Player Matchup

Ne Zha
Ne Zha
JuanDanieldaniel
Ne Zha
Level 84
God Stats
2W - 6L
1,218 SR
Queue Stats
119W - 140L
1,339 Elo+
Solo
Ishtar
Ishtar
Little Taquitos
Ishtar
Level 102
God Stats
0W - 2L
1,360 SR
Queue Stats
30W - 35L
1,398 Elo+
Solo
Nike
Nike
MomentsNotice3
Nike
Level 68
God Stats
15W - 13L
1,538 SR
Queue Stats
191W - 226L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
NIC125
Baron Samedi
Level 49
God Stats
10W - 4L
1,666 SR
Queue Stats
31W - 34L
1,304 Elo+
Solo
Ymir
Ymir
THE BLACK RULER
Ymir
Level 139
God Stats
1W - 1L
1,424 SR
Queue Stats
64W - 51L
1,402 Elo+
Solo
Team Averages
Level 88
1,441 SR
1,358 Elo+

VS

Team Averages
Level 78
1,473 SR
1,331 Elo+
Sylvanus
Sylvanus
KeenBuffalo543
Sylvanus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 97L
1,333 Elo+
Solo
Hel
Hel
LTU_00Exia
Hel
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,291 Elo+
Solo
Loki
Loki
Rumo13
Loki
Level 48
God Stats
14W - 11L
1,524 SR
Queue Stats
38W - 68L
1,312 Elo+
Solo
Shiva
Shiva
StraitNickel186
Shiva
Level 83
God Stats
7W - 6L
1,394 SR
Queue Stats
140W - 124L
1,406 Elo+
Solo
Danzaburou
Danzaburou
braian6269
Danzaburou
Level 64
God Stats
22W - 24L
1,449 SR
Queue Stats
65W - 78L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,648
475
5,685
16,379
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 1
7,334
524
11,065
10,967
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,949
496
6,812
10,652
5,248
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NIC125
Baron Samedi
1
0 / 0 / 0
4,399
314
0
0
0
9
1 / 2 / 4
6,175
441
3,066
13,145
10,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 5
6,848
489
2,726
9,914
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 3
7,426
530
9,743
11,588
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Rumo13
Loki
12
1 / 3 / 0
7,386
528
2,636
9,568
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 1
8,591
614
7,520
8,965
4,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
braian6269
Danzaburou
10
3 / 2 / 2
7,283
520
10,308
8,414
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
6
6
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Sylvanus
0
1
5
2.5
W
0
2
3
0.75
L
4
1
1
4.5
L
2
1
0
2
L
Baron Samedi
NIC125
Baron Samedi
0
0
0
0
W
Loki
Rumo13
Loki
1
3
0
0.33
W
2
0
1
2.5
L
1
2
4
1.5
W
Danzaburou
braian6269
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
32,933
51,143
Taken
48,449
26,864
Mitigated
21,973
17,422
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,685
2,437
0
7,784
16,379
6,769
0
5,565
10,412
0
46,920
W
Sylvanus
2,726
1,208
991
2,656
9,914
7,254
160
1,528
8,386
13,432
0
W
9,743
910
1,465
4,074
11,588
3,850
701
288
11,300
54,259
0
L
11,065
5,999
501
6,557
10,967
4,192
0
2,966
7,885
0
59,107
L
6,812
619
0
2,340
10,652
5,248
0
1,120
9,478
0
43,187
L
Baron Samedi
NIC125
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Loki
Rumo13
Loki
2,636
685
0
3,679
9,568
3,058
524
71
9,497
0
50,760
W
7,520
1,039
0
2,799
8,965
4,828
795
126
8,839
0
62,355
L
3,066
782
0
240
13,145
10,655
0
2,658
10,419
15,996
0
W
Danzaburou
braian6269
Danzaburou
10,308
3,760
362
2,692
8,414
2,983
1,071
1,053
7,361
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
37,534
270
Minions Killed
359
0
Camps Cleared
0
1,051,087
Distance Traveled
1,252,708
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,648
475
77
6
0
281,641
3
W
Sylvanus
6,848
489
16
1
0
221,073
8
W
Hel
7,426
530
91
7
0
262,080
0
L
Ishtar
7,334
524
98
7
0
246,526
3
L
Nike
6,949
496
71
5
0
274,400
2
L
Baron Samedi
4,399
314
0
0
0
0
0
W
Loki
7,386
528
95
7
0
266,360
3
W
Shiva
8,591
614
115
8
0
254,628
0
L
Ymir
6,175
441
24
2
0
248,520
2
W
Danzaburou
7,283
520
42
3
0
248,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role