Player Matchup

Thanatos
Thanatos
ASVPZAMO11
Thanatos
Level 82
God Stats
35W - 34L
1,451 SR
Queue Stats
239W - 289L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
Brandon721bg
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
Darkeatermidir66
Vulcan
Level 118
God Stats
11W - 12L
1,517 SR
Queue Stats
653W - 769L
1,411 Elo+
Party 2
Bellona
Bellona
HELLxxRAZER
Bellona
Level 102
God Stats
5W - 5L
1,390 SR
Queue Stats
182W - 181L
1,441 Elo+
Solo
Kumbhakarna
Kumbhakarna
gaara33
Kumbhakarna
Level 17
God Stats
1W - 3L
1,495 SR
Queue Stats
27W - 45L
1,317 Elo+
Party 2
Team Averages
Level 65
1,471 SR
1,401 Elo+

VS

Team Averages
Level 74
1,523 SR
1,413 Elo+
Cthulhu
Cthulhu
Gramrinne
Cthulhu
Level 69
God Stats
5W - 5L
1,470 SR
Queue Stats
246W - 267L
1,436 Elo+
Party 1
Bellona
Bellona
JujuBean9177
Bellona
Level 26
God Stats
18W - 9L
1,572 SR
Queue Stats
25W - 25L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
Nate12299
Kukulkan
Level 68
God Stats
25W - 21L
1,561 SR
Queue Stats
135W - 133L
1,375 Elo+
Party 1
Neith
Neith
WhyMiio
Neith
Level 87
God Stats
12W - 19L
1,407 SR
Queue Stats
307W - 351L
1,424 Elo+
Solo
Thor
Thor
frozE123
Thor
Level 120
God Stats
7W - 2L
1,606 SR
Queue Stats
174W - 144L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASVPZAMO11
Thanatos
14
3 / 8 / 1
9,414
471
7,459
18,593
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Brandon721bg
Danzaburou
12
0 / 8 / 0
7,776
389
6,058
16,277
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 1
10,472
524
13,447
11,302
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
HELLxxRAZER
Bellona
13
0 / 3 / 0
8,318
416
10,821
19,831
21,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
gaara33
Kumbhakarna
12
0 / 2 / 0
7,598
380
1,569
14,338
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gramrinne
Cthulhu
15
5 / 3 / 11
10,370
519
9,191
17,404
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
JujuBean9177
Bellona
16
2 / 3 / 0
10,177
509
7,293
16,543
16,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Nate12299
Kukulkan
19
12 / 0 / 2
12,103
605
14,594
8,302
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WhyMiio
Neith
17
5 / 1 / 8
11,134
557
19,348
13,514
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
16
1 / 1 / 8
10,114
506
8,683
16,229
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
8
Kills
25
25
Deaths
8
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASVPZAMO11
Thanatos
3
8
1
0.44
L
Danzaburou
Brandon721bg
Danzaburou
0
8
0
0
L
5
4
1
1.38
W
Cthulhu
Gramrinne
Cthulhu
5
3
11
3.5
L
Bellona
HELLxxRAZER
Bellona
0
3
0
0
W
Bellona
JujuBean9177
Bellona
2
3
0
0.67
W
Kukulkan
Nate12299
Kukulkan
12
0
2
13
W
Neith
WhyMiio
Neith
5
1
8
9
W
Thor
1
1
8
5
L
Kumbhakarna
gaara33
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
59,109
80,341
Taken
71,992
53,891
Mitigated
58,834
25,469
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASVPZAMO11
Thanatos
7,459
2,200
0
10,161
18,593
9,031
0
5,820
12,773
28
73,102
L
Danzaburou
Brandon721bg
Danzaburou
6,058
3,734
0
3,322
16,277
5,396
660
4,228
12,049
0
48,731
L
13,447
3,594
0
1,120
11,302
4,446
0
6,582
4,720
80,873
0
W
Cthulhu
Gramrinne
Cthulhu
9,191
656
0
1,456
17,404
23,603
13
5,229
12,175
41,471
1,706
L
Bellona
HELLxxRAZER
Bellona
10,821
4,295
0
8,099
19,831
21,568
906
3,264
16,567
0
59,953
W
Bellona
JujuBean9177
Bellona
7,293
3,965
0
5,229
16,543
16,450
461
1,087
15,456
0
72,707
W
Kukulkan
Nate12299
Kukulkan
14,594
1,452
0
1,514
8,302
3,946
110
4,147
4,155
101,410
0
W
Neith
WhyMiio
Neith
19,348
7,936
0
3,994
13,514
7,750
462
2,472
11,042
0
104,509
W
Thor
8,683
2,104
0
6,958
16,229
7,085
0
2,445
13,784
0
88,970
L
Kumbhakarna
gaara33
Kumbhakarna
1,569
112
675
2,092
14,338
13,450
240
3,717
10,621
26,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
53,898
448
Minions Killed
653
0
Camps Cleared
0
1,767,548
Distance Traveled
1,988,019
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,414
471
112
6
0
379,203
0
L
Danzaburou
7,776
389
84
4
0
320,590
0
L
Vulcan
10,472
524
133
7
0
403,190
2
W
Cthulhu
10,370
519
38
2
0
395,310
0
L
Bellona
8,318
416
78
4
0
362,630
0
W
Bellona
10,177
509
144
7
0
416,283
0
W
Kukulkan
12,103
605
169
8
0
418,595
2
W
Neith
11,134
557
163
8
0
349,858
3
W
Thor
10,114
506
139
7
0
407,973
2
L
Kumbhakarna
7,598
380
41
2
0
301,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role