Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
D-4DA6
Hachiman
Level 7
God Stats
8W - 1L
1,695 SR
Queue Stats
49W - 17L
1,735 Elo+
Party 2
Janus
Janus
SmoshEm
Janus
Level 31
God Stats
2W - 1L
1,361 SR
Queue Stats
9W - 6L
1,625 Elo+
Solo
Serqet
Serqet
bluesliter
Serqet
Level 157
God Stats
1W - 1L
1,337 SR
Queue Stats
443W - 356L
1,584 Elo+
Party 2
Hades
Hades
safa77777
Hades
Level 135
God Stats
4W - 6L
1,464 SR
Queue Stats
523W - 420L
1,655 Elo+
Party 2
Team Averages
Level 95
1,472 SR
1,620 Elo+

VS

Team Averages
Level 63
1,578 SR
1,514 Elo+
Izanami
Izanami
Kavaku
Izanami
Level 107
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 3
Arachne
Arachne
SaneQ
Arachne
Level 129
God Stats
0W - 1L
1,523 SR
Queue Stats
11W - 16L
1,479 Elo+
Party 3
Kuzenbo
Kuzenbo
frenkus2
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 10L
1,640 Elo+
Party 1
Ymir
Ymir
pyurek
Ymir
Level 26
God Stats
1W - 1L
1,790 SR
Queue Stats
3W - 5L
1,515 Elo+
Party 3
Bellona
Bellona
tofsla_malyxa
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 4 / 6
7,103
507
5,320
12,178
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
D-4DA6
Hachiman
12
0 / 3 / 2
6,603
472
5,972
10,094
3,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
SmoshEm
Janus
13
4 / 3 / 6
8,015
573
9,906
7,130
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
bluesliter
Serqet
12
6 / 0 / 2
7,909
565
6,878
10,634
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
safa77777
Hades
13
3 / 0 / 4
7,876
563
11,893
12,140
8,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kavaku
Izanami
14
5 / 3 / 0
8,151
582
9,001
13,037
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
SaneQ
Arachne
9
1 / 7 / 1
5,924
423
5,609
13,978
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
frenkus2
Kuzenbo
13
1 / 0 / 3
7,385
528
4,474
6,624
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
pyurek
Ymir
9
2 / 4 / 4
6,806
486
4,041
12,031
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
10
1 / 2 / 1
6,610
472
7,065
13,045
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
10
10
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
4
6
1.5
W
Hachiman
D-4DA6
Hachiman
0
3
2
0.33
L
Izanami
Kavaku
Izanami
5
3
0
1.67
L
Arachne
SaneQ
Arachne
1
7
1
0.21
W
Janus
SmoshEm
Janus
4
3
6
2.33
W
Serqet
bluesliter
Serqet
6
0
2
7
L
Kuzenbo
frenkus2
Kuzenbo
1
0
3
2.5
L
Ymir
pyurek
Ymir
2
4
4
1
W
Hades
safa77777
Hades
3
0
4
5
L
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,969
Damage
30,190
52,176
Taken
58,715
28,895
Mitigated
34,619
16,713
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,320
2,515
0
2,018
12,178
9,686
0
4,477
7,701
20,275
0
W
Hachiman
D-4DA6
Hachiman
5,972
2,556
0
3,774
10,094
3,491
0
229
9,865
0
53,516
L
Izanami
Kavaku
Izanami
9,001
6,110
0
5,610
13,037
4,365
654
1,018
11,821
0
75,519
L
Arachne
SaneQ
Arachne
5,609
3,210
0
3,456
13,978
5,775
0
6,867
6,907
0
33,428
W
Janus
SmoshEm
Janus
9,906
1,576
0
845
7,130
3,018
0
2,810
4,320
67,084
0
W
Serqet
bluesliter
Serqet
6,878
2,717
0
1,298
10,634
4,247
0
381
10,253
0
59,389
L
Kuzenbo
frenkus2
Kuzenbo
4,474
1,391
0
1,000
6,624
4,354
0
3,558
3,066
49,870
0
L
Ymir
pyurek
Ymir
4,041
1,417
0
1,286
12,031
10,593
0
7,508
4,523
12,553
1,849
W
Hades
safa77777
Hades
11,893
2,163
474
8,304
12,140
8,453
0
497
11,643
58,080
0
L
Bellona
7,065
3,234
0
4,106
13,045
9,532
0
8,523
4,522
0
43,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
34,876
444
Minions Killed
374
0
Camps Cleared
0
1,421,536
Distance Traveled
1,379,271
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,103
507
28
2
0
272,008
13
W
Hachiman
6,603
472
77
6
0
247,155
5
L
Izanami
8,151
582
120
9
0
245,477
2
L
Arachne
5,924
423
54
4
0
284,519
5
W
Janus
8,015
573
128
9
0
274,481
2
W
Serqet
7,909
565
103
7
0
355,621
8
L
Kuzenbo
7,385
528
95
7
0
302,056
3
L
Ymir
6,806
486
24
2
0
262,730
1
W
Hades
7,876
563
108
8
0
272,271
2
L
Bellona
6,610
472
81
6
0
284,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role