Player Matchup

Achilles
Achilles
Bronze I
II416lI
Achilles
Bronze I
Level 94
God Stats
5W - 8L
1,460 SR
Queue Stats
67W - 90L
430 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Immortalzone
Jormungandr
Bronze I
Level 146
God Stats
5W - 3L
1,540 SR
Queue Stats
200W - 214L
445 MMR
Solo
Sol
Sol
Bronze I
LEGlON VENDETTA
Sol
Bronze I
Level 117
God Stats
2W - 3L
1,697 SR
Queue Stats
456W - 500L
384 MMR
Solo
Hera
Hera
Silver V
TeratoidPlate4
Hera
Silver V
Level 126
God Stats
29W - 23L
1,491 SR
Queue Stats
179W - 196L
460 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
Teutonicbh
Cu Chulainn
Silver V
Level 103
God Stats
5W - 6L
1,473 SR
Queue Stats
49W - 70L
584 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,532 SR
461 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,471 SR
684 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Silver V
JOSIE389
Pele
Silver V
Level 88
God Stats
3W - 1L
1,586 SR
Queue Stats
61W - 86L
651 MMR
Solo
Aphrodite
Aphrodite
Bronze I
Jesuluck
Aphrodite
Bronze I
Level 146
God Stats
0W - 1L
1,248 SR
Queue Stats
458W - 486L
412 MMR
Solo
Kukulkan
Kukulkan
Bronze V
gabinho0403
Kukulkan
Bronze V
Level 101
God Stats
4W - 7L
1,403 SR
Queue Stats
21W - 51L
234 MMR
Party 1
Danzaburou
Danzaburou
Silver V
xBerzerk
Danzaburou
Silver V
Level 95
God Stats
19W - 13L
1,619 SR
Queue Stats
104W - 128L
624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
II416lI
Achilles
10
6 / 0 / 1
6,434
643
4,058
5,405
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Immortalzone
Jormungandr
8
1 / 1 / 3
5,191
519
2,517
5,816
2,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 1
5,818
582
4,232
3,898
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 3
5,938
594
3,281
2,820
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Teutonicbh
Cu Chulainn
10
0 / 0 / 3
6,126
613
3,403
6,785
4,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaVulcanBaron SamediArachne

VS

Bans
AtlasCliodhnaCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 1 / 0
5,301
530
1,393
5,408
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
6
0 / 3 / 0
4,175
418
3,279
7,432
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Jesuluck
Aphrodite
7
1 / 2 / 0
4,354
435
778
6,169
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
gabinho0403
Kukulkan
8
0 / 2 / 0
4,478
448
1,558
5,105
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
xBerzerk
Danzaburou
5
0 / 0 / 0
3,837
384
802
4,121
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
8
Kills
1
1
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Achilles
II416lI
Achilles
6
0
1
6.5
W
Jormungandr
Immortalzone
Jormungandr
1
1
3
2.5
L
Pele
0
3
0
0
L
Aphrodite
Jesuluck
Aphrodite
1
2
0
0.5
W
1
0
1
1.5
W
0
0
3
1.5
W
Cu Chulainn
Teutonicbh
Cu Chulainn
0
0
3
1.5
L
Kukulkan
gabinho0403
Kukulkan
0
2
0
0
L
Danzaburou
xBerzerk
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
7,810
24,724
Taken
28,235
11,632
Mitigated
11,520
3,252
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,393
517
0
2,642
5,408
2,216
0
0
5,408
0
31,386
W
Achilles
II416lI
Achilles
4,058
939
0
145
5,405
2,178
1,213
572
4,833
0
29,418
W
Jormungandr
Immortalzone
Jormungandr
2,517
935
41
231
5,816
2,381
367
519
5,297
18,130
1,747
L
Pele
3,279
1,341
0
445
7,432
2,217
0
1,703
5,729
0
19,866
L
Aphrodite
Jesuluck
Aphrodite
778
0
708
3,325
6,169
3,944
0
3,580
2,589
13,425
0
W
4,232
1,931
0
2,593
3,898
1,231
3,262
541
3,357
28,442
4,670
W
3,281
573
0
0
2,820
898
28
762
2,058
38,856
0
W
Cu Chulainn
Teutonicbh
Cu Chulainn
3,403
356
0
242
6,785
4,944
0
754
6,031
0
39,086
L
Kukulkan
gabinho0403
Kukulkan
1,558
52
87
886
5,105
1,902
0
2,720
2,385
29,934
0
L
Danzaburou
xBerzerk
Danzaburou
802
478
0
1,860
4,121
1,241
0
1,457
2,664
0
12,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
22,145
286
Minions Killed
206
0
Camps Cleared
0
940,185
Distance Traveled
824,234
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,301
530
65
7
0
194,665
2
W
Achilles
6,434
643
59
6
0
213,391
0
W
Jormungandr
5,191
519
28
3
0
189,964
1
L
Pele
4,175
418
41
4
0
190,958
4
L
Aphrodite
4,354
435
28
3
0
184,421
1
W
Sol
5,818
582
53
5
0
149,264
1
W
Hera
5,938
594
70
7
0
208,456
7
W
Cu Chulainn
6,126
613
76
8
0
179,110
3
L
Kukulkan
4,478
448
45
5
0
170,027
4
L
Danzaburou
3,837
384
27
3
0
84,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role