Player Matchup

Nemesis
Nemesis
Doncellius
Nemesis
Level 49
God Stats
30W - 32L
1,550 SR
Queue Stats
37W - 35L
1,509 Elo+
Solo
Bacchus
Bacchus
F_e_r_r_i_
Bacchus
Level 155
God Stats
10W - 9L
1,538 SR
Queue Stats
101W - 103L
1,415 Elo+
Solo
Kukulkan
Kukulkan
GweekieDee
Kukulkan
Level 160
God Stats
9W - 11L
1,489 SR
Queue Stats
339W - 367L
1,435 Elo+
Party 1
Bellona
Bellona
Wintersteelwuz
Bellona
Level 68
God Stats
4W - 14L
1,281 SR
Queue Stats
263W - 296L
1,374 Elo+
Party 1
Apollo
Apollo
Xilak00
Apollo
Level 157
God Stats
2W - 6L
1,264 SR
Queue Stats
507W - 557L
1,416 Elo+
Solo
Team Averages
Level 118
1,424 SR
1,429 Elo+

VS

Team Averages
Level 94
1,467 SR
1,489 Elo+
Bacchus
Bacchus
BKNYNJ
Bacchus
Level 144
God Stats
79W - 93L
1,439 SR
Queue Stats
1,322W - 1,439L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Blade-_Inferno
Gilgamesh
Level 106
God Stats
8W - 6L
1,538 SR
Queue Stats
168W - 146L
1,482 Elo+
Party 2
Artio
Artio
Gunlover4851
Artio
Level 49
God Stats
6W - 1L
1,604 SR
Queue Stats
114W - 74L
1,619 Elo+
Solo
Bellona
Bellona
Ithuriel15
Bellona
Level 109
God Stats
12W - 11L
1,491 SR
Queue Stats
103W - 100L
1,466 Elo+
Solo
Charybdis
Charybdis
LP3Terminator
Charybdis
Level 61
God Stats
4W - 10L
1,266 SR
Queue Stats
228W - 255L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doncellius
Nemesis
16
5 / 6 / 0
11,443
1,040
17,061
21,825
10,229
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
F_e_r_r_i_
Bacchus
16
1 / 3 / 4
10,902
991
13,617
17,984
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kukulkan
GweekieDee
Kukulkan
16
0 / 2 / 6
10,814
983
24,282
14,195
7,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 5
10,165
924
9,979
17,320
17,607
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Xilak00
Apollo
16
1 / 1 / 4
10,297
936
14,052
11,793
6,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BKNYNJ
Bacchus
17
3 / 2 / 10
11,262
1,024
16,154
15,155
30,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Blade-_Inferno
Gilgamesh
16
4 / 3 / 7
11,011
1,001
16,295
17,692
10,316
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 2 / 11
11,532
1,048
11,790
24,314
33,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Ithuriel15
Bellona
16
3 / 0 / 7
10,922
993
11,266
13,342
8,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
LP3Terminator
Charybdis
16
2 / 1 / 8
11,008
1,001
22,756
14,104
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
8
Kills
14
14
Deaths
8
19
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BKNYNJ
Bacchus
3
2
10
4
W
Gilgamesh
Blade-_Inferno
Gilgamesh
4
3
7
2.5
L
Nemesis
Doncellius
Nemesis
5
6
0
0.83
L
Bacchus
F_e_r_r_i_
Bacchus
1
3
4
1
W
2
2
11
3.75
L
Kukulkan
GweekieDee
Kukulkan
0
2
6
1.5
W
Bellona
Ithuriel15
Bellona
3
0
7
6.5
W
Charybdis
LP3Terminator
Charybdis
2
1
8
6
L
1
2
5
1.75
L
Apollo
Xilak00
Apollo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,991
Damage
78,261
83,117
Taken
84,607
67,948
Mitigated
90,291
7,089
Healing
23,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BKNYNJ
Bacchus
16,154
2,183
639
735
15,155
30,048
0
6,837
8,318
28,889
0
W
Gilgamesh
Blade-_Inferno
Gilgamesh
16,295
5,768
0
251
17,692
10,316
0
9,379
8,313
0
27,095
L
Nemesis
Doncellius
Nemesis
17,061
9,920
0
3,410
21,825
10,229
0
6,819
15,006
0
34,925
L
Bacchus
F_e_r_r_i_
Bacchus
13,617
1,375
0
1,114
17,984
27,029
0
6,441
11,543
20,772
0
W
11,790
362
7,588
7,883
24,314
33,837
0
9,066
15,248
21,515
0
L
Kukulkan
GweekieDee
Kukulkan
24,282
2,210
0
0
14,195
7,057
0
5,326
8,869
63,413
0
W
Bellona
Ithuriel15
Bellona
11,266
2,441
1,115
3,005
13,342
8,970
0
6,873
6,469
0
23,099
W
Charybdis
LP3Terminator
Charybdis
22,756
10,836
0
1,980
14,104
7,120
0
5,820
8,284
0
55,941
L
9,979
4,482
0
474
17,320
17,607
0
5,582
11,738
76
14,640
L
Apollo
Xilak00
Apollo
14,052
6,339
584
1,507
11,793
6,026
0
3,776
8,017
0
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
55,735
195
Minions Killed
206
9
Camps Cleared
4
1,043,286
Distance Traveled
1,088,843
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,262
1,024
27
2
0
215,976
0
W
Gilgamesh
11,011
1,001
28
3
2
222,552
0
L
Nemesis
11,443
1,040
23
2
6
227,601
0
L
Bacchus
10,902
991
19
2
0
215,569
0
W
Artio
11,532
1,048
20
2
0
231,682
0
L
Kukulkan
10,814
983
105
10
1
207,438
0
W
Bellona
10,922
993
33
3
1
226,040
1
W
Charybdis
11,008
1,001
98
9
1
192,593
0
L
Bellona
10,165
924
8
1
1
212,600
0
L
Apollo
10,297
936
40
4
1
180,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role