Player Matchup

Izanami
Izanami
alejandromr1970
Izanami
Level 100
God Stats
3W - 0L
1,822 SR
Queue Stats
160W - 134L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
cecilioxx
Nu Wa
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 6L
1,661 Elo+
Party 2
Horus
Horus
fh777
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,266 Elo+
Party 3
Sobek
Sobek
victorcr21
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,306 Elo+
Party 2
Bastet
Bastet
zfh777
Bastet
Level 59
God Stats
3W - 2L
1,629 SR
Queue Stats
22W - 29L
1,356 Elo+
Party 3
Team Averages
Level 38
1,590 SR
1,425 Elo+

VS

Team Averages
Level 66
1,369 SR
1,441 Elo+
Mercury
Mercury
BigCo1in
Mercury
Level 58
God Stats
10W - 10L
1,372 SR
Queue Stats
78W - 100L
1,383 Elo+
Party 4
Erlang Shen
Erlang Shen
ELPERROGAMER21
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,471 Elo+
Party 1
Maui
Maui
ElPiRaTa_AzUl
Maui
Level 123
God Stats
0W - 2L
1,249 SR
Queue Stats
29W - 30L
1,527 Elo+
Party 1
Anubis
Anubis
GbsxJosh
Anubis
Level 59
God Stats
1W - 2L
1,446 SR
Queue Stats
90W - 99L
1,432 Elo+
Party 4
Ullr
Ullr
Trynn1996
Ullr
Level 67
God Stats
1W - 5L
1,278 SR
Queue Stats
103W - 119L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,808
540
14,782
15,111
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
cecilioxx
Nu Wa
19
2 / 1 / 2
11,980
599
17,139
4,616
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
fh777
Horus
17
2 / 2 / 2
10,906
545
8,227
12,738
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
14
1 / 0 / 2
9,885
494
4,665
7,670
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
zfh777
Bastet
16
1 / 1 / 1
10,037
502
3,696
18,425
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigCo1in
Mercury
17
2 / 3 / 1
9,873
494
5,649
17,536
7,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
ELPERROGAMER21
Erlang Shen
5
1 / 0 / 0
6,380
319
1,422
5,979
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 2
7,939
397
4,995
14,333
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
GbsxJosh
Anubis
16
1 / 3 / 0
9,767
488
7,011
15,226
7,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
14
1 / 2 / 0
7,814
391
9,301
16,252
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigCo1in
Mercury
2
3
1
0.83
L
Erlang Shen
ELPERROGAMER21
Erlang Shen
1
0
0
1
L
0
1
2
1
L
Anubis
GbsxJosh
Anubis
1
3
0
0.33
L
Ullr
1
2
0
0.5
W
3
1
3
4.5
W
Nu Wa
cecilioxx
Nu Wa
2
1
2
3
W
Horus
fh777
Horus
2
2
2
1.5
W
Sobek
1
0
2
2
W
Bastet
zfh777
Bastet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,509
Damage
28,378
58,560
Taken
69,326
35,208
Mitigated
38,498
28,422
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigCo1in
Mercury
5,649
2,576
0
441
17,536
7,090
0
4,458
12,828
0
92,538
L
Erlang Shen
ELPERROGAMER21
Erlang Shen
1,422
670
0
2,007
5,979
1,793
103
1,978
3,715
0
11,569
L
4,995
913
0
1,866
14,333
15,826
0
3,376
10,759
29,852
0
L
Anubis
GbsxJosh
Anubis
7,011
829
0
8,085
15,226
7,332
225
8,662
6,520
95,304
0
L
Ullr
9,301
2,656
0
722
16,252
6,457
0
2,408
13,844
0
58,655
W
14,782
12,018
0
8,912
15,111
7,143
4,308
2,984
12,127
0
123,397
W
Nu Wa
cecilioxx
Nu Wa
17,139
2,848
0
1,008
4,616
1,955
4,787
2,350
2,266
118,087
0
W
Horus
fh777
Horus
8,227
4,109
1,166
3,629
12,738
10,856
3,350
2,049
10,689
0
59,178
W
Sobek
4,665
480
0
2,846
7,670
7,925
56
1,902
5,768
9,128
3,851
W
Bastet
zfh777
Bastet
3,696
1,450
0
10,861
18,425
7,329
0
2,809
15,616
0
75,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
41,773
638
Minions Killed
490
0
Camps Cleared
0
1,844,757
Distance Traveled
1,614,307
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,873
494
162
8
0
437,374
2
L
Erlang Shen
6,380
319
19
1
0
120,891
0
L
Maui
7,939
397
48
2
0
350,036
2
L
Anubis
9,767
488
180
9
0
314,376
4
L
Ullr
7,814
391
81
4
0
391,630
0
W
Izanami
10,808
540
204
10
0
335,340
2
W
Nu Wa
11,980
599
197
10
0
379,809
5
W
Horus
10,906
545
99
5
0
354,782
0
W
Sobek
9,885
494
12
1
0
392,407
0
W
Bastet
10,037
502
126
6
0
382,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role