Player Matchup

Danzaburou
Danzaburou
EgbertTheErudite
Danzaburou
Level 102
God Stats
1W - 1L
1,840 SR
Queue Stats
117W - 107L
1,547 Elo+
Party 1
Fenrir
Fenrir
Kaladin1776
Fenrir
Level 142
God Stats
3W - 2L
1,730 SR
Queue Stats
709W - 826L
1,563 Elo+
Solo
Cerberus
Cerberus
YeahMagnets
Cerberus
Level 123
God Stats
6W - 5L
1,723 SR
Queue Stats
17W - 20L
1,451 Elo+
Solo
Anubis
Anubis
YolerGard
Anubis
Level 128
God Stats
1W - 1L
1,738 SR
Queue Stats
315W - 304L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
theschleus
Sun Wukong
Level 108
God Stats
0W - 4L
1,555 SR
Queue Stats
124W - 116L
1,529 Elo+
Party 1
Team Averages
Level 121
1,717 SR
1,532 Elo+

VS

Team Averages
Level 86
1,627 SR
1,526 Elo+
Mulan
Mulan
CARJ
Mulan
Level 149
God Stats
13W - 8L
1,597 SR
Queue Stats
265W - 291L
1,463 Elo+
Solo
Neith
Neith
DABOSSMAN567
Neith
Level 64
God Stats
10W - 12L
1,548 SR
Queue Stats
146W - 152L
1,508 Elo+
Solo
Hades
Hades
LGsustony
Hades
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 104L
1,611 Elo+
Solo
Ravana
Ravana
Xxjuanu
Ravana
Level 64
God Stats
2W - 0L
1,770 SR
Queue Stats
107W - 125L
1,550 Elo+
Solo
Bellona
Bellona
behill25
Bellona
Level 88
God Stats
8W - 6L
1,722 SR
Queue Stats
63W - 64L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EgbertTheErudite
Danzaburou
9
0 / 2 / 0
5,259
478
3,860
7,247
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
9
0 / 3 / 1
5,226
475
3,875
9,929
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
YeahMagnets
Cerberus
9
0 / 3 / 0
5,160
469
2,197
8,574
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
YolerGard
Anubis
9
1 / 6 / 0
5,616
511
5,489
8,307
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
theschleus
Sun Wukong
11
0 / 2 / 0
6,123
557
2,423
7,164
3,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CARJ
Mulan
10
3 / 0 / 5
5,746
522
6,363
5,799
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 4
6,325
575
4,730
5,460
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
LGsustony
Hades
12
2 / 0 / 6
6,927
630
5,564
8,340
4,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Xxjuanu
Ravana
11
7 / 1 / 3
6,805
619
6,380
4,426
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
behill25
Bellona
11
2 / 0 / 0
6,442
586
4,260
5,865
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
CARJ
Mulan
3
0
5
5.5
W
2
0
4
4
L
Danzaburou
EgbertTheErudite
Danzaburou
0
2
0
0
L
Fenrir
0
3
1
0.17
W
Hades
LGsustony
Hades
2
0
6
5
W
Ravana
Xxjuanu
Ravana
7
1
3
8.5
L
Cerberus
YeahMagnets
Cerberus
0
3
0
0
L
Anubis
YolerGard
Anubis
1
6
0
0.17
W
Bellona
behill25
Bellona
2
0
0
2
L
Sun Wukong
theschleus
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
27,297
41,221
Taken
29,890
19,777
Mitigated
16,809
12,436
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CARJ
Mulan
6,363
1,342
0
3,134
5,799
3,801
0
1,051
4,748
245
26,357
W
4,730
1,867
0
2,854
5,460
2,176
0
1,399
4,061
0
40,299
L
Danzaburou
EgbertTheErudite
Danzaburou
3,860
1,378
0
3,778
7,247
2,334
0
0
7,133
0
36,899
L
Fenrir
3,875
1,062
0
3,038
9,929
3,762
0
1,380
8,463
0
32,477
W
Hades
LGsustony
Hades
5,564
792
483
4,399
8,340
4,728
0
3,933
4,407
44,785
0
W
Ravana
Xxjuanu
Ravana
6,380
2,134
0
624
4,426
1,314
0
1,064
3,362
21
48,096
L
Cerberus
YeahMagnets
Cerberus
2,197
113
0
1,450
8,574
5,365
86
191
8,116
24,549
649
L
Anubis
YolerGard
Anubis
5,489
576
0
1,623
8,307
4,387
0
4,259
4,006
37,297
0
W
Bellona
behill25
Bellona
4,260
1,510
0
3,789
5,865
4,790
0
0
5,865
0
42,147
L
Sun Wukong
theschleus
Sun Wukong
2,423
368
0
2,547
7,164
3,929
0
0
7,164
0
44,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,384
Gold Earned
32,245
366
Minions Killed
358
0
Camps Cleared
0
993,708
Distance Traveled
1,077,691
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,746
522
32
3
0
219,558
2
W
Neith
6,325
575
74
7
0
203,733
0
L
Danzaburou
5,259
478
75
7
0
183,094
4
L
Fenrir
5,226
475
70
6
0
216,801
1
W
Hades
6,927
630
98
9
0
218,899
5
W
Ravana
6,805
619
73
7
0
245,116
1
L
Cerberus
5,160
469
56
5
0
204,718
6
L
Anubis
5,616
511
60
5
0
161,120
3
W
Bellona
6,442
586
81
7
0
190,385
2
L
Sun Wukong
6,123
557
105
10
0
227,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role