Player Matchup

Hun Batz
Hun Batz
FL4WL3SS Jesus
Hun Batz
Level 156
God Stats
7W - 7L
1,374 SR
Queue Stats
104W - 89L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
PyroManical
Hou Yi
Level 155
God Stats
2W - 7L
1,589 SR
Queue Stats
65W - 60L
1,583 Elo+
Party 1
Tyr
Tyr
TheSaltyDingus
Tyr
Level 156
God Stats
11W - 19L
1,386 SR
Queue Stats
285W - 276L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Y3SsSsSsS
Morgan Le Fay
Level 121
God Stats
8W - 6L
1,606 SR
Queue Stats
146W - 158L
1,508 Elo+
Solo
Atlas
Atlas
ironrooks
Atlas
Level 155
God Stats
12W - 9L
1,522 SR
Queue Stats
20W - 20L
1,444 Elo+
Party 1
Team Averages
Level 149
1,495 SR
1,501 Elo+

VS

Team Averages
Level 119
1,535 SR
1,405 Elo+
Izanami
Izanami
JAKEFR0MST8FARM
Izanami
Level 158
God Stats
2W - 3L
1,563 SR
Queue Stats
743W - 711L
1,509 Elo+
Solo
Shiva
Shiva
kalebzamora31900
Shiva
Level 87
God Stats
23W - 17L
1,578 SR
Queue Stats
63W - 69L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
silent_scope2kil
Cliodhna
Level 115
God Stats
1W - 0L
1,542 SR
Queue Stats
7W - 9L
1,302 Elo+
Party 2
Hera
Hera
the-nelson3
Hera
Level 90
God Stats
1W - 1L
1,416 SR
Queue Stats
3W - 6L
1,244 Elo+
Party 2
Awilix
Awilix
xI MG2 Ix BUNN
Awilix
Level 146
God Stats
34W - 30L
1,577 SR
Queue Stats
150W - 136L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
5 / 4 / 0
8,684
482
7,490
13,845
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
14
1 / 6 / 2
8,250
458
5,859
15,002
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 4
8,783
488
7,731
16,191
11,847
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Y3SsSsSsS
Morgan Le Fay
16
3 / 1 / 1
9,942
552
8,690
9,154
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ironrooks
Atlas
12
1 / 4 / 3
7,875
438
5,416
15,933
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
10,850
603
13,552
19,490
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 0 / 5
9,821
546
11,834
11,558
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 3
7,998
444
4,690
11,256
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 4
9,624
535
6,647
7,149
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 1
9,501
528
11,861
14,951
6,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
16
16
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
4
0
1.25
W
5
6
5
1.25
L
Hou Yi
1
6
2
0.33
L
0
1
4
2
L
Morgan Le Fay
Y3SsSsSsS
Morgan Le Fay
3
1
1
3.5
L
Atlas
ironrooks
Atlas
1
4
3
0.63
W
8
0
5
10.5
W
1
2
3
1.25
W
1
0
4
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
48,584
70,125
Taken
64,404
41,604
Mitigated
30,507
16,767
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,490
2,110
0
3,253
13,845
5,537
0
583
13,262
0
48,545
W
13,552
8,914
0
7,865
19,490
7,879
7,608
2,672
16,818
0
119,048
L
Hou Yi
5,859
2,272
0
4,232
15,002
4,340
1,214
0
15,002
0
58,894
L
7,731
773
0
6,205
16,191
11,847
0
810
15,381
0
63,302
L
Morgan Le Fay
Y3SsSsSsS
Morgan Le Fay
8,690
289
0
571
9,154
4,274
0
2,827
6,327
90,977
0
L
Atlas
ironrooks
Atlas
5,416
2,299
0
2,506
15,933
15,606
68
2,427
13,506
30,262
0
W
11,834
1,928
338
5,249
11,558
9,444
364
4,180
7,378
0
45,058
W
4,690
882
0
4,015
11,256
4,005
286
3,472
7,784
0
44,608
W
6,647
1,836
0
4,139
7,149
2,702
1,068
3,213
3,936
71,274
0
W
11,861
4,749
0
4,333
14,951
6,477
412
1,507
13,444
0
65,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
47,794
459
Minions Killed
560
0
Camps Cleared
0
1,703,763
Distance Traveled
1,626,705
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,684
482
89
5
0
371,333
2
W
Izanami
10,850
603
168
9
0
287,360
2
L
Hou Yi
8,250
458
81
5
0
287,671
5
L
Tyr
8,783
488
110
6
0
383,928
6
L
Morgan Le Fay
9,942
552
137
8
0
352,139
3
L
Atlas
7,875
438
42
2
0
308,692
0
W
Shiva
9,821
546
65
4
0
373,979
4
W
Cliodhna
7,998
444
75
4
0
294,814
3
W
Hera
9,624
535
126
7
0
351,394
8
W
Awilix
9,501
528
126
7
0
319,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role