Player Matchup

Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
PartyPoison712
Achilles
Level 123
God Stats
3W - 0L
1,601 SR
Queue Stats
21W - 12L
1,539 Elo+
Solo
Chaac
Chaac
Steizzle41
Chaac
Level 107
God Stats
14W - 9L
1,479 SR
Queue Stats
100W - 117L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
UnformedDrip4
Baron Samedi
Level 48
God Stats
3W - 1L
1,682 SR
Queue Stats
75W - 88L
1,458 Elo+
Solo
Skadi
Skadi
YellForPenguins
Skadi
Level 95
God Stats
5W - 3L
1,520 SR
Queue Stats
82W - 117L
1,376 Elo+
Party 1
Team Averages
Level 99
1,556 SR
1,458 Elo+

VS

Team Averages
Level 110
1,441 SR
1,405 Elo+
Kukulkan
Kukulkan
ALEX561indahouz
Kukulkan
Level 59
God Stats
4W - 9L
1,369 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
Absol-TeruNashi
Ratatoskr
Level 146
God Stats
65W - 95L
1,410 SR
Queue Stats
735W - 802L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
LitfedQueen1
Baron Samedi
Level 157
God Stats
0W - 2L
1,583 SR
Queue Stats
6W - 10L
1,364 Elo+
Solo
Danzaburou
Danzaburou
TheShewdom
Danzaburou
Level 39
God Stats
58W - 69L
1,507 SR
Queue Stats
58W - 70L
1,470 Elo+
Solo
Janus
Janus
shadowman7412
Janus
Level 147
God Stats
23W - 33L
1,334 SR
Queue Stats
794W - 817L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 8
10,394
1,039
13,153
8,673
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
6 / 3 / 8
10,929
1,093
10,903
12,345
14,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
16
1 / 0 / 11
9,948
995
6,630
12,846
15,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
UnformedDrip4
Baron Samedi
17
4 / 2 / 8
11,368
1,137
15,728
10,224
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 7
9,568
957
8,260
9,869
5,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 3 / 2
9,412
941
8,117
10,513
5,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Absol-TeruNashi
Ratatoskr
14
1 / 3 / 1
8,708
871
3,732
8,070
3,405
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
LitfedQueen1
Baron Samedi
15
1 / 2 / 4
9,777
978
7,238
9,472
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
TheShewdom
Danzaburou
15
5 / 2 / 1
11,344
1,134
17,888
15,869
7,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 4
9,356
936
8,958
13,373
6,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
16
Kills
7
7
Deaths
16
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
8
8
L
Kukulkan
0
3
2
0.33
L
Ratatoskr
Absol-TeruNashi
Ratatoskr
1
3
1
0.5
L
Baron Samedi
LitfedQueen1
Baron Samedi
1
2
4
1.5
W
Achilles
6
3
8
3.33
W
Chaac
1
0
11
6.5
L
Danzaburou
TheShewdom
Danzaburou
5
2
1
2.75
W
Baron Samedi
UnformedDrip4
Baron Samedi
4
2
8
4
W
1
2
7
2.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,674
Damage
45,933
53,957
Taken
57,297
45,594
Mitigated
27,551
11,280
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,153
652
0
518
8,673
4,185
0
4,341
4,332
21,335
0
L
Kukulkan
8,117
208
0
401
10,513
5,078
0
6,976
3,311
26,891
0
L
Ratatoskr
Absol-TeruNashi
Ratatoskr
3,732
714
128
284
8,070
3,405
0
3,197
4,722
0
4,134
L
Baron Samedi
LitfedQueen1
Baron Samedi
7,238
0
936
2,200
9,472
5,285
0
2,908
6,415
19,857
0
W
Achilles
10,903
2,524
0
2,564
12,345
14,676
0
5,069
6,617
0
17,647
W
Chaac
6,630
1,063
0
2,643
12,846
15,613
0
5,070
7,776
0
26,210
L
Danzaburou
TheShewdom
Danzaburou
17,888
7,761
0
1,316
15,869
7,419
0
7,004
8,353
0
52,884
W
Baron Samedi
UnformedDrip4
Baron Samedi
15,728
864
1,884
3,428
10,224
6,120
0
5,208
5,016
43,694
0
W
8,260
2,937
0
243
9,869
5,000
0
4,625
5,244
0
23,638
L
8,958
762
0
0
13,373
6,364
0
8,040
5,087
19,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,207
Gold Earned
48,597
196
Minions Killed
190
9
Camps Cleared
6
923,313
Distance Traveled
765,990
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,394
1,039
41
4
2
196,429
0
L
Kukulkan
9,412
941
52
5
0
172,345
0
L
Ratatoskr
8,708
871
1
0
0
111,056
0
L
Baron Samedi
9,777
978
26
3
1
138,438
1
W
Achilles
10,929
1,093
18
2
1
167,013
0
W
Chaac
9,948
995
51
5
1
197,478
2
L
Danzaburou
11,344
1,134
80
8
4
184,497
1
W
Baron Samedi
11,368
1,137
55
6
5
184,754
0
W
Skadi
9,568
957
31
3
0
177,639
0
L
Janus
9,356
936
31
3
1
159,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role