Player Matchup

Ra
Ra
Clawszz
Ra
Level 39
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 5L
1,312 Elo+
Solo
Bakasura
Bakasura
Enzski
Bakasura
Level 115
God Stats
7W - 7L
1,132 SR
Queue Stats
136W - 149L
1,387 Elo+
Solo
Amaterasu
Amaterasu
SWRVxCobras
Amaterasu
Level 44
God Stats
39W - 39L
1,455 SR
Queue Stats
56W - 70L
1,361 Elo+
Party 1
Atlas
Atlas
Shoob5154
Atlas
Level 18
God Stats
2W - 3L
1,515 SR
Queue Stats
10W - 18L
1,366 Elo+
Party 1
Hachiman
Hachiman
robo z omega93
Hachiman
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,377 Elo+
Solo
Team Averages
Level 58
1,464 SR
1,360 Elo+

VS

Team Averages
Level 122
1,528 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
AntGLipps
Ravana
Level 124
God Stats
6W - 5L
1,359 SR
Queue Stats
140W - 152L
1,360 Elo+
Party 2
Ishtar
Ishtar
DragonsRage1993
Ishtar
Level 159
God Stats
14W - 9L
1,670 SR
Queue Stats
313W - 336L
1,432 Elo+
Party 2
Artio
Artio
PinkQuartz1020
Artio
Level 146
God Stats
5W - 10L
1,573 SR
Queue Stats
101W - 113L
1,392 Elo+
Solo
Sylvanus
Sylvanus
shrubbypluto21
Sylvanus
Level 156
God Stats
61W - 62L
1,541 SR
Queue Stats
165W - 192L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,016
456
1,676
2,609
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Enzski
Bakasura
9
1 / 5 / 0
5,525
502
4,507
9,572
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
SWRVxCobras
Amaterasu
10
1 / 3 / 1
5,692
517
3,082
9,571
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
Shoob5154
Atlas
8
1 / 4 / 2
5,364
488
4,600
10,640
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
8
2 / 2 / 1
5,122
466
5,464
5,789
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 1
6,940
631
7,061
10,448
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
AntGLipps
Ravana
12
6 / 1 / 3
7,204
655
4,311
3,811
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 5
6,164
560
6,088
8,606
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 5
5,427
493
4,396
7,700
3,130
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
2 / 2 / 2
6,623
602
4,912
7,383
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
W
Ravana
AntGLipps
Ravana
6
1
3
7.5
L
0
1
0
0
W
1
2
5
1.75
L
Bakasura
Enzski
Bakasura
1
5
0
0.2
W
2
1
5
4.5
L
Amaterasu
SWRVxCobras
Amaterasu
1
3
1
0.5
L
Atlas
Shoob5154
Atlas
1
4
2
0.5
L
Hachiman
2
2
1
1.25
W
Sylvanus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
26,768
38,181
Taken
37,948
19,587
Mitigated
15,870
7,005
Healing
19,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,061
2,159
0
7,001
10,448
3,268
924
1,982
7,863
54,387
0
W
Ravana
AntGLipps
Ravana
4,311
1,222
0
306
3,811
1,625
16
421
3,390
0
46,675
L
1,676
113
108
100
2,609
1,150
0
2,104
505
27,318
0
W
6,088
3,896
0
4,155
8,606
3,081
900
2,121
6,435
0
42,927
L
Bakasura
Enzski
Bakasura
4,507
3,242
0
792
9,572
3,971
0
3,946
5,626
0
32,817
W
4,396
535
1,071
4,425
7,700
3,130
0
1,752
5,948
15,737
0
L
Amaterasu
SWRVxCobras
Amaterasu
3,082
1,691
0
3,393
9,571
6,248
0
3,909
5,662
0
34,740
L
Atlas
Shoob5154
Atlas
4,600
2,268
0
1,166
10,640
6,435
0
3,099
7,541
18,847
0
L
Hachiman
5,464
3,012
0
1,446
5,789
1,783
0
2,717
3,072
0
21,848
W
Sylvanus
4,912
2,189
213
2,667
7,383
4,766
155
0
7,383
31,597
7,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
32,358
248
Minions Killed
353
0
Camps Cleared
0
999,239
Distance Traveled
991,547
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,940
631
101
9
0
200,569
0
W
Ravana
7,204
655
84
8
0
259,812
1
L
Ra
5,016
456
45
4
0
160,243
0
W
Ishtar
6,164
560
70
6
0
173,806
2
L
Bakasura
5,525
502
72
7
0
228,035
1
W
Artio
5,427
493
20
2
0
191,270
0
L
Amaterasu
5,692
517
68
6
0
198,324
0
L
Atlas
5,364
488
31
3
0
216,565
1
L
Hachiman
5,122
466
32
3
0
196,072
2
W
Sylvanus
6,623
602
78
7
0
166,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role