubis
14,847
1,313
217
6,855
17,424
10,124
88
3,741
13,683
86,302
0
W
5,550
2,525
1,025
3,796
19,540
21,165
315
8,862
10,678
38,267
3,568
W
Jing Wei
Raidenlink13
Jing Wei
11,551
8,331
0
6,135
13,199
5,078
2,820
3,836
9,363
0
67,454
L
4,950
670
0
2,316
17,560
16,455
258
4,736
12,824
32,392
0
W
Scylla
9,979
1,524
314
2,927
8,719
3,538
659
5,526
3,193
78,520
0
W
King Arthur
SoftWine
King Arthur
5,621
129
0
5,690
13,397
6,369
0
4,453
8,944
0
70,051
W
Bellona
Urayulii
Bellona
12,770
5,166
0
8,302
15,589
13,247
811
10,350
5,239
0
72,246
L
6,881
3,745
0
2,029
10,060
4,155
242
1,417
8,643
0
78,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
48,560
605
Minions Killed
518
0
Camps Cleared
0
1,672,239
Distance Traveled
1,810,682
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,279
488
114
6
0
403,145
5
L
Kukulkan
10,026
528
171
9
0
340,602
1
L
Anubis
10,197
537
138
7
0
277,668
0
W
Kuzenbo
8,706
458
48
3
0
325,118
3
W
Jing Wei
9,028
475
111
6
0
353,891
1
L
Ymir
8,005
421
53
3
0
332,704
0
W
Scylla
10,801
568
139
7
0
349,525
7
W
King Arthur
9,231
486
89
5
0
364,922
4
W
Bellona
10,794
568
131
7
0
417,226
3
L
Izanami
8,377
441
129
7
0
318,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role