Player Matchup

Xbalanque
Xbalanque
Gold IV
AaLiiiiVvEe
Xbalanque
Gold IV
Level 107
God Stats
22W - 3L
1,852 SR
Queue Stats
445W - 446L
1,298 MMR
Solo
Xing Tian
Xing Tian
Gold V
Inoki9058
Xing Tian
Gold V
Level 122
God Stats
2W - 3L
1,400 SR
Queue Stats
356W - 362L
1,203 MMR
Solo
Fenrir
Fenrir
Silver I
Vedz
Fenrir
Silver I
Level 139
God Stats
4W - 5L
1,418 SR
Queue Stats
343W - 352L
1,246 MMR
Solo
Hercules
Hercules
Gold V
YaUmEpAr100
Hercules
Gold V
Level 67
God Stats
1W - 0L
1,277 SR
Queue Stats
39W - 42L
1,353 MMR
Party 2
Vulcan
Vulcan
Gold V
hugocoyote1
Vulcan
Gold V
Level 92
God Stats
3W - 0L
1,600 SR
Queue Stats
37W - 40L
1,339 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,509 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,552 SR
1,275 MMR
Jing Wei
Jing Wei
Gold I
 
Jing Wei
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Silver III
Adr1_Fresh
Amaterasu
Silver III
Level 137
God Stats
2W - 1L
1,367 SR
Queue Stats
24W - 33L
1,111 MMR
Party 3
Horus
Horus
Silver II
SPG--11
Horus
Silver II
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
997 MMR
Party 3
Chang'e
Chang'e
Gold IV
i Ballstic 101
Chang'e
Gold IV
Level 104
God Stats
2W - 2L
1,468 SR
Queue Stats
190W - 197L
1,408 MMR
Party 1
Mercury
Mercury
Silver III
xSmiteBeast
Mercury
Silver III
Level 143
God Stats
1W - 1L
1,928 SR
Queue Stats
12W - 13L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AaLiiiiVvEe
Xbalanque
19
5 / 1 / 6
13,061
594
18,155
15,334
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Inoki9058
Xing Tian
17
2 / 0 / 7
12,150
552
4,583
18,987
19,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Vedz
Fenrir
18
5 / 1 / 6
12,031
547
8,410
15,667
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
YaUmEpAr100
Hercules
20
3 / 0 / 2
13,551
616
6,578
14,054
14,785
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
18
2 / 1 / 6
12,077
549
13,670
13,424
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CernunnosHadesChronosThanatosAo Kuang

VS

Bans
ThothSusanoKaliArtioTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 8 / 0
9,772
444
8,094
20,280
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Adr1_Fresh
Amaterasu
13
0 / 0 / 0
8,468
385
6,289
10,043
6,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
SPG--11
Horus
10
0 / 1 / 1
6,994
318
3,552
12,697
11,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 4 / 2
10,351
471
10,699
14,788
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
xSmiteBeast
Mercury
17
2 / 4 / 1
10,209
464
7,202
18,458
7,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
0
0.13
W
Xbalanque
AaLiiiiVvEe
Xbalanque
5
1
6
8
L
Amaterasu
Adr1_Fresh
Amaterasu
0
0
0
0
W
Xing Tian
Inoki9058
Xing Tian
2
0
7
5.5
L
Horus
SPG--11
Horus
0
1
1
0.5
W
Fenrir
Vedz
Fenrir
5
1
6
8
W
Hercules
YaUmEpAr100
Hercules
3
0
2
4
W
Vulcan
2
1
6
5
L
0
4
2
0.25
L
Mercury
xSmiteBeast
Mercury
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
35,836
77,466
Taken
76,266
54,655
Mitigated
40,196
23,994
Healing
23,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,094
5,711
0
4,873
20,280
8,132
0
4,786
15,494
0
84,074
W
Xbalanque
AaLiiiiVvEe
Xbalanque
18,155
8,451
0
7,676
15,334
7,007
5,622
2,031
13,155
0
132,765
L
Amaterasu
Adr1_Fresh
Amaterasu
6,289
3,363
0
5,959
10,043
6,484
0
284
9,759
0
63,297
W
Xing Tian
Inoki9058
Xing Tian
4,583
488
0
4,449
18,987
19,198
1,200
2,246
16,515
43,766
2,315
L
Horus
SPG--11
Horus
3,552
1,520
686
5,225
12,697
11,614
0
3,419
9,278
0
26,079
W
Fenrir
Vedz
Fenrir
8,410
1,304
0
1,561
15,667
7,329
3,220
2,297
13,249
0
86,542
W
Hercules
YaUmEpAr100
Hercules
6,578
2,852
0
6,535
14,054
14,785
351
634
13,420
0
102,000
W
Vulcan
13,670
4,254
200
3,573
13,424
6,336
2,380
6,430
6,959
115,520
0
L
10,699
613
608
5,084
14,788
6,639
0
6,131
8,657
102,187
0
L
Mercury
xSmiteBeast
Mercury
7,202
2,566
0
728
18,458
7,327
0
3,388
15,070
0
92,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,870
Gold Earned
45,794
717
Minions Killed
614
0
Camps Cleared
0
2,131,463
Distance Traveled
1,895,125
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,772
444
145
7
0
398,564
5
W
Xbalanque
13,061
594
161
7
0
382,928
5
L
Amaterasu
8,468
385
102
5
0
335,862
2
W
Xing Tian
12,150
552
52
2
0
426,736
3
L
Horus
6,994
318
43
2
0
322,142
7
W
Fenrir
12,031
547
118
5
0
434,876
4
W
Hercules
13,551
616
205
9
0
434,296
6
W
Vulcan
12,077
549
181
8
0
452,627
1
L
Chang'e
10,351
471
176
8
0
374,827
2
L
Mercury
10,209
464
148
7
0
463,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role